Player Matchup

Anhur
Anhur
 
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AkabaneKaarma
Chronos
Level 8
God Stats
6W - 8L
1,736 SR
Queue Stats
30W - 19L
1,733 Elo+
Party 1
Apollo
Apollo
MateeWithLineal
Apollo
Level 24
God Stats
7W - 11L
1,795 SR
Queue Stats
46W - 76L
1,338 Elo+
Party 1
Loki
Loki
OsamuDazzai
Loki
Level 8
God Stats
62W - 43L
1,905 SR
Queue Stats
63W - 45L
1,733 Elo+
Party 1
King Arthur
King Arthur
joacoHTTH
King Arthur
Level 5
God Stats
3W - 1L
1,891 SR
Queue Stats
10W - 4L
1,864 Elo+
Party 1
Team Averages
Level 14
1,765 SR
1,634 Elo+

VS

Team Averages
Level 20
1,483 SR
1,582 Elo+
Gilgamesh
Gilgamesh
MAXIII847
Gilgamesh
Level 27
God Stats
7W - 5L
1,548 SR
Queue Stats
403W - 429L
1,517 Elo+
Solo
Thanatos
Thanatos
Ramonesvermelho
Thanatos
Level 16
God Stats
202W - 207L
1,537 SR
Queue Stats
302W - 301L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
SIAK9
Erlang Shen
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,699 Elo+
Solo
He Bo
He Bo
grulx
He Bo
Level 18
God Stats
1W - 0L
1,323 SR
Queue Stats
23W - 3L
1,685 Elo+
Solo
Vulcan
Vulcan
samuliskas
Vulcan
Level 29
God Stats
1W - 1L
1,506 SR
Queue Stats
99W - 78L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 6 / 2
9,309
582
8,635
13,685
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
11
4 / 4 / 1
7,156
447
8,479
16,273
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 4
7,267
454
3,626
11,421
2,953
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 4
7,394
462
7,480
9,012
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
joacoHTTH
King Arthur
12
1 / 8 / 1
6,859
429
2,910
13,344
7,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MAXIII847
Gilgamesh
10
1 / 3 / 3
6,581
411
9,837
10,588
4,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
17
10 / 1 / 5
10,125
633
11,719
12,870
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
SIAK9
Erlang Shen
10
1 / 6 / 2
6,571
411
5,269
11,049
4,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
grulx
He Bo
20
11 / 0 / 2
12,080
755
14,277
7,919
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
samuliskas
Vulcan
13
0 / 3 / 2
7,737
484
7,337
9,408
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
23
23
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
6
2
1.17
L
Chronos
4
4
1
1.13
W
Gilgamesh
MAXIII847
Gilgamesh
1
3
3
0.83
L
0
4
4
0.5
L
1
1
4
3
W
Thanatos
10
1
5
12.5
W
Erlang Shen
SIAK9
Erlang Shen
1
6
2
0.33
W
He Bo
grulx
He Bo
11
0
2
12
L
King Arthur
joacoHTTH
King Arthur
1
8
1
0.19
W
Vulcan
samuliskas
Vulcan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
48,439
63,735
Taken
51,834
20,587
Mitigated
18,487
15,893
Healing
27,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,635
4,267
0
3,788
13,685
3,951
240
4,888
8,531
0
69,650
L
Chronos
8,479
2,956
111
5,905
16,273
4,053
0
3,378
12,632
38,474
0
W
Gilgamesh
MAXIII847
Gilgamesh
9,837
2,368
0
2,206
10,588
4,149
0
5,325
5,263
0
23,661
L
3,626
1,792
0
1,899
11,421
2,953
631
811
10,047
0
37,421
L
7,480
1,366
497
2,068
9,012
2,103
0
2,941
5,936
0
41,045
W
Thanatos
11,719
2,888
0
16,370
12,870
4,431
661
255
12,615
0
66,883
W
Erlang Shen
SIAK9
Erlang Shen
5,269
1,467
0
2,871
11,049
4,095
399
196
10,853
0
20,135
W
He Bo
grulx
He Bo
14,277
780
334
4,728
7,919
2,884
105
0
7,919
105,212
0
L
King Arthur
joacoHTTH
King Arthur
2,910
128
0
1,625
13,344
7,527
43
8,700
4,326
0
31,094
W
Vulcan
samuliskas
Vulcan
7,337
1,715
0
1,117
9,408
2,928
0
2,703
6,705
59,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
43,094
384
Minions Killed
502
0
Camps Cleared
0
1,462,153
Distance Traveled
1,613,724
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,309
582
124
8
0
257,797
4
L
Chronos
7,156
447
53
3
0
286,364
6
W
Gilgamesh
6,581
411
28
2
0
323,966
4
L
Apollo
7,267
454
71
4
0
261,708
1
L
Loki
7,394
462
69
4
0
334,573
5
W
Thanatos
10,125
633
129
8
0
334,006
2
W
Erlang Shen
6,571
411
32
2
0
285,226
0
W
He Bo
12,080
755
203
13
0
350,895
3
L
King Arthur
6,859
429
67
4
0
321,711
1
W
Vulcan
7,737
484
110
7
0
319,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role