Player Matchup

Bacchus
Bacchus
Fizznog
Bacchus
Level 27
God Stats
20W - 17L
1,583 SR
Queue Stats
32W - 29L
1,492 Elo+
Party 1
Athena
Athena
IRONICBOYS
Athena
Level 27
God Stats
1W - 3L
1,260 SR
Queue Stats
23W - 38L
1,315 Elo+
Solo
Neith
Neith
Naotakkuny
Neith
Level 8
God Stats
1W - 1L
1,709 SR
Queue Stats
44W - 50L
1,461 Elo+
Solo
Bakasura
Bakasura
UkruathNoseblade
Bakasura
Level 21
God Stats
1W - 6L
1,342 SR
Queue Stats
8W - 13L
1,434 Elo+
Solo
Agni
Agni
disneyh8er
Agni
Level 29
God Stats
2W - 3L
1,565 SR
Queue Stats
47W - 55L
1,441 Elo+
Party 1
Team Averages
Level 22
1,492 SR
1,429 Elo+

VS

Team Averages
Level 23
1,613 SR
1,515 Elo+
King Arthur
King Arthur
AceGio
King Arthur
Level 25
God Stats
3W - 4L
1,410 SR
Queue Stats
5W - 4L
1,440 Elo+
Solo
Kukulkan
Kukulkan
BakaPunch
Kukulkan
Level 26
God Stats
4W - 2L
1,836 SR
Queue Stats
66W - 48L
1,536 Elo+
Solo
Bacchus
Bacchus
BxFF NA
Bacchus
Level 28
God Stats
87W - 85L
1,514 SR
Queue Stats
113W - 110L
1,478 Elo+
Party 2
Osiris
Osiris
Gxnny NA
Osiris
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 107L
1,482 Elo+
Party 2
Mercury
Mercury
StopTheEgo
Mercury
Level 10
God Stats
7W - 2L
1,806 SR
Queue Stats
164W - 81L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fizznog
Bacchus
5
1 / 5 / 0
4,311
431
2,343
7,418
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
IRONICBOYS
Athena
6
0 / 1 / 0
4,175
418
972
5,073
2,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
8
0 / 3 / 0
4,537
454
2,434
3,615
857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 0
4,856
486
2,685
5,886
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 1
5,520
552
4,269
8,126
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceGio
King Arthur
9
2 / 0 / 0
5,310
531
3,842
4,602
1,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
BakaPunch
Kukulkan
10
3 / 3 / 1
6,326
633
3,143
5,507
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
BxFF NA
Bacchus
9
3 / 1 / 0
5,088
509
3,066
4,784
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Gxnny NA
Osiris
10
3 / 0 / 3
5,617
562
4,187
5,182
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
StopTheEgo
Mercury
12
6 / 0 / 2
6,729
673
4,728
5,287
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
17
17
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AceGio
King Arthur
2
0
0
2
W
Kukulkan
BakaPunch
Kukulkan
3
3
1
1.17
W
Bacchus
BxFF NA
Bacchus
3
1
0
3
L
Bacchus
Fizznog
Bacchus
1
5
0
0.2
W
Osiris
Gxnny NA
Osiris
3
0
3
4.5
L
Athena
IRONICBOYS
Athena
0
1
0
0
L
Neith
0
3
0
0
W
Mercury
StopTheEgo
Mercury
6
0
2
7
L
1
4
0
0.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,703
Damage
18,966
30,118
Taken
25,362
10,727
Mitigated
9,607
6,977
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AceGio
King Arthur
3,842
876
0
557
4,602
1,744
219
752
3,614
0
19,041
W
Kukulkan
BakaPunch
Kukulkan
3,143
939
0
1,155
5,507
1,666
0
3,741
1,306
31,746
0
W
Bacchus
BxFF NA
Bacchus
3,066
506
0
1,941
4,784
2,185
0
760
3,946
17,908
0
L
Bacchus
Fizznog
Bacchus
2,343
421
0
348
7,418
3,198
0
1,845
5,573
7,820
0
W
Osiris
Gxnny NA
Osiris
4,187
1,285
0
730
5,182
2,409
402
1,235
3,922
0
24,225
L
Athena
IRONICBOYS
Athena
972
225
0
2,087
5,073
2,202
340
0
5,073
10,630
0
L
Neith
2,434
772
0
505
3,615
857
0
1,221
2,394
0
15,401
W
Mercury
StopTheEgo
Mercury
4,728
2,273
0
480
5,287
1,603
0
736
4,523
0
40,723
L
2,685
1,830
0
1,225
5,886
2,309
280
94
5,778
0
14,054
L
4,269
1,089
0
2,812
8,126
2,161
148
2,833
5,091
24,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
29,070
163
Minions Killed
267
0
Camps Cleared
0
915,561
Distance Traveled
974,063
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,310
531
44
4
0
203,644
0
W
Kukulkan
6,326
633
71
7
0
156,377
3
W
Bacchus
5,088
509
27
3
0
187,214
2
L
Bacchus
4,311
431
10
1
0
195,335
0
W
Osiris
5,617
562
43
4
0
203,225
0
L
Athena
4,175
418
19
2
0
196,241
1
L
Neith
4,537
454
34
3
0
204,321
3
W
Mercury
6,729
673
82
8
0
223,603
1
L
Bakasura
4,856
486
49
5
0
161,066
0
L
Agni
5,520
552
51
5
0
158,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role