Player Matchup

Geb
Geb
Elsorus
Geb
Level 122
God Stats
1W - 3L
1,375 SR
Queue Stats
195W - 194L
1,444 Elo+
Party 2
Kali
Kali
Nappet
Kali
Level 66
God Stats
16W - 13L
1,674 SR
Queue Stats
260W - 235L
1,599 Elo+
Party 3
Xbalanque
Xbalanque
YTUJH
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,387 Elo+
Party 2
Ra
Ra
oinke
Ra
Level 26
God Stats
0W - 1L
1,277 SR
Queue Stats
63W - 57L
1,438 Elo+
Party 3
Chaac
Chaac
ГРОМОХВАТ
Chaac
Level 67
God Stats
0W - 3L
1,407 SR
Queue Stats
173W - 184L
1,503 Elo+
Solo
Team Averages
Level 61
1,447 SR
1,474 Elo+

VS

Team Averages
Level 84
1,416 SR
1,487 Elo+
Artio
Artio
Klazzo
Artio
Level 134
God Stats
21W - 15L
1,316 SR
Queue Stats
608W - 610L
1,554 Elo+
Solo
Chernobog
Chernobog
Waftrudnir1
Chernobog
Level 100
God Stats
27W - 26L
1,480 SR
Queue Stats
570W - 598L
1,451 Elo+
Party 1
Ra
Ra
chiviadicosto
Ra
Level 4
God Stats
2W - 1L
1,548 SR
Queue Stats
3W - 1L
1,540 Elo+
Party 1
Kali
Kali
gelius_VEG
Kali
Level 100
God Stats
3W - 2L
1,439 SR
Queue Stats
434W - 474L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
Колбасёр
Sylvanus
Level 84
God Stats
4W - 5L
1,298 SR
Queue Stats
260W - 258L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 4 / 2
8,588
373
11,538
22,351
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
Nappet
Kali
16
5 / 9 / 3
10,897
474
13,153
24,118
13,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
YTUJH
Xbalanque
13
0 / 8 / 0
8,174
355
5,837
16,197
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
3 / 10 / 2
10,586
460
12,641
15,942
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 11 / 1
9,535
415
15,918
26,493
20,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Klazzo
Artio
20
5 / 1 / 11
14,282
621
19,122
33,631
37,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Waftrudnir1
Chernobog
20
16 / 1 / 11
14,052
611
23,760
14,630
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 6
12,188
530
7,622
10,779
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 12
15,477
673
19,496
19,761
11,941
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 1 / 16
12,654
550
13,252
16,766
15,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
10
Kills
42
42
Deaths
10
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Geb
1
4
2
0.5
W
Artio
Klazzo
Artio
5
1
11
10.5
L
Kali
Nappet
Kali
5
9
3
0.72
W
Chernobog
Waftrudnir1
Chernobog
16
1
11
21.5
L
Xbalanque
YTUJH
Xbalanque
0
8
0
0
W
4
4
6
1.75
W
13
3
12
6.33
L
Ra
3
10
2
0.4
L
1
11
1
0.14
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,087
Damage
83,252
105,101
Taken
95,567
58,447
Mitigated
76,722
22,540
Healing
54,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
11,538
1,208
635
4,368
22,351
14,537
0
7,908
14,265
38,854
0
W
Artio
Klazzo
Artio
19,122
3,875
636
20,926
33,631
37,645
1,844
5,986
27,485
95,283
0
L
Kali
Nappet
Kali
13,153
7,497
0
6,393
24,118
13,325
480
8,084
15,926
0
66,469
W
Chernobog
Waftrudnir1
Chernobog
23,760
16,180
0
5,342
14,630
7,238
5,376
4,515
10,055
0
109,032
L
Xbalanque
YTUJH
Xbalanque
5,837
2,186
0
1,874
16,197
4,878
630
3,811
12,340
0
43,765
W
7,622
720
2,398
4,207
10,779
4,440
465
2,675
7,988
65,615
0
W
19,496
11,777
0
8,109
19,761
11,941
3,807
4,819
14,682
382
102,152
L
Ra
12,641
2,776
755
2,120
15,942
5,544
94
5,249
10,591
67,551
0
L
15,918
4,846
0
6,395
26,493
20,163
0
14,126
12,313
0
56,299
W
13,252
4,136
5,086
8,137
16,766
15,458
1,020
6,170
10,360
55,134
9,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
68,653
461
Minions Killed
651
0
Camps Cleared
0
1,924,313
Distance Traveled
2,291,869
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,588
373
49
2
0
447,353
5
W
Artio
14,282
621
174
8
0
442,896
0
L
Kali
10,897
474
99
4
0
398,907
3
W
Chernobog
14,052
611
135
6
0
496,541
4
L
Xbalanque
8,174
355
74
3
0
361,208
2
W
Ra
12,188
530
116
5
0
454,155
8
W
Kali
15,477
673
130
6
0
499,702
2
L
Ra
10,586
460
135
6
0
375,132
10
L
Chaac
9,535
415
104
5
0
341,713
0
W
Sylvanus
12,654
550
96
4
0
398,575
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role