Player Matchup

Raijin
Raijin
Gold II
Chito Too ez
Raijin
Gold II
Level 160
God Stats
1W - 1L
1,175 SR
Queue Stats
85W - 86L
1,457 MMR
Solo
Cabrakan
Cabrakan
Gold III
IxToastedTriXz
Cabrakan
Gold III
Level 109
God Stats
62W - 37L
1,892 SR
Queue Stats
305W - 302L
1,478 MMR
Solo
Cupid
Cupid
Silver I
LarsAlter
Cupid
Silver I
Level 114
God Stats
3W - 1L
1,779 SR
Queue Stats
12W - 12L
1,420 MMR
Party 3
Bacchus
Bacchus
Gold IV
NoSoulGinger189
Bacchus
Gold IV
Level 58
God Stats
3W - 7L
1,548 SR
Queue Stats
19W - 20L
1,498 MMR
Party 3
Pele
Pele
Gold III
cesar8438
Pele
Gold III
Level 102
God Stats
1W - 1L
1,684 SR
Queue Stats
238W - 247L
1,475 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,616 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,561 SR
1,435 MMR
Ymir
Ymir
Gold II
ImSoMoisst
Ymir
Gold II
Level 60
God Stats
62W - 61L
1,598 SR
Queue Stats
148W - 167L
1,580 MMR
Party 2
Ullr
Ullr
Gold IV
JrJacques
Ullr
Gold IV
Level 122
God Stats
5W - 5L
1,541 SR
Queue Stats
378W - 382L
1,442 MMR
Party 1
Hel
Hel
Platinum V
SlowKitten22535
Hel
Platinum V
Level 119
God Stats
32W - 22L
1,629 SR
Queue Stats
657W - 668L
1,479 MMR
Solo
Fenrir
Fenrir
Silver I
andree7711
Fenrir
Silver I
Level 105
God Stats
3W - 8L
1,504 SR
Queue Stats
130W - 139L
1,299 MMR
Party 1
Loki
Loki
Gold IV
xLightsOut2x
Loki
Gold IV
Level 102
God Stats
70W - 61L
1,532 SR
Queue Stats
251W - 244L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
2 / 3 / 3
9,731
487
6,334
10,546
4,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
19
9 / 2 / 3
12,114
606
14,816
13,790
11,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
LarsAlter
Cupid
16
7 / 2 / 0
10,958
548
13,271
10,125
4,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 9
10,193
510
9,701
17,219
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
20
3 / 2 / 4
11,503
575
9,296
14,408
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaTiamatGilgameshScyllaApollo

VS

Bans
SetJanusDanzaburouRaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
9,781
489
5,024
19,445
16,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
0 / 5 / 3
9,882
494
4,444
13,308
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 7
9,965
498
13,153
15,344
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
andree7711
Fenrir
15
3 / 5 / 1
9,077
454
6,525
15,337
10,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 2 / 5
10,110
506
8,786
13,707
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
23
Kills
13
13
Deaths
23
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
3
3
1.17
L
4
7
6
1
W
Cabrakan
9
2
3
5.25
L
Ullr
0
5
3
0.3
W
Cupid
LarsAlter
Cupid
7
2
0
3.5
W
2
4
9
1.63
L
2
4
7
1.38
L
Fenrir
andree7711
Fenrir
3
5
1
0.7
W
Pele
3
2
4
2.5
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,418
Damage
37,932
66,088
Taken
77,141
41,690
Mitigated
42,630
27,989
Healing
23,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,334
602
0
2,460
10,546
4,757
0
5,130
5,190
62,034
0
L
5,024
433
0
2,444
19,445
16,369
0
8,103
11,342
18,470
0
W
Cabrakan
14,816
2,101
0
6,062
13,790
11,222
578
1,922
11,841
83,388
0
L
Ullr
4,444
1,784
0
1,492
13,308
5,156
982
3,154
10,154
0
76,426
W
Cupid
LarsAlter
Cupid
13,271
8,051
574
5,366
10,125
4,115
2,507
1,587
8,455
0
74,382
W
9,701
1,015
0
4,319
17,219
15,348
81
6,317
10,705
23,153
0
L
13,153
908
3,269
6,235
15,344
5,986
41
7,591
7,753
74,054
0
L
Fenrir
andree7711
Fenrir
6,525
1,513
0
4,035
15,337
10,244
0
8,198
7,139
0
39,675
W
Pele
9,296
1,710
0
9,208
14,408
6,248
186
2,562
11,720
0
96,447
L
8,786
2,585
0
6,064
13,707
4,875
0
3,805
9,902
0
74,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,499
Gold Earned
48,815
607
Minions Killed
538
0
Camps Cleared
0
1,819,810
Distance Traveled
1,922,539
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,731
487
111
6
0
365,996
3
L
Ymir
9,781
489
22
1
0
361,182
3
W
Cabrakan
12,114
606
163
8
0
328,265
1
L
Ullr
9,882
494
148
7
0
345,721
2
W
Cupid
10,958
548
138
7
0
314,712
0
W
Bacchus
10,193
510
24
1
0
373,044
6
L
Hel
9,965
498
150
8
0
363,285
3
L
Fenrir
9,077
454
91
5
0
399,965
2
W
Pele
11,503
575
171
9
0
437,793
5
L
Loki
10,110
506
127
6
0
452,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role