Player Matchup

Ao Kuang
Ao Kuang
Gabzzxx
Ao Kuang
Level 24
God Stats
1W - 5L
1,528 SR
Queue Stats
45W - 42L
1,401 Elo+
Party 1
Tiamat
Tiamat
Jodiexx
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
cryo95
Ne Zha
Level 26
God Stats
1W - 3L
1,412 SR
Queue Stats
43W - 43L
1,430 Elo+
Solo
Heimdallr
Heimdallr
icewolfgold
Heimdallr
Level 28
God Stats
15W - 18L
1,527 SR
Queue Stats
50W - 59L
1,403 Elo+
Solo
Ymir
Ymir
Śliwimir
Ymir
Level 12
God Stats
2W - 3L
1,556 SR
Queue Stats
16W - 25L
1,390 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,404 Elo+

VS

Team Averages
Level 44
1,664 SR
1,524 Elo+
Zeus
Zeus
Alexiki
Zeus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 109L
1,342 Elo+
Party 3
Guan Yu
Guan Yu
Algrian
Guan Yu
Level 13
God Stats
2W - 1L
1,802 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 2
Bacchus
Bacchus
BacuSter143
Bacchus
Level 12
God Stats
2W - 1L
1,954 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 2
Hachiman
Hachiman
Jorammun
Hachiman
Level 160
God Stats
1W - 3L
1,564 SR
Queue Stats
48W - 38L
1,555 Elo+
Party 2
Set
Set
juNktw26
Set
Level 18
God Stats
17W - 14L
1,502 SR
Queue Stats
94W - 99L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gabzzxx
Ao Kuang
20
9 / 4 / 1
13,014
521
15,623
25,372
11,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Jodiexx
Tiamat
14
3 / 9 / 2
10,596
424
10,743
13,466
7,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
cryo95
Ne Zha
19
4 / 5 / 1
12,227
489
7,300
17,434
9,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
icewolfgold
Heimdallr
17
1 / 8 / 6
11,222
449
15,053
22,523
7,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
13
4 / 13 / 3
9,720
389
12,695
22,641
18,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alexiki
Zeus
19
10 / 4 / 10
12,761
510
13,520
13,420
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Algrian
Guan Yu
18
3 / 3 / 15
11,596
464
8,046
19,592
21,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
BacuSter143
Bacchus
18
5 / 7 / 23
12,776
511
13,279
19,194
25,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Jorammun
Hachiman
20
16 / 3 / 16
14,572
583
30,466
19,866
7,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 5 / 12
12,944
518
11,038
19,974
8,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
21
Kills
39
39
Deaths
22
13
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Zeus
Alexiki
Zeus
10
4
10
3.75
W
Guan Yu
Algrian
Guan Yu
3
3
15
3.5
W
Bacchus
BacuSter143
Bacchus
5
7
23
2.36
L
Ao Kuang
Gabzzxx
Ao Kuang
9
4
1
2.38
L
Tiamat
Jodiexx
Tiamat
3
9
2
0.44
W
Hachiman
Jorammun
Hachiman
16
3
16
8
L
Ne Zha
cryo95
Ne Zha
4
5
1
0.9
L
Heimdallr
icewolfgold
Heimdallr
1
8
6
0.5
W
5
5
12
2.2
L
Ymir
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,414
Damage
76,349
101,436
Taken
92,046
54,185
Mitigated
69,095
24,604
Healing
29,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Alexiki
Zeus
13,520
2,816
431
3,424
13,420
4,791
1,590
7,979
5,087
63,139
0
W
Guan Yu
Algrian
Guan Yu
8,046
1,648
6,009
5,702
19,592
21,719
2,570
9,799
9,639
0
52,948
W
Bacchus
BacuSter143
Bacchus
13,279
1,661
0
1,099
19,194
25,900
1,028
5,575
13,547
56,520
0
L
Ao Kuang
Gabzzxx
Ao Kuang
15,623
5,525
0
12,242
25,372
11,396
6,224
3,814
20,966
73,571
0
L
Tiamat
Jodiexx
Tiamat
10,743
789
0
1,516
13,466
7,524
452
3,063
10,095
39,018
0
W
Hachiman
Jorammun
Hachiman
30,466
21,367
0
9,162
19,866
7,980
2,513
7,906
11,814
0
98,346
L
Ne Zha
cryo95
Ne Zha
7,300
2,230
0
1,896
17,434
9,316
1,681
4,366
12,834
150
79,808
L
Heimdallr
icewolfgold
Heimdallr
15,053
7,876
0
8,528
22,523
7,931
147
5,711
16,588
0
91,659
W
11,038
6,026
0
3,872
19,974
8,705
689
6,964
12,830
0
99,213
L
Ymir
12,695
2,193
0
422
22,641
18,018
0
8,954
13,368
24,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,779
Gold Earned
64,649
475
Minions Killed
515
0
Camps Cleared
0
1,994,947
Distance Traveled
2,597,375
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,761
510
111
4
0
438,016
1
W
Guan Yu
11,596
464
87
3
0
585,464
4
W
Bacchus
12,776
511
54
2
0
588,166
0
L
Ao Kuang
13,014
521
118
5
0
449,771
3
L
Tiamat
10,596
424
68
3
0
297,975
0
W
Hachiman
14,572
583
133
5
0
478,852
1
L
Ne Zha
12,227
489
130
5
0
494,791
9
L
Heimdallr
11,222
449
146
6
0
364,627
7
W
Set
12,944
518
130
5
0
506,877
0
L
Ymir
9,720
389
13
1
0
387,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role