Player Matchup

Da Ji
Da Ji
AriraFox
Da Ji
Level 14
God Stats
1W - 1L
1,270 SR
Queue Stats
9W - 10L
1,494 Elo+
Solo
Loki
Loki
LAR282
Loki
Level 20
God Stats
45W - 31L
1,645 SR
Queue Stats
76W - 61L
1,540 Elo+
Party 1
Artemis
Artemis
MHmxPSkiller
Artemis
Level 24
God Stats
23W - 14L
1,612 SR
Queue Stats
87W - 71L
1,498 Elo+
Party 1
Zeus
Zeus
savibali
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,134 Elo+
Solo
Chernobog
Chernobog
Śliwimir
Chernobog
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,398 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,413 Elo+

VS

Team Averages
Level 19
1,417 SR
1,358 Elo+
Gilgamesh
Gilgamesh
HirakoShinji
Gilgamesh
Level 16
God Stats
0W - 2L
1,319 SR
Queue Stats
53W - 47L
1,478 Elo+
Party 2
Neith
Neith
Kwazimoto
Neith
Level 8
God Stats
3W - 3L
1,497 SR
Queue Stats
12W - 28L
1,302 Elo+
Solo
Fenrir
Fenrir
M1sticMoon
Fenrir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,252 Elo+
Solo
Thoth
Thoth
Malku
Thoth
Level 26
God Stats
5W - 4L
1,319 SR
Queue Stats
66W - 61L
1,439 Elo+
Party 2
Yemoja
Yemoja
muLTiii85
Yemoja
Level 22
God Stats
38W - 41L
1,447 SR
Queue Stats
71W - 98L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AriraFox
Da Ji
20
5 / 11 / 25
14,191
1,014
16,598
23,062
9,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
LAR282
Loki
20
21 / 5 / 19
19,060
1,361
31,052
18,353
7,881
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
MHmxPSkiller
Artemis
20
14 / 9 / 27
17,864
1,276
37,206
28,463
10,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
20
6 / 6 / 20
14,696
1,050
11,670
15,496
4,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Śliwimir
Chernobog
20
1 / 10 / 30
13,365
955
15,594
22,169
8,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HirakoShinji
Gilgamesh
20
11 / 11 / 18
15,506
1,108
22,644
31,181
31,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Kwazimoto
Neith
20
5 / 9 / 18
14,181
1,013
15,427
22,114
12,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
M1sticMoon
Fenrir
20
13 / 17 / 15
16,415
1,173
28,458
38,526
30,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Malku
Thoth
20
10 / 9 / 21
16,089
1,149
29,728
19,305
10,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
muLTiii85
Yemoja
20
2 / 1 / 16
14,223
1,016
6,462
7,698
12,612
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
129
47
Kills
41
41
Deaths
47
121
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AriraFox
Da Ji
5
11
25
1.59
L
Gilgamesh
HirakoShinji
Gilgamesh
11
11
18
1.82
L
Neith
Kwazimoto
Neith
5
9
18
1.56
W
Loki
LAR282
Loki
21
5
19
6.1
L
Fenrir
M1sticMoon
Fenrir
13
17
15
1.21
W
Artemis
MHmxPSkiller
Artemis
14
9
27
3.06
L
Thoth
Malku
Thoth
10
9
21
2.28
L
Yemoja
muLTiii85
Yemoja
2
1
16
10
W
Zeus
6
6
20
2.67
W
Chernobog
Śliwimir
Chernobog
1
10
30
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,120
Damage
102,719
107,543
Taken
118,824
40,469
Mitigated
96,536
8,021
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AriraFox
Da Ji
16,598
2,825
0
698
23,062
9,050
0
7,411
15,651
0
27,738
L
Gilgamesh
HirakoShinji
Gilgamesh
22,644
4,845
0
396
31,181
31,062
0
4,486
26,615
0
34,595
L
Neith
Kwazimoto
Neith
15,427
8,946
0
2,486
22,114
12,206
0
1,268
20,547
0
50,782
W
Loki
LAR282
Loki
31,052
16,193
0
818
18,353
7,881
0
3,358
14,995
0
62,900
L
Fenrir
M1sticMoon
Fenrir
28,458
6,556
0
1,527
38,526
30,386
0
3,676
34,770
0
42,774
W
Artemis
MHmxPSkiller
Artemis
37,206
26,365
0
5,497
28,463
10,961
0
8,134
20,329
0
76,241
L
Thoth
Malku
Thoth
29,728
858
0
685
19,305
10,270
0
1,823
17,402
71,318
0
L
Yemoja
muLTiii85
Yemoja
6,462
330
6,414
1,953
7,698
12,612
0
417
7,121
25,502
0
W
Zeus
11,670
2,031
0
56
15,496
4,570
0
8,752
6,744
35,651
0
W
Chernobog
Śliwimir
Chernobog
15,594
8,178
0
952
22,169
8,007
0
8,535
13,634
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,176
Gold Earned
76,414
257
Minions Killed
252
10
Camps Cleared
4
1,151,743
Distance Traveled
1,294,250
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,191
1,014
21
2
3
242,881
2
L
Gilgamesh
15,506
1,108
25
2
0
277,159
0
L
Neith
14,181
1,013
95
7
1
210,271
0
W
Loki
19,060
1,361
72
5
5
275,161
0
L
Fenrir
16,415
1,173
29
2
0
273,218
1
W
Artemis
17,864
1,276
80
6
1
229,345
0
L
Thoth
16,089
1,149
72
5
3
264,226
0
L
Yemoja
14,223
1,016
31
2
0
269,376
2
W
Zeus
14,696
1,050
54
4
1
194,740
0
W
Chernobog
13,365
955
30
2
0
209,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role