Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold IV
JDM0909
King Arthur
Gold IV
Level 115
God Stats
25W - 14L
1,561 SR
Queue Stats
145W - 141L
1,487 MMR
Party 3
Hera
Hera
Silver II
PwnoTapes
Hera
Silver II
Level 109
God Stats
3W - 0L
1,247 SR
Queue Stats
13W - 10L
1,530 MMR
Solo
Osiris
Osiris
Gold II
T1meShock3r
Osiris
Gold II
Level 108
God Stats
7W - 6L
1,325 SR
Queue Stats
557W - 543L
1,490 MMR
Party 1
Nemesis
Nemesis
Gold I
TheRealForbes
Nemesis
Gold I
Level 89
God Stats
5W - 3L
1,682 SR
Queue Stats
96W - 89L
1,648 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,463 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,611 SR
1,560 MMR
Baron Samedi
Baron Samedi
Silver I
DLSWYER95
Baron Samedi
Silver I
Level 126
God Stats
0W - 1L
1,598 SR
Queue Stats
11W - 9L
1,665 MMR
Party 2
Chaac
Chaac
Gold V
GodKingSlayer
Chaac
Gold V
Level 107
God Stats
19W - 18L
1,526 SR
Queue Stats
37W - 31L
1,544 MMR
Solo
Anhur
Anhur
Gold I
NRG_Crasher
Anhur
Gold I
Level 88
God Stats
13W - 14L
1,619 SR
Queue Stats
293W - 298L
1,541 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
SoapyLycan
Tsukuyomi
Gold V
Level 109
God Stats
9W - 7L
1,692 SR
Queue Stats
17W - 19L
1,550 MMR
Party 2
Ares
Ares
Bronze III
Stelfano
Ares
Bronze III
Level 30
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 3 / 2
8,932
525
9,085
6,962
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JDM0909
King Arthur
17
1 / 2 / 2
9,826
578
10,551
17,502
10,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
16
5 / 2 / 1
9,985
587
9,248
7,841
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
1 / 1 / 2
8,132
478
5,465
12,947
8,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
15
4 / 1 / 0
8,886
523
5,985
10,820
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TiamatCu ChulainnSetAthenaGilgamesh

VS

Bans
DanzaburouAphroditeSolCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DLSWYER95
Baron Samedi
15
4 / 4 / 1
8,865
521
5,446
12,366
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 1
8,702
512
9,542
13,292
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 2
8,151
479
3,967
12,733
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
SoapyLycan
Tsukuyomi
14
4 / 3 / 3
8,616
507
10,989
12,522
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
8
0 / 1 / 2
5,663
333
1,100
5,024
2,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
12
Kills
9
9
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
2
0.67
L
Baron Samedi
DLSWYER95
Baron Samedi
4
4
1
1.13
L
1
1
1
1.5
W
King Arthur
JDM0909
King Arthur
1
2
2
1
L
0
3
2
0.33
W
Hera
5
2
1
2.75
L
Tsukuyomi
SoapyLycan
Tsukuyomi
4
3
3
1.83
L
Ares
0
1
2
1
W
Osiris
1
1
2
2
W
Nemesis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,334
Damage
31,044
56,072
Taken
55,937
29,399
Mitigated
35,071
17,237
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,085
3,735
0
1,585
6,962
2,852
1,944
328
6,634
0
58,990
L
Baron Samedi
DLSWYER95
Baron Samedi
5,446
243
164
5,155
12,366
7,789
779
6,410
5,956
47,999
0
L
9,542
879
0
5,955
13,292
16,333
0
0
13,292
0
57,426
W
King Arthur
JDM0909
King Arthur
10,551
1,332
0
8,654
17,502
10,631
203
98
16,493
0
74,573
L
3,967
2,591
0
5,626
12,733
4,221
0
431
12,302
0
51,558
W
Hera
9,248
2,585
0
2,360
7,841
3,058
497
1,841
6,000
71,670
0
L
Tsukuyomi
SoapyLycan
Tsukuyomi
10,989
2,288
0
1,968
12,522
4,686
26
1,823
10,699
0
51,594
L
Ares
1,100
0
328
394
5,024
2,042
0
584
4,440
12,375
0
W
Osiris
5,465
1,092
0
3,580
12,947
8,199
0
3,250
9,697
0
19,892
W
Nemesis
5,985
2,565
0
1,058
10,820
4,659
149
1,029
9,791
0
61,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
39,997
536
Minions Killed
436
0
Camps Cleared
0
1,603,385
Distance Traveled
1,520,766
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,932
525
111
7
0
261,482
2
L
Baron Samedi
8,865
521
87
5
0
292,516
4
L
Chaac
8,702
512
121
7
0
333,854
4
W
King Arthur
9,826
578
159
9
0
333,769
3
L
Anhur
8,151
479
117
7
0
247,353
3
W
Hera
9,985
587
140
8
0
291,325
4
L
Tsukuyomi
8,616
507
91
5
0
362,728
1
L
Ares
5,663
333
20
1
0
284,315
0
W
Osiris
8,132
478
25
1
0
365,855
4
W
Nemesis
8,886
523
101
6
0
350,954
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role