Player Matchup

Ymir
Ymir
ApocalypseGG
Ymir
Level 27
God Stats
31W - 14L
1,693 SR
Queue Stats
86W - 54L
1,592 Elo+
Party 2
Anubis
Anubis
DragonStalin
Anubis
Level 57
God Stats
64W - 51L
1,552 SR
Queue Stats
281W - 269L
1,528 Elo+
Party 3
Cernunnos
Cernunnos
Flame
Cernunnos
Level 112
God Stats
4W - 2L
1,609 SR
Queue Stats
315W - 253L
1,580 Elo+
Party 2
Janus
Janus
rockoloko
Janus
Level 63
God Stats
3W - 1L
1,636 SR
Queue Stats
112W - 107L
1,547 Elo+
Solo
Loki
Loki
squeakeyballs
Loki
Level 29
God Stats
16W - 17L
1,599 SR
Queue Stats
184W - 202L
1,495 Elo+
Party 3
Team Averages
Level 58
1,618 SR
1,548 Elo+

VS

Team Averages
Level 71
1,531 SR
1,518 Elo+
Zeus
Zeus
FezMan2031
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 373L
1,525 Elo+
Party 1
Skadi
Skadi
Igvenr
Skadi
Level 66
God Stats
5W - 6L
1,596 SR
Queue Stats
241W - 231L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
Inglarion
Zhong Kui
Level 44
God Stats
25W - 27L
1,449 SR
Queue Stats
386W - 363L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Kamael34
Gilgamesh
Level 126
God Stats
33W - 27L
1,612 SR
Queue Stats
330W - 314L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
NOidearly
Aphrodite
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
9,124
537
2,622
13,878
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
17
8 / 2 / 6
10,402
612
15,107
12,995
6,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Flame
Cernunnos
16
8 / 3 / 1
9,957
586
14,533
12,925
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
rockoloko
Janus
17
6 / 2 / 7
10,549
621
10,076
12,718
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 5
9,711
571
7,063
9,750
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,499
500
8,474
10,226
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Igvenr
Skadi
14
5 / 5 / 1
8,526
502
15,436
14,952
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Inglarion
Zhong Kui
15
3 / 8 / 1
9,217
542
8,285
15,537
13,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Kamael34
Gilgamesh
14
1 / 4 / 2
8,451
497
8,624
12,656
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
NOidearly
Aphrodite
13
1 / 6 / 5
7,950
468
3,526
10,977
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
31
Kills
12
12
Deaths
31
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Anubis
8
2
6
5.5
L
2
8
1
0.31
W
Cernunnos
Flame
Cernunnos
8
3
1
2.83
L
Skadi
Igvenr
Skadi
5
5
1
1.1
L
Zhong Kui
Inglarion
Zhong Kui
3
8
1
0.44
L
Gilgamesh
Kamael34
Gilgamesh
1
4
2
0.5
L
Aphrodite
NOidearly
Aphrodite
1
6
5
0.58
W
Janus
rockoloko
Janus
6
2
7
4.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
44,345
62,266
Taken
64,348
30,136
Mitigated
32,493
22,037
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,622
193
0
3,604
13,878
10,356
72
3,785
9,981
26,897
0
W
Anubis
15,107
975
0
7,292
12,995
6,932
70
5,890
6,645
65,898
0
L
8,474
182
0
936
10,226
3,340
0
7,099
2,907
37,914
0
W
Cernunnos
Flame
Cernunnos
14,533
6,504
0
2,923
12,925
5,078
618
2,536
10,297
0
80,915
L
Skadi
Igvenr
Skadi
15,436
7,186
0
1,806
14,952
4,388
1,202
2,508
12,344
0
57,815
L
Zhong Kui
Inglarion
Zhong Kui
8,285
825
0
4,709
15,537
13,136
2,103
8,103
7,428
44,958
0
L
Gilgamesh
Kamael34
Gilgamesh
8,624
2,955
0
2,722
12,656
6,937
27
4,941
7,525
0
57,468
L
Aphrodite
NOidearly
Aphrodite
3,526
771
4,546
3,912
10,977
4,692
336
4,566
6,339
19,469
0
W
Janus
rockoloko
Janus
10,076
221
0
4,459
12,718
4,207
0
3,615
8,659
69,501
0
W
7,063
3,175
283
3,476
9,750
3,563
0
3,158
6,399
0
52,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,743
Gold Earned
42,643
536
Minions Killed
415
0
Camps Cleared
0
1,589,124
Distance Traveled
1,473,218
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,124
537
30
2
0
322,906
4
W
Anubis
10,402
612
129
8
0
289,647
4
L
Zeus
8,499
500
78
5
0
281,922
2
W
Cernunnos
9,957
586
133
8
0
277,886
0
L
Skadi
8,526
502
105
6
0
290,914
4
L
Zhong Kui
9,217
542
100
6
0
269,915
6
L
Gilgamesh
8,451
497
99
6
0
359,835
0
L
Aphrodite
7,950
468
33
2
0
270,632
0
W
Janus
10,549
621
145
9
0
340,321
5
W
Loki
9,711
571
99
6
0
358,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role