Player Matchup

Anhur
Anhur
AlbinoRhin0
Anhur
Level 100
God Stats
2W - 0L
1,711 SR
Queue Stats
32W - 11L
1,716 Elo+
Party 1
Ares
Ares
DesuGanOfSiam
Ares
Level 29
God Stats
17W - 3L
1,646 SR
Queue Stats
32W - 12L
1,672 Elo+
Party 1
Persephone
Persephone
Schoup
Persephone
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 25L
1,703 Elo+
Party 1
Team Averages
Level 85
1,619 SR
1,697 Elo+

VS

Team Averages
Level 96
1,414 SR
1,528 Elo+
Merlin
Merlin
Alphamal321
Merlin
Level 17
God Stats
9W - 4L
1,635 SR
Queue Stats
12W - 9L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
FireBoss Merc
Amaterasu
Level 119
God Stats
0W - 3L
1,278 SR
Queue Stats
87W - 75L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
ShoddyFriend184
Cthulhu
Level 152
God Stats
1W - 1L
1,328 SR
Queue Stats
47W - 41L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 7
8,177
743
7,838
9,312
3,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 12
8,264
751
3,383
6,235
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Schoup
Persephone
13
9 / 0 / 5
9,688
881
14,262
5,197
1,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 2
6,514
592
2,777
7,006
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
FireBoss Merc
Amaterasu
10
2 / 5 / 2
7,113
647
2,410
11,511
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 5 / 0
7,913
719
6,640
13,849
10,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
5
5
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Merlin
0
4
2
0.25
W
1
1
12
7
L
Amaterasu
FireBoss Merc
Amaterasu
2
5
2
0.6
W
Persephone
Schoup
Persephone
9
0
5
11.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
11,827
20,744
Taken
32,366
9,742
Mitigated
19,436
7,678
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,838
3,860
0
2,717
9,312
3,077
1,075
4,461
4,851
0
30,303
L
Merlin
2,777
72
0
366
7,006
2,395
0
4,197
2,687
11,551
0
W
3,383
446
0
1,959
6,235
4,763
307
2,416
3,819
9,900
0
L
Amaterasu
FireBoss Merc
Amaterasu
2,410
836
0
2,448
11,511
6,448
0
6,222
5,119
0
18,700
W
Persephone
Schoup
Persephone
14,262
2,023
129
2,873
5,197
1,902
1,380
2,584
2,613
50,230
0
L
6,640
455
0
2,490
13,849
10,593
0
6,993
6,715
30,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
21,540
134
Minions Killed
92
0
Camps Cleared
0
581,447
Distance Traveled
575,654
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,177
743
57
5
0
179,070
2
L
Merlin
6,514
592
24
2
0
184,059
3
W
Ares
8,264
751
17
2
0
201,917
0
L
Amaterasu
7,113
647
35
3
0
209,019
1
W
Persephone
9,688
881
60
5
0
200,460
3
L
Cthulhu
7,913
719
33
3
0
182,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role