Player Matchup

Ao Kuang
Ao Kuang
IKx2K
Ao Kuang
Level 23
God Stats
13W - 16L
1,568 SR
Queue Stats
183W - 226L
1,464 Elo+
Solo
Fenrir
Fenrir
Lord TacoMX
Fenrir
Level 29
God Stats
17W - 16L
1,500 SR
Queue Stats
197W - 232L
1,483 Elo+
Solo
Odin
Odin
THETrueChamp908
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,117 Elo+
Solo
Heimdallr
Heimdallr
jinzomexa
Heimdallr
Level 29
God Stats
3W - 2L
1,747 SR
Queue Stats
81W - 69L
1,496 Elo+
Solo
Cthulhu
Cthulhu
mofo_kiki
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,401 Elo+

VS

Team Averages
Level 17
1,486 SR
1,452 Elo+
Ares
Ares
Donwalon
Ares
Level 29
God Stats
4W - 6L
1,336 SR
Queue Stats
81W - 83L
1,489 Elo+
Solo
Bellona
Bellona
IngMaxuell
Bellona
Level 6
God Stats
1W - 1L
1,370 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Slavquesadilla0
Jing Wei
Level 20
God Stats
12W - 7L
1,955 SR
Queue Stats
144W - 168L
1,378 Elo+
Solo
Pele
Pele
Souyia
Pele
Level 29
God Stats
3W - 3L
1,267 SR
Queue Stats
191W - 192L
1,434 Elo+
Solo
Merlin
Merlin
smerfk2le
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IKx2K
Ao Kuang
6
0 / 4 / 0
4,128
413
1,303
5,612
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
5
0 / 3 / 1
4,140
414
1,283
4,924
1,011
Mace

Mace

+10
Physical Power

8
1 / 5 / 0
5,168
517
2,130
5,920
4,557
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
jinzomexa
Heimdallr
8
1 / 4 / 0
4,670
467
4,396
6,901
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
mofo_kiki
Cthulhu
5
0 / 9 / 0
3,980
398
2,861
11,715
4,585
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
4 / 0 / 4
5,805
581
3,815
7,459
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
IngMaxuell
Bellona
11
5 / 2 / 2
6,490
649
4,262
6,334
4,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
9
4 / 0 / 7
5,761
576
6,268
3,533
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Souyia
Pele
12
8 / 0 / 3
7,001
700
4,156
6,515
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
smerfk2le
Merlin
10
3 / 1 / 6
6,076
608
5,813
4,102
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
24
25
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
4
0
4
6
L
Ao Kuang
IKx2K
Ao Kuang
0
4
0
0
W
Bellona
IngMaxuell
Bellona
5
2
2
3
L
Fenrir
0
3
1
0.17
W
Jing Wei
4
0
7
7.5
W
Pele
Souyia
Pele
8
0
3
9.5
L
1
5
0
0.2
L
Heimdallr
jinzomexa
Heimdallr
1
4
0
0.25
L
Cthulhu
mofo_kiki
Cthulhu
0
9
0
0
W
Merlin
smerfk2le
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,973
Damage
24,314
35,072
Taken
27,943
13,655
Mitigated
12,516
5,093
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,815
0
0
1,436
7,459
3,830
27
1,027
6,432
11,944
0
L
Ao Kuang
IKx2K
Ao Kuang
1,303
172
0
926
5,612
1,758
0
1,684
3,882
9,953
1,522
W
Bellona
IngMaxuell
Bellona
4,262
2,730
0
620
6,334
4,073
666
628
5,406
0
20,719
L
Fenrir
1,283
279
0
1,275
4,924
1,011
0
1,714
3,126
0
9,750
W
Jing Wei
6,268
5,008
0
2,249
3,533
1,105
545
698
2,835
0
25,543
W
Pele
Souyia
Pele
4,156
1,478
0
1,464
6,515
2,071
35
705
5,780
0
38,524
L
2,130
954
0
270
5,920
4,557
216
0
5,920
0
15,021
L
Heimdallr
jinzomexa
Heimdallr
4,396
2,353
0
1,206
6,901
1,744
0
3,054
3,709
0
20,229
L
Cthulhu
mofo_kiki
Cthulhu
2,861
801
255
1,161
11,715
4,585
0
2,821
8,807
13,626
0
W
Merlin
smerfk2le
Merlin
5,813
756
0
762
4,102
1,437
1,538
1,048
3,054
33,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,086
Gold Earned
31,133
115
Minions Killed
256
0
Camps Cleared
0
832,138
Distance Traveled
1,017,995
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,805
581
13
1
0
213,172
7
L
Ao Kuang
4,128
413
19
2
0
190,854
0
W
Bellona
6,490
649
41
4
0
214,270
0
L
Fenrir
4,140
414
17
2
0
123,681
0
W
Jing Wei
5,761
576
56
6
0
188,007
0
W
Pele
7,001
700
77
8
0
250,612
2
L
Odin
5,168
517
30
3
0
162,568
0
L
Heimdallr
4,670
467
33
3
0
184,019
4
L
Cthulhu
3,980
398
16
2
0
171,016
2
W
Merlin
6,076
608
69
7
0
151,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role