Player Matchup

Bellona
Bellona
Apóllōn
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hera
Hera
BetchImASquirrel
Hera
Level 15
God Stats
7W - 12L
1,509 SR
Queue Stats
82W - 91L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Rafa maximof
Nu Wa
Level 8
God Stats
1W - 3L
1,342 SR
Queue Stats
67W - 81L
1,179 Elo+
Solo
Susano
Susano
a_tu_izquierda1
Susano
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Anhur
Anhur
benjamagadan1
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,470 SR
1,406 Elo+

VS

Team Averages
Level 24
1,396 SR
1,102 Elo+
Pele
Pele
LoVeLy_bot666
Pele
Level 6
God Stats
1W - 1L
1,317 SR
Queue Stats
1W - 5L
970 Elo+
Solo
Nemesis
Nemesis
Pikariki
Nemesis
Level 2
God Stats
2W - 2L
1,303 SR
Queue Stats
12W - 8L
1,115 Elo+
Solo
Neith
Neith
WFTkayque
Neith
Level 9
God Stats
1W - 0L
1,220 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 1
Hera
Hera
juniorcabcrv
Hera
Level 98
God Stats
11W - 23L
1,331 SR
Queue Stats
77W - 136L
1,224 Elo+
Party 1
Persephone
Persephone
lunglesslemon
Persephone
Level 6
God Stats
3W - 2L
1,808 SR
Queue Stats
23W - 18L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apóllōn
Bellona
11
1 / 15 / 7
8,051
403
5,692
16,907
11,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 4 / 3
9,600
480
11,238
11,716
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 3 / 0
5,494
275
169
1,530
268
17
11 / 8 / 1
11,373
569
14,638
15,947
5,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 17 / 1
6,875
344
3,562
16,094
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,751
438
2,518
10,804
4,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Pikariki
Nemesis
20
11 / 2 / 7
12,080
604
10,489
11,835
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
WFTkayque
Neith
16
7 / 6 / 5
10,812
541
8,517
13,946
4,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
15 / 4 / 6
10,571
529
13,624
12,584
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
lunglesslemon
Persephone
12
2 / 8 / 11
8,780
439
5,942
10,488
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
19
Kills
39
47
Deaths
21
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
Apóllōn
Bellona
1
15
7
0.3
L
5
4
3
1.63
W
4
1
3
5.5
W
Nemesis
Pikariki
Nemesis
11
2
7
7.25
L
0
3
0
0
W
Neith
WFTkayque
Neith
7
6
5
1.58
L
11
8
1
1.44
L
2
17
1
0.15
W
15
4
6
4.5
W
Persephone
lunglesslemon
Persephone
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,299
Damage
41,090
62,194
Taken
59,657
26,541
Mitigated
21,870
3,945
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Apóllōn
Bellona
5,692
1,990
0
46
16,907
11,543
620
4,921
11,532
0
24,036
L
11,238
2,594
0
3,142
11,716
4,134
1,443
4,482
6,912
65,974
0
W
2,518
869
0
3,266
10,804
4,282
0
814
9,945
0
47,887
W
Nemesis
Pikariki
Nemesis
10,489
4,841
0
5,360
11,835
6,806
795
1,840
9,883
0
79,381
L
169
168
0
0
1,530
268
125
224
1,306
1,623
0
W
Neith
WFTkayque
Neith
8,517
3,832
0
2,516
13,946
4,326
2,750
1,461
12,441
0
41,524
L
14,638
1,475
0
500
15,947
5,920
0
1,946
13,831
0
61,048
L
3,562
1,190
0
257
16,094
4,676
403
6,715
9,047
0
12,654
W
13,624
2,417
48
1,757
12,584
4,095
2,193
4,102
8,161
57,799
0
W
Persephone
lunglesslemon
Persephone
5,942
842
0
310
10,488
2,361
0
2,593
7,816
19,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
50,994
288
Minions Killed
411
0
Camps Cleared
0
1,472,014
Distance Traveled
1,834,833
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,051
403
46
2
0
365,641
1
L
Hera
9,600
480
123
6
0
308,569
4
W
Pele
8,751
438
68
3
0
275,660
0
W
Nemesis
12,080
604
137
7
0
451,357
2
L
Nu Wa
5,494
275
5
0
0
69,015
0
W
Neith
10,812
541
69
3
0
362,476
1
L
Susano
11,373
569
99
5
0
376,182
0
L
Anhur
6,875
344
15
1
0
352,607
3
W
Hera
10,571
529
114
6
0
340,610
1
W
Persephone
8,780
439
23
1
0
404,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role