Player Matchup

Thanatos
Thanatos
DL6ix10
Thanatos
Level 27
God Stats
22W - 16L
1,508 SR
Queue Stats
39W - 43L
1,423 Elo+
Party 2
Sol
Sol
Rekcut91
Sol
Level 57
God Stats
11W - 21L
1,403 SR
Queue Stats
142W - 231L
1,257 Elo+
Party 3
Bacchus
Bacchus
Zekerbox
Bacchus
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
84W - 150L
1,302 Elo+
Party 3
Neith
Neith
lolmanlolman
Neith
Level 53
God Stats
7W - 12L
1,373 SR
Queue Stats
211W - 222L
1,457 Elo+
Solo
Freya
Freya
theodor4566
Freya
Level 84
God Stats
1W - 4L
1,546 SR
Queue Stats
31W - 37L
1,435 Elo+
Party 2
Team Averages
Level 49
1,466 SR
1,375 Elo+

VS

Team Averages
Level 58
1,481 SR
1,421 Elo+
The Morrigan
The Morrigan
GeorgianGiant
The Morrigan
Level 99
God Stats
14W - 20L
1,583 SR
Queue Stats
48W - 66L
1,462 Elo+
Solo
Yemoja
Yemoja
MikaBeth
Yemoja
Level 27
God Stats
48W - 75L
1,408 SR
Queue Stats
110W - 160L
1,328 Elo+
Party 1
Medusa
Medusa
Monarchius
Medusa
Level 34
God Stats
101W - 109L
1,386 SR
Queue Stats
323W - 386L
1,435 Elo+
Party 4
Thanatos
Thanatos
notbilx
Thanatos
Level 67
God Stats
74W - 71L
1,511 SR
Queue Stats
324W - 355L
1,418 Elo+
Party 4
Apollo
Apollo
sterdain
Apollo
Level 65
God Stats
9W - 15L
1,515 SR
Queue Stats
235W - 278L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DL6ix10
Thanatos
16
2 / 4 / 2
9,095
505
3,759
11,925
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 4
8,137
452
9,996
8,833
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Zekerbox
Bacchus
10
1 / 6 / 4
7,143
397
4,462
14,424
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 3 / 2
8,177
454
5,231
6,216
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 4 / 0
9,412
523
12,286
17,616
7,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GeorgianGiant
The Morrigan
15
3 / 3 / 3
9,233
513
5,784
8,239
3,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
MikaBeth
Yemoja
13
2 / 1 / 11
8,944
497
3,925
9,808
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Monarchius
Medusa
15
2 / 2 / 10
9,913
551
12,823
10,779
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
notbilx
Thanatos
16
6 / 4 / 5
9,727
540
8,436
14,977
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
sterdain
Apollo
14
6 / 2 / 8
9,589
533
10,226
10,932
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
12
Kills
19
19
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DL6ix10
Thanatos
2
4
2
0.75
W
The Morrigan
GeorgianGiant
The Morrigan
3
3
3
1.5
W
Yemoja
MikaBeth
Yemoja
2
1
11
7.5
W
Medusa
Monarchius
Medusa
2
2
10
3.5
L
1
2
4
1.5
L
Bacchus
Zekerbox
Bacchus
1
6
4
0.5
L
4
3
2
1.67
W
Thanatos
notbilx
Thanatos
6
4
5
2.13
W
Apollo
sterdain
Apollo
6
2
8
5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,734
Damage
41,194
59,014
Taken
54,735
29,851
Mitigated
22,653
24,857
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DL6ix10
Thanatos
3,759
884
0
8,138
11,925
4,486
0
133
11,792
0
74,889
W
The Morrigan
GeorgianGiant
The Morrigan
5,784
1,744
0
1,549
8,239
3,169
1,172
4,034
4,205
51,602
1,608
W
Yemoja
MikaBeth
Yemoja
3,925
1,196
5,682
3,334
9,808
6,221
488
5,207
4,601
17,251
0
W
Medusa
Monarchius
Medusa
12,823
5,923
0
2,736
10,779
4,155
573
7,311
3,468
0
62,674
L
9,996
1,396
0
3,497
8,833
3,573
61
1,361
7,472
44,312
2,129
L
Bacchus
Zekerbox
Bacchus
4,462
1,025
0
613
14,424
12,811
0
3,418
11,006
12,894
0
L
5,231
1,992
0
2,577
6,216
1,572
494
1,161
5,055
0
41,392
W
Thanatos
notbilx
Thanatos
8,436
2,884
289
10,078
14,977
5,578
758
5,464
9,513
0
53,793
W
Apollo
sterdain
Apollo
10,226
6,435
0
3,663
10,932
3,530
927
4,569
6,363
0
52,279
L
12,286
3,970
0
10,032
17,616
7,409
1,266
2,505
15,111
58,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,964
Gold Earned
47,406
418
Minions Killed
404
0
Camps Cleared
0
1,468,076
Distance Traveled
1,754,842
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,095
505
127
7
0
327,297
4
W
The Morrigan
9,233
513
106
6
0
303,763
7
W
Yemoja
8,944
497
25
1
0
352,233
2
W
Medusa
9,913
551
94
5
0
349,372
3
L
Sol
8,137
452
84
5
0
313,475
5
L
Bacchus
7,143
397
21
1
0
345,131
13
L
Neith
8,177
454
78
4
0
195,901
2
W
Thanatos
9,727
540
76
4
0
398,505
3
W
Apollo
9,589
533
103
6
0
350,969
7
L
Freya
9,412
523
108
6
0
286,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role