Player Matchup

Khepri
Khepri
Kilotanker2
Khepri
Level 24
God Stats
0W - 2L
1,188 SR
Queue Stats
18W - 21L
1,444 Elo+
Party 1
Hades
Hades
Mr_LuciusNeedful
Hades
Level 18
God Stats
16W - 10L
1,608 SR
Queue Stats
135W - 168L
1,376 Elo+
Solo
Chang'e
Chang'e
bioheilig
Chang'e
Level 24
God Stats
5W - 10L
1,441 SR
Queue Stats
21W - 30L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
jordon2
Danzaburou
Level 24
God Stats
7W - 5L
1,583 SR
Queue Stats
36W - 28L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
jstkc457
Tsukuyomi
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
90W - 92L
1,375 Elo+
Solo
Team Averages
Level 24
1,431 SR
1,416 Elo+

VS

Team Averages
Level 12
1,536 SR
1,310 Elo+
Neith
Neith
Amberger222
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,187 Elo+
Solo
Hachiman
Hachiman
FLAY_Sr_LoboBR
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,054 Elo+
Party 2
Ares
Ares
Pedro_Dal_Bello
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 2
Ah Puch
Ah Puch
amateurlife
Ah Puch
Level 21
God Stats
1W - 0L
1,732 SR
Queue Stats
29W - 36L
1,518 Elo+
Solo
Chang'e
Chang'e
cheery-dribbleUW
Chang'e
Level 23
God Stats
12W - 15L
1,449 SR
Queue Stats
86W - 92L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 8 / 5
10,634
394
11,094
25,101
31,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 1
8,173
303
1,884
11,798
4,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
bioheilig
Chang'e
17
1 / 10 / 1
10,699
396
14,903
25,376
10,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
jordon2
Danzaburou
19
7 / 8 / 3
12,738
472
14,367
23,680
9,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
jstkc457
Tsukuyomi
17
10 / 10 / 1
12,059
447
21,112
22,224
18,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 2
10,928
405
4,349
15,135
6,332
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
19
5 / 3 / 10
13,125
486
13,472
20,469
8,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 8
11,492
426
10,409
25,668
23,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
amateurlife
Ah Puch
20
13 / 3 / 7
17,038
631
29,308
21,219
9,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 0 / 5
15,521
575
28,504
28,425
24,683
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
21
Kills
41
42
Deaths
22
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
12
2
0.17
W
Hachiman
5
3
10
3.33
L
Khepri
3
8
5
0.69
L
0
6
1
0.08
W
4
4
8
2
W
Ah Puch
amateurlife
Ah Puch
13
3
7
5.5
L
Chang'e
bioheilig
Chang'e
1
10
1
0.15
W
18
0
5
20.5
L
Danzaburou
jordon2
Danzaburou
7
8
3
1.06
L
Tsukuyomi
jstkc457
Tsukuyomi
10
10
1
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,360
Damage
86,042
108,179
Taken
110,916
74,358
Mitigated
72,852
18,378
Healing
48,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,349
2,893
0
1,234
15,135
6,332
1,147
3,253
11,838
0
36,927
W
Hachiman
13,472
7,954
0
7,615
20,469
8,703
3,288
1,968
18,485
86
90,289
L
Khepri
11,094
2,149
0
842
25,101
31,859
95
9,663
15,388
41,701
0
L
1,884
243
0
2,369
11,798
4,331
0
7,475
4,142
23,064
0
W
10,409
1,490
0
515
25,668
23,448
1,043
9,006
16,546
22,666
0
W
Ah Puch
amateurlife
Ah Puch
29,308
1,123
0
10,027
21,219
9,686
3,487
3,152
17,911
145,960
0
L
Chang'e
bioheilig
Chang'e
14,903
1,188
1,564
6,981
25,376
10,172
251
19,673
5,303
67,294
0
W
28,504
3,751
7,264
21,553
28,425
24,683
4,395
9,677
18,255
104,460
0
L
Danzaburou
jordon2
Danzaburou
14,367
7,182
0
5,710
23,680
9,824
4,582
15,004
8,522
0
75,345
L
Tsukuyomi
jstkc457
Tsukuyomi
21,112
4,357
0
912
22,224
18,172
0
15,517
6,521
0
66,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,303
Gold Earned
68,104
448
Minions Killed
577
0
Camps Cleared
0
1,932,974
Distance Traveled
2,215,144
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,928
405
55
2
0
373,054
1
W
Hachiman
13,125
486
98
4
0
440,130
2
L
Khepri
10,634
394
49
2
0
384,116
1
L
Hades
8,173
303
56
2
0
247,322
2
W
Ares
11,492
426
22
1
0
439,546
0
W
Ah Puch
17,038
631
229
8
0
468,206
2
L
Chang'e
10,699
396
128
5
0
433,342
2
W
Chang'e
15,521
575
173
6
0
494,208
3
L
Danzaburou
12,738
472
132
5
0
438,497
3
L
Tsukuyomi
12,059
447
83
3
0
429,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role