Player Matchup

Fenrir
Fenrir
Arcainst
Fenrir
Level 29
God Stats
3W - 3L
1,471 SR
Queue Stats
56W - 76L
1,304 Elo+
Solo
Neith
Neith
RoteRitterin_
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Loki
Loki
SchwarzeRitter__
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Janus
Janus
mar049cos
Janus
Level 18
God Stats
6W - 6L
1,383 SR
Queue Stats
68W - 71L
1,328 Elo+
Solo
Arachne
Arachne
xTheGoatCj-
Arachne
Level 28
God Stats
12W - 4L
1,709 SR
Queue Stats
123W - 165L
1,332 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,393 Elo+

VS

Team Averages
Level 11
1,435 SR
1,234 Elo+
Raijin
Raijin
BLUE_PLAYER4
Raijin
Level 3
God Stats
4W - 3L
1,211 SR
Queue Stats
5W - 4L
1,161 Elo+
Party 1
Hades
Hades
GalaxyBoy127133
Hades
Level 27
God Stats
11W - 5L
1,492 SR
Queue Stats
513W - 595L
1,276 Elo+
Solo
Bellona
Bellona
Gato san 83266
Bellona
Level 18
God Stats
48W - 38L
1,471 SR
Queue Stats
554W - 583L
1,408 Elo+
Solo
Danzaburou
Danzaburou
LargeFoot
Danzaburou
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,161 Elo+
Party 1
Discordia
Discordia
juicyfr
Discordia
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcainst
Fenrir
15
7 / 4 / 3
10,442
454
10,047
19,128
9,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 8 / 0
7,186
312
2,817
9,149
3,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 12 / 1
7,784
338
3,260
12,904
4,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
mar049cos
Janus
16
4 / 7 / 7
10,649
463
8,603
13,912
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xTheGoatCj-
Arachne
20
9 / 5 / 1
12,866
559
13,252
19,064
9,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 5 / 6
9,439
410
5,328
10,425
3,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
20 / 5 / 2
13,854
602
22,937
17,341
12,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 7
11,017
479
9,027
16,301
16,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
LargeFoot
Danzaburou
17
10 / 4 / 2
11,867
516
12,912
13,231
5,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
juicyfr
Discordia
13
0 / 8 / 6
9,222
401
3,115
8,988
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
20
Kills
36
36
Deaths
23
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arcainst
Fenrir
7
4
3
2.13
W
Raijin
1
5
6
0.8
W
20
5
2
4.2
W
5
1
7
8.5
W
Danzaburou
LargeFoot
Danzaburou
10
4
2
2.75
L
0
8
0
0
L
0
12
1
0.04
W
Discordia
juicyfr
Discordia
0
8
6
0.38
L
Janus
mar049cos
Janus
4
7
7
1.07
L
Arachne
xTheGoatCj-
Arachne
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
53,319
74,157
Taken
66,286
30,967
Mitigated
40,906
12,619
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arcainst
Fenrir
10,047
1,831
0
5,311
19,128
9,074
2,000
4,625
14,429
0
58,698
W
Raijin
5,328
1,237
0
2,012
10,425
3,230
1,480
2,422
8,003
44,088
0
W
22,937
1,498
134
6,271
17,341
12,967
961
3,223
14,118
79,213
0
W
9,027
2,419
0
4,881
16,301
16,912
325
935
15,366
0
70,861
W
Danzaburou
LargeFoot
Danzaburou
12,912
7,408
0
5,056
13,231
5,344
3,758
1,229
12,002
0
62,291
L
2,817
1,604
0
996
9,149
3,247
179
2,793
6,320
0
15,146
L
3,260
326
0
0
12,904
4,596
70
5,704
7,082
0
25,914
W
Discordia
juicyfr
Discordia
3,115
568
0
611
8,988
2,453
884
971
8,017
35,354
0
L
Janus
mar049cos
Janus
8,603
1,010
447
2,428
13,912
4,745
902
9,272
4,518
52,979
0
L
Arachne
xTheGoatCj-
Arachne
13,252
11,448
0
3,437
19,064
9,305
0
8,586
10,428
0
109,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
55,399
429
Minions Killed
466
0
Camps Cleared
0
1,866,621
Distance Traveled
2,010,067
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,442
454
95
4
0
389,115
0
W
Raijin
9,439
410
89
4
0
404,183
1
W
Hades
13,854
602
120
5
0
388,856
6
W
Bellona
11,017
479
111
5
0
452,049
0
W
Danzaburou
11,867
516
74
3
0
393,067
4
L
Neith
7,186
312
32
1
0
293,852
0
L
Loki
7,784
338
38
2
0
323,290
6
W
Discordia
9,222
401
72
3
0
371,912
0
L
Janus
10,649
463
98
4
0
376,719
3
L
Arachne
12,866
559
166
7
0
483,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role