Player Matchup

Erlang Shen
Erlang Shen
Diamond III
Akiitsu
Erlang Shen
Diamond III
Level 158
God Stats
108W - 80L
1,728 SR
Queue Stats
349W - 357L
2,163 MMR
Solo
Chiron
Chiron
Diamond II
AndrewPhillips
Chiron
Diamond II
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
119W - 91L
2,354 MMR
Party 2
Janus
Janus
Diamond III
GreyLupus
Janus
Diamond III
Level 157
God Stats
17W - 12L
1,692 SR
Queue Stats
175W - 168L
2,293 MMR
Party 1
Terra
Terra
Platinum I
Kh4pz2
Terra
Platinum I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
2,081 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
LentilCooper
Sun Wukong
Diamond I
Level 64
God Stats
2W - 2L
1,368 SR
Queue Stats
86W - 32L
2,451 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,558 SR
2,269 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,522 SR
2,137 MMR
Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
MANdingoAlbino
Cernunnos
Diamond V
Level 141
God Stats
9W - 8L
1,759 SR
Queue Stats
73W - 60L
2,146 MMR
Solo
Guan Yu
Guan Yu
Masters
Noctambul0
Guan Yu
Masters
Level 160
God Stats
3W - 9L
1,475 SR
Queue Stats
507W - 504L
2,360 MMR
Solo
Nu Wa
Nu Wa
Diamond III
Shedonehers
Nu Wa
Diamond III
Level 64
God Stats
1W - 3L
1,352 SR
Queue Stats
187W - 182L
2,285 MMR
Solo
Apollo
Apollo
Diamond II
Ŗalman
Apollo
Diamond II
Level 78
God Stats
3W - 5L
1,523 SR
Queue Stats
56W - 46L
2,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akiitsu
Erlang Shen
20
9 / 4 / 9
13,458
612
14,455
21,808
13,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 7 / 7
12,252
557
11,220
15,906
4,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
GreyLupus
Janus
20
3 / 1 / 12
12,810
582
13,515
11,795
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Terra
Kh4pz2
Terra
17
3 / 5 / 12
13,176
599
8,684
24,238
23,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
LentilCooper
Sun Wukong
20
7 / 2 / 8
14,304
650
26,965
27,589
22,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatSetAthenaTsukuyomiThe Morrigan

VS

Bans
GilgameshKhepriKumbhakarnaSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 7 / 6
10,447
475
9,904
26,341
24,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
MANdingoAlbino
Cernunnos
18
1 / 6 / 3
11,149
507
10,324
19,379
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Noctambul0
Guan Yu
18
4 / 4 / 0
11,623
528
12,787
27,341
33,056
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 2 / 2
11,036
502
15,702
9,912
4,228
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Ŗalman
Apollo
19
8 / 5 / 3
12,298
559
19,447
20,717
9,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
24
Kills
17
19
Deaths
24
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
7
6
0.86
W
Erlang Shen
Akiitsu
Erlang Shen
9
4
9
3.38
W
2
7
7
0.79
W
Janus
GreyLupus
Janus
3
1
12
9
W
Terra
Kh4pz2
Terra
3
5
12
1.8
W
Sun Wukong
LentilCooper
Sun Wukong
7
2
8
5.5
L
Cernunnos
MANdingoAlbino
Cernunnos
1
6
3
0.42
L
Guan Yu
Noctambul0
Guan Yu
4
4
0
1
L
1
2
2
1
L
Apollo
Ŗalman
Apollo
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,839
Damage
68,164
101,336
Taken
103,690
68,071
Mitigated
78,078
36,467
Healing
37,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,904
449
1,450
7,241
26,341
24,253
0
5,302
20,818
33,929
0
W
Erlang Shen
Akiitsu
Erlang Shen
14,455
8,152
0
4,926
21,808
13,012
2,062
6,031
15,777
0
121,208
W
11,220
6,376
1,014
4,448
15,906
4,981
3,955
4,587
11,250
0
88,082
W
Janus
GreyLupus
Janus
13,515
1,408
809
4,772
11,795
4,137
1,038
4,492
7,303
100,787
0
W
Terra
Kh4pz2
Terra
8,684
1,695
2,885
3,439
24,238
23,690
407
8,875
14,853
28,676
0
W
Sun Wukong
LentilCooper
Sun Wukong
26,965
7,580
0
14,174
27,589
22,251
1,164
5,314
22,275
0
104,749
L
Cernunnos
MANdingoAlbino
Cernunnos
10,324
5,156
0
3,079
19,379
6,900
1,813
5,460
13,322
0
97,615
L
Guan Yu
Noctambul0
Guan Yu
12,787
1,413
1,978
13,006
27,341
33,056
189
3,566
23,487
0
71,057
L
15,702
2,976
0
2,836
9,912
4,228
568
2,976
6,733
97,673
0
L
Apollo
Ŗalman
Apollo
19,447
13,936
0
7,659
20,717
9,641
2,374
3,490
17,131
0
102,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,000
Gold Earned
56,553
683
Minions Killed
657
0
Camps Cleared
0
2,303,772
Distance Traveled
2,015,667
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,447
475
59
3
0
416,847
1
W
Erlang Shen
13,458
612
123
6
0
475,441
1
W
Chiron
12,252
557
138
6
0
416,721
5
W
Janus
12,810
582
196
9
0
472,312
15
W
Terra
13,176
599
47
2
0
457,311
7
W
Sun Wukong
14,304
650
179
8
0
481,987
3
L
Cernunnos
11,149
507
142
6
0
395,164
3
L
Guan Yu
11,623
528
153
7
0
437,930
6
L
Nu Wa
11,036
502
147
7
0
397,056
6
L
Apollo
12,298
559
156
7
0
368,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role