Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Brunstan
Bellona
Level 159
God Stats
7W - 1L
1,775 SR
Queue Stats
311W - 348L
1,622 Elo+
Solo
Kali
Kali
JDMV23
Kali
Level 137
God Stats
2W - 0L
1,625 SR
Queue Stats
80W - 79L
1,709 Elo+
Solo
Anubis
Anubis
SpartAzul
Anubis
Level 155
God Stats
8W - 0L
1,700 SR
Queue Stats
211W - 208L
1,661 Elo+
Party 1
Osiris
Osiris
llamaturtle
Osiris
Level 108
God Stats
7W - 7L
1,316 SR
Queue Stats
890W - 931L
1,631 Elo+
Solo
Team Averages
Level 136
1,583 SR
1,625 Elo+

VS

Team Averages
Level 130
1,506 SR
1,599 Elo+
Sobek
Sobek
FiveDolla
Sobek
Level 127
God Stats
0W - 1L
1,720 SR
Queue Stats
49W - 29L
1,669 Elo+
Party 2
Anubis
Anubis
Kaniffey
Anubis
Level 108
God Stats
1W - 2L
1,306 SR
Queue Stats
228W - 209L
1,574 Elo+
Solo
Jormungandr
Jormungandr
M-EZ_
Jormungandr
Level 152
God Stats
6W - 4L
1,505 SR
Queue Stats
517W - 544L
1,569 Elo+
Solo
Skadi
Skadi
SugahKain
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
beigehammer85
Cthulhu
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
783W - 805L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 5 / 25
10,902
779
11,998
21,975
23,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Brunstan
Bellona
17
4 / 6 / 20
11,152
797
16,617
23,813
21,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
JDMV23
Kali
20
15 / 3 / 13
13,476
963
18,148
20,093
10,943
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
SpartAzul
Anubis
19
4 / 4 / 19
12,027
859
13,829
17,053
10,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
18
7 / 6 / 16
11,615
830
11,059
15,911
17,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FiveDolla
Sobek
19
7 / 5 / 15
11,559
826
12,036
21,853
30,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Kaniffey
Anubis
14
3 / 8 / 10
9,531
681
12,071
14,230
7,542
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
M-EZ_
Jormungandr
19
4 / 5 / 14
11,183
799
16,534
16,814
17,747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
SugahKain
Skadi
16
6 / 7 / 13
11,372
812
17,690
13,129
5,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
17
3 / 7 / 16
10,390
742
19,781
18,854
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
91
32
Kills
23
24
Deaths
32
93
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
5
25
2.9
W
Bellona
Brunstan
Bellona
4
6
20
2.33
L
Sobek
FiveDolla
Sobek
7
5
15
2.9
W
Kali
JDMV23
Kali
15
3
13
7.17
L
Anubis
Kaniffey
Anubis
3
8
10
1
L
Jormungandr
M-EZ_
Jormungandr
4
5
14
2.2
W
Anubis
SpartAzul
Anubis
4
4
19
3.38
L
Skadi
SugahKain
Skadi
6
7
13
1.79
L
Cthulhu
3
7
16
1.57
W
Osiris
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,651
Damage
78,112
98,845
Taken
84,880
84,480
Mitigated
80,231
44,808
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,998
996
2,710
6,480
21,975
23,645
749
10,810
10,865
22,737
0
W
Bellona
Brunstan
Bellona
16,617
5,276
1,529
7,245
23,813
21,739
543
14,399
9,234
0
27,284
L
Sobek
FiveDolla
Sobek
12,036
962
1,786
5,872
21,853
30,502
393
4,972
16,881
24,793
0
W
Kali
JDMV23
Kali
18,148
9,203
1,160
11,641
20,093
10,943
1,689
11,534
7,694
0
24,663
L
Anubis
Kaniffey
Anubis
12,071
693
31
2,191
14,230
7,542
543
4,209
10,021
23,379
0
L
Jormungandr
M-EZ_
Jormungandr
16,534
1,503
2,583
2,718
16,814
17,747
446
4,872
11,942
36,140
0
W
Anubis
SpartAzul
Anubis
13,829
655
1,590
8,954
17,053
10,562
2,419
13,718
3,035
55,034
0
L
Skadi
SugahKain
Skadi
17,690
10,880
665
1,530
13,129
5,172
3,326
4,785
8,344
0
23,487
L
Cthulhu
19,781
1,223
2,616
3,407
18,854
19,268
363
6,989
11,865
31,820
0
W
Osiris
11,059
3,206
1,885
1,614
15,911
17,591
789
8,772
6,910
0
17,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,172
Gold Earned
54,035
165
Minions Killed
134
0
Camps Cleared
0
1,244,692
Distance Traveled
1,143,781
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,902
779
32
2
0
230,778
0
W
Bellona
11,152
797
26
2
0
245,726
1
L
Sobek
11,559
826
20
1
0
257,658
2
W
Kali
13,476
963
13
1
0
313,672
0
L
Anubis
9,531
681
28
2
0
198,358
0
L
Jormungandr
11,183
799
30
2
0
236,171
0
W
Anubis
12,027
859
85
6
0
202,294
2
L
Skadi
11,372
812
24
2
0
223,928
2
L
Cthulhu
10,390
742
32
2
0
227,666
0
W
Osiris
11,615
830
9
1
0
252,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role