Player Matchup

Ares
Ares
AlexeiiPS
Ares
Level 8
God Stats
8W - 9L
1,514 SR
Queue Stats
9W - 11L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Emile376
Heimdallr
Level 18
God Stats
3W - 4L
1,571 SR
Queue Stats
7W - 9L
1,548 Elo+
Solo
Kukulkan
Kukulkan
LESK13
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,553 Elo+
Solo
Ra
Ra
sensualmunki
Ra
Level 18
God Stats
2W - 15L
1,315 SR
Queue Stats
44W - 73L
1,348 Elo+
Solo
Thor
Thor
w3enYx
Thor
Level 19
God Stats
28W - 42L
1,379 SR
Queue Stats
51W - 95L
1,243 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,427 Elo+

VS

Team Averages
Level 14
1,551 SR
1,369 Elo+
Odin
Odin
Emikelokee
Odin
Level 18
God Stats
7W - 6L
1,480 SR
Queue Stats
30W - 52L
1,259 Elo+
Solo
Tiamat
Tiamat
FredTHAreD
Tiamat
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,133 Elo+
Party 1
Neith
Neith
LidaCayne
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SaintClawford
Kukulkan
Level 18
God Stats
9W - 9L
1,777 SR
Queue Stats
106W - 83L
1,528 Elo+
Party 1
Zeus
Zeus
davin67
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 2 / 2
10,329
795
60
2,094
794
Heimdallr
Emile376
Heimdallr
19
3 / 9 / 9
12,222
940
16,535
27,122
13,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
LESK13
Kukulkan
18
6 / 4 / 4
13,018
1,001
13,419
14,936
6,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 8
12,927
994
17,167
16,878
6,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
w3enYx
Thor
18
7 / 7 / 4
12,946
996
6,373
18,244
7,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 16
12,683
976
7,125
14,861
12,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
FredTHAreD
Tiamat
20
10 / 2 / 14
15,038
1,157
27,197
16,751
13,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
LidaCayne
Neith
20
4 / 3 / 12
13,084
1,006
9,901
10,594
4,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
SaintClawford
Kukulkan
20
9 / 1 / 10
14,705
1,131
23,687
7,599
2,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
davin67
Zeus
19
0 / 9 / 12
12,046
927
6,979
11,833
4,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
18
Kills
25
25
Deaths
19
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
2
0.5
W
2
4
16
2.5
L
Heimdallr
Emile376
Heimdallr
3
9
9
0.83
W
Tiamat
FredTHAreD
Tiamat
10
2
14
8.5
L
Kukulkan
LESK13
Kukulkan
6
4
4
2
W
Neith
LidaCayne
Neith
4
3
12
3.33
W
Kukulkan
SaintClawford
Kukulkan
9
1
10
14
W
Zeus
davin67
Zeus
0
9
12
0.67
L
2
3
8
2
L
Thor
w3enYx
Thor
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,554
Damage
74,889
79,274
Taken
61,638
35,112
Mitigated
37,772
5,634
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
60
0
0
0
2,094
794
0
1,576
518
1,294
0
W
7,125
1,658
0
2,520
14,861
12,639
0
8,101
6,760
0
18,789
L
Heimdallr
Emile376
Heimdallr
16,535
7,378
0
2,370
27,122
13,968
0
21,482
5,640
0
43,828
W
Tiamat
FredTHAreD
Tiamat
27,197
2,677
0
3,451
16,751
13,515
0
6,103
10,648
49,118
0
L
Kukulkan
LESK13
Kukulkan
13,419
1,279
0
98
14,936
6,137
0
10,292
4,644
32,704
0
W
Neith
LidaCayne
Neith
9,901
3,950
0
2,252
10,594
4,086
0
6,993
3,601
0
38,091
W
Kukulkan
SaintClawford
Kukulkan
23,687
1,598
0
0
7,599
2,821
0
4,445
3,154
56,358
0
W
Zeus
davin67
Zeus
6,979
1,346
0
135
11,833
4,711
0
5,004
6,738
28,405
0
L
17,167
1,069
772
2,394
16,878
6,969
0
11,708
5,170
46,134
0
L
Thor
w3enYx
Thor
6,373
1,359
0
0
18,244
7,244
0
12,805
5,439
0
15,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,442
Gold Earned
67,556
210
Minions Killed
285
5
Camps Cleared
6
879,432
Distance Traveled
1,238,687
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,329
795
2
0
1
32,706
0
W
Odin
12,683
976
31
2
0
236,705
5
L
Heimdallr
12,222
940
56
4
0
194,586
0
W
Tiamat
15,038
1,157
56
4
2
337,255
0
L
Kukulkan
13,018
1,001
44
3
3
203,308
1
W
Neith
13,084
1,006
71
5
0
180,305
0
W
Kukulkan
14,705
1,131
82
6
3
275,058
0
W
Zeus
12,046
927
45
3
1
209,364
2
L
Ra
12,927
994
85
7
0
240,097
1
L
Thor
12,946
996
23
2
1
208,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role