Player Matchup

Ra
Ra
AImah
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Caua454_KNSB
Scylla
Level 26
God Stats
11W - 14L
1,500 SR
Queue Stats
81W - 95L
1,432 Elo+
Party 1
Thor
Thor
Eldiniel
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,642 Elo+
Solo
Cthulhu
Cthulhu
Kaue357_KNSB
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 142L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
macacotome
Gilgamesh
Level 28
God Stats
2W - 7L
1,561 SR
Queue Stats
62W - 51L
1,545 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,511 Elo+

VS

Team Averages
Level 15
1,379 SR
1,565 Elo+
Zeus
Zeus
DFischer
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,550 Elo+
Party 2
Odin
Odin
PhantomF
Odin
Level 10
God Stats
1W - 0L
1,221 SR
Queue Stats
9W - 9L
1,488 Elo+
Party 2
Hades
Hades
Ravenclaus
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,589 Elo+
Solo
Ganesha
Ganesha
ghostpyro
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,709 Elo+
Solo
Gilgamesh
Gilgamesh
pan_con_chamcho
Gilgamesh
Level 29
God Stats
6W - 2L
1,172 SR
Queue Stats
99W - 92L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 8 / 2
7,726
386
4,023
8,428
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
1 / 6 / 4
8,223
411
8,276
10,730
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
10
0 / 12 / 3
7,277
364
5,688
17,078
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kaue357_KNSB
Cthulhu
12
3 / 6 / 5
8,867
443
9,016
19,381
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
macacotome
Gilgamesh
17
10 / 4 / 2
11,499
575
12,946
13,022
10,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
12 / 3 / 6
11,495
575
19,478
9,712
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
10 / 2 / 9
10,734
537
10,992
12,025
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
15
5 / 7 / 8
10,405
520
8,262
17,317
7,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
ghostpyro
Ganesha
15
2 / 4 / 16
9,846
492
7,788
14,093
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
pan_con_chamcho
Gilgamesh
20
7 / 0 / 3
12,489
624
5,529
10,302
6,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
16
Kills
36
36
Deaths
16
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ra
2
8
2
0.38
L
Scylla
1
6
4
0.5
W
Zeus
12
3
6
5
L
Thor
0
12
3
0.13
L
Cthulhu
Kaue357_KNSB
Cthulhu
3
6
5
0.92
W
Odin
10
2
9
7.25
W
Hades
5
7
8
1.29
W
Ganesha
ghostpyro
Ganesha
2
4
16
2.5
L
Gilgamesh
macacotome
Gilgamesh
10
4
2
2.75
W
Gilgamesh
pan_con_chamcho
Gilgamesh
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
52,049
68,639
Taken
63,449
33,946
Mitigated
36,264
7,022
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,023
448
61
47
8,428
2,881
2,362
4,714
3,576
30,123
0
L
Scylla
8,276
682
0
1,408
10,730
3,432
316
6,078
4,376
36,434
0
W
Zeus
19,478
3,549
0
753
9,712
3,416
812
1,061
8,457
78,312
0
L
Thor
5,688
1,569
0
0
17,078
5,996
246
9,074
7,610
0
20,276
L
Cthulhu
Kaue357_KNSB
Cthulhu
9,016
674
256
3,978
19,381
11,089
128
10,898
8,063
32,274
0
W
Odin
10,992
2,906
0
1,239
12,025
9,470
1,296
6,790
4,923
0
38,409
W
Hades
8,262
526
1,079
7,911
17,317
7,207
2,306
3,602
13,542
49,399
0
W
Ganesha
ghostpyro
Ganesha
7,788
1,467
0
1,311
14,093
9,260
449
7,578
6,115
26,288
0
L
Gilgamesh
macacotome
Gilgamesh
12,946
3,426
0
1,272
13,022
10,548
513
4,000
8,756
0
78,307
W
Gilgamesh
pan_con_chamcho
Gilgamesh
5,529
1,320
0
2,359
10,302
6,911
1,540
1,179
9,097
54
99,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
54,969
341
Minions Killed
514
0
Camps Cleared
0
1,537,735
Distance Traveled
1,928,795
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,726
386
57
3
0
215,147
1
L
Scylla
8,223
411
74
4
0
333,776
0
W
Zeus
11,495
575
140
7
0
378,952
1
L
Thor
7,277
364
40
2
0
297,097
0
L
Cthulhu
8,867
443
41
2
0
368,749
4
W
Odin
10,734
537
77
4
0
409,446
0
W
Hades
10,405
520
93
5
0
337,775
1
W
Ganesha
9,846
492
12
1
0
417,183
2
L
Gilgamesh
11,499
575
129
6
0
322,966
0
W
Gilgamesh
12,489
624
192
10
0
385,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role