Player Matchup

Scylla
Scylla
BelloTV
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 1
Fenrir
Fenrir
DevilDrag00n
Fenrir
Level 18
God Stats
3W - 2L
1,480 SR
Queue Stats
13W - 27L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Dlaew_
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,455 Elo+
Party 1
Izanami
Izanami
Mektonet
Izanami
Level 48
God Stats
5W - 5L
1,624 SR
Queue Stats
7W - 7L
1,453 Elo+
Party 1
Ares
Ares
Perioxy
Ares
Level 25
God Stats
3W - 0L
1,856 SR
Queue Stats
7W - 7L
1,453 Elo+
Party 1
Team Averages
Level 31
1,592 SR
1,467 Elo+

VS

Team Averages
Level 24
1,623 SR
1,515 Elo+
King Arthur
King Arthur
FiishDinho
King Arthur
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 130L
1,511 Elo+
Solo
Bellona
Bellona
SKILLUBER
Bellona
Level 19
God Stats
3W - 3L
1,672 SR
Queue Stats
20W - 13L
1,508 Elo+
Solo
Hera
Hera
SPARTANO102
Hera
Level 27
God Stats
2W - 3L
1,250 SR
Queue Stats
120W - 109L
1,506 Elo+
Solo
Yemoja
Yemoja
Trimmix
Yemoja
Level 25
God Stats
22W - 9L
2,026 SR
Queue Stats
91W - 71L
1,530 Elo+
Party 2
Thor
Thor
WORLDSBESTOTTER
Thor
Level 25
God Stats
2W - 4L
1,667 SR
Queue Stats
91W - 72L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BelloTV
Scylla
20
12 / 2 / 10
14,164
567
19,794
9,860
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
7 / 5 / 13
12,299
492
10,859
18,460
10,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Dlaew_
Amaterasu
20
5 / 2 / 14
13,416
537
17,601
25,482
18,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Mektonet
Izanami
17
5 / 5 / 17
12,078
483
20,943
14,719
5,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Perioxy
Ares
17
3 / 4 / 21
11,717
469
8,568
20,929
22,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FiishDinho
King Arthur
16
3 / 7 / 10
10,902
436
8,712
27,848
22,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
SKILLUBER
Bellona
17
4 / 8 / 9
11,033
441
16,602
26,596
19,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 9 / 6
12,727
509
18,188
14,469
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Trimmix
Yemoja
14
1 / 5 / 9
11,019
441
7,489
15,672
13,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 3 / 7
12,224
489
8,618
19,492
10,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
59
32
Kills
18
18
Deaths
32
75
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
BelloTV
Scylla
12
2
10
8.5
W
Fenrir
7
5
13
2.7
W
Amaterasu
Dlaew_
Amaterasu
5
2
14
6
L
King Arthur
FiishDinho
King Arthur
3
7
10
1.14
W
Izanami
Mektonet
Izanami
5
5
17
2.7
W
Ares
Perioxy
Ares
3
4
21
3.38
L
Bellona
SKILLUBER
Bellona
4
8
9
1.06
L
5
9
6
0.89
L
Yemoja
Trimmix
Yemoja
1
5
9
1.1
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,765
Damage
59,609
89,450
Taken
104,077
62,393
Mitigated
72,344
23,812
Healing
32,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BelloTV
Scylla
19,794
1,901
0
1,070
9,860
4,015
1,960
3,989
5,713
102,852
0
W
Fenrir
10,859
2,982
0
3,699
18,460
10,868
2,160
5,795
12,529
0
54,246
W
Amaterasu
Dlaew_
Amaterasu
17,601
7,139
0
13,377
25,482
18,676
4,195
5,745
19,437
0
75,875
L
King Arthur
FiishDinho
King Arthur
8,712
2,209
0
6,554
27,848
22,575
205
5,965
21,624
0
36,863
W
Izanami
Mektonet
Izanami
20,943
12,246
0
4,925
14,719
5,881
3,908
4,644
10,019
0
103,286
W
Ares
Perioxy
Ares
8,568
839
0
741
20,929
22,953
625
4,682
16,075
13,662
0
L
Bellona
SKILLUBER
Bellona
16,602
7,351
0
6,878
26,596
19,572
234
8,541
17,871
0
69,667
L
18,188
3,742
304
1,705
14,469
6,241
0
3,936
10,287
91,144
0
L
Yemoja
Trimmix
Yemoja
7,489
1,454
7,049
3,264
15,672
13,915
300
6,202
9,250
27,450
0
L
8,618
2,048
0
6,360
19,492
10,041
783
2,719
16,683
0
92,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,674
Gold Earned
57,905
536
Minions Killed
493
0
Camps Cleared
0
2,367,144
Distance Traveled
2,174,487
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,164
567
173
7
0
448,294
7
W
Fenrir
12,299
492
73
3
0
532,779
4
W
Amaterasu
13,416
537
128
5
0
485,115
0
L
King Arthur
10,902
436
72
3
0
428,078
0
W
Izanami
12,078
483
151
6
0
421,068
8
W
Ares
11,717
469
11
0
0
479,888
5
L
Bellona
11,033
441
106
4
0
445,288
1
L
Hera
12,727
509
138
6
0
394,828
5
L
Yemoja
11,019
441
31
1
0
461,713
6
L
Thor
12,224
489
146
6
0
444,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role