Player Matchup

Pele
Pele
IronPwner
Pele
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 18L
1,161 Elo+
Party 2
Vamana
Vamana
KingArthur1512
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,314 Elo+
Solo
Bacchus
Bacchus
Lumpynoodle
Bacchus
Level 28
God Stats
5W - 7L
1,210 SR
Queue Stats
11W - 14L
1,090 Elo+
Party 2
Hel
Hel
SnowStormy2315
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
TTV_xalosmax15
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,442 SR
1,313 Elo+

VS

Team Averages
Level 16
1,517 SR
1,335 Elo+
Hel
Hel
Erick1_Zombie
Hel
Level 16
God Stats
1W - 0L
1,274 SR
Queue Stats
22W - 37L
1,163 Elo+
Party 1
Amaterasu
Amaterasu
MJ Yggdrasil
Amaterasu
Level 17
God Stats
6W - 6L
1,739 SR
Queue Stats
230W - 249L
1,357 Elo+
Solo
Fenrir
Fenrir
Mar71n_ElSh92
Fenrir
Level 17
God Stats
21W - 24L
1,580 SR
Queue Stats
32W - 52L
1,173 Elo+
Party 1
Loki
Loki
PlaySmitAllDay
Loki
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 66L
1,500 Elo+
Solo
Neith
Neith
Smithyalgo
Neith
Level 28
God Stats
32W - 30L
1,491 SR
Queue Stats
188W - 174L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
10 / 11 / 2
10,157
508
13,184
18,211
5,531
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 2
9,314
466
9,996
22,555
24,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Lumpynoodle
Bacchus
13
1 / 3 / 8
8,800
440
6,825
9,235
7,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 13 / 3
8,562
428
9,286
14,754
6,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 6 / 3
8,126
406
5,489
9,803
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 8
8,531
427
3,660
15,779
4,826
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
MJ Yggdrasil
Amaterasu
17
4 / 1 / 10
10,428
521
9,371
14,872
11,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 2 / 6
8,620
431
3,529
14,263
6,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
22 / 2 / 4
13,235
662
24,472
12,458
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
18
6 / 1 / 9
11,195
560
14,373
9,214
4,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
14
Kills
37
38
Deaths
14
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
8
8
0.75
L
Pele
10
11
2
1
L
0
5
2
0.2
L
Bacchus
Lumpynoodle
Bacchus
1
3
8
1.67
W
Amaterasu
MJ Yggdrasil
Amaterasu
4
1
10
9
W
3
2
6
3
W
22
2
4
12
W
Neith
6
1
9
10.5
L
1
13
3
0.19
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,780
Damage
55,405
74,558
Taken
66,586
48,005
Mitigated
31,585
17,282
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,660
1,630
419
2,692
15,779
4,826
450
5,194
10,179
24,270
0
L
Pele
13,184
4,074
0
3,767
18,211
5,531
735
304
17,907
0
43,191
L
9,996
2,383
0
8,760
22,555
24,330
614
233
22,322
0
48,723
L
Bacchus
Lumpynoodle
Bacchus
6,825
374
0
2,339
9,235
7,370
210
519
8,716
19,206
0
W
Amaterasu
MJ Yggdrasil
Amaterasu
9,371
3,397
0
5,039
14,872
11,284
1,243
2,200
11,911
0
54,988
W
3,529
885
83
1,562
14,263
6,172
245
4,749
9,404
0
26,922
W
24,472
7,626
862
1,484
12,458
5,268
1,663
1,915
10,278
0
101,589
W
Neith
14,373
5,928
273
3,652
9,214
4,035
919
1,407
7,717
0
86,446
L
9,286
1,836
824
1,577
14,754
6,925
1,889
2,141
12,613
34,930
0
L
5,489
2,240
0
15
9,803
3,849
888
463
9,340
0
36,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
52,009
329
Minions Killed
491
0
Camps Cleared
0
1,699,104
Distance Traveled
1,789,387
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,531
427
40
2
0
282,216
0
L
Pele
10,157
508
56
3
0
377,114
4
L
Vamana
9,314
466
99
5
0
331,532
4
L
Bacchus
8,800
440
35
2
0
411,802
5
W
Amaterasu
10,428
521
91
5
0
326,019
5
W
Fenrir
8,620
431
53
3
0
399,926
1
W
Loki
13,235
662
156
8
0
421,272
2
W
Neith
11,195
560
151
8
0
359,954
0
L
Hel
8,562
428
66
3
0
292,714
0
L
Artemis
8,126
406
73
4
0
285,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role