Player Matchup

Chang'e
Chang'e
Angryneeson5280
Chang'e
Level 88
God Stats
14W - 8L
1,626 SR
Queue Stats
313W - 308L
1,432 Elo+
Party 1
Anhur
Anhur
ElliotRS01
Anhur
Level 5
God Stats
3W - 1L
1,635 SR
Queue Stats
4W - 3L
1,457 Elo+
Party 1
Hercules
Hercules
Gi1bert x
Hercules
Level 128
God Stats
3W - 3L
1,395 SR
Queue Stats
291W - 266L
1,513 Elo+
Party 1
Tiamat
Tiamat
M1h4ly
Tiamat
Level 28
God Stats
1W - 3L
1,135 SR
Queue Stats
118W - 144L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Smiley20395
Cthulhu
Level 17
God Stats
6W - 3L
1,793 SR
Queue Stats
25W - 15L
1,457 Elo+
Party 1
Team Averages
Level 53
1,517 SR
1,448 Elo+

VS

Team Averages
Level 18
1,438 SR
1,341 Elo+
Nox
Nox
Anto1608
Nox
Level 19
God Stats
5W - 8L
1,385 SR
Queue Stats
96W - 101L
1,410 Elo+
Party 3
Nu Wa
Nu Wa
Elfunkydaly
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 2
Jormungandr
Jormungandr
Worats
Jormungandr
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
2W - 2L
1,223 Elo+
Party 2
Ares
Ares
lKadml
Ares
Level 14
God Stats
31W - 39L
1,515 SR
Queue Stats
130W - 151L
1,341 Elo+
Solo
Osiris
Osiris
pilouyojo
Osiris
Level 26
God Stats
14W - 17L
1,473 SR
Queue Stats
140W - 146L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
7,582
542
12,982
11,399
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
13
5 / 2 / 2
7,938
567
3,078
6,316
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Gi1bert x
Hercules
15
5 / 0 / 2
8,515
608
3,869
7,605
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
M1h4ly
Tiamat
13
3 / 0 / 2
7,729
552
5,160
6,334
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Smiley20395
Cthulhu
12
5 / 1 / 3
7,709
551
5,041
7,749
6,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,675
477
3,559
5,426
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
6,252
447
2,490
7,149
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Worats
Jormungandr
12
1 / 1 / 0
7,224
516
4,560
8,255
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
lKadml
Ares
9
0 / 5 / 3
6,089
435
3,061
10,111
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
pilouyojo
Osiris
11
3 / 5 / 1
6,661
476
8,295
10,941
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
6
6
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
1
4
1
0.38
L
1
6
1
0.25
W
Anhur
5
2
2
3
W
Hercules
Gi1bert x
Hercules
5
0
2
6
W
Tiamat
M1h4ly
Tiamat
3
0
2
4
W
Cthulhu
Smiley20395
Cthulhu
5
1
3
6.5
L
Jormungandr
Worats
Jormungandr
1
1
0
1
L
Ares
lKadml
Ares
0
5
3
0.3
L
Osiris
pilouyojo
Osiris
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,130
Damage
21,965
39,403
Taken
41,882
23,531
Mitigated
19,051
19,779
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,982
1,506
672
6,191
11,399
8,060
210
2,893
8,450
41,138
0
L
3,559
462
0
481
5,426
1,904
0
2,479
2,917
23,683
0
L
2,490
709
0
0
7,149
2,368
120
3,023
4,096
23,605
0
W
Anhur
3,078
2,011
0
1,794
6,316
2,029
2,584
2,365
3,844
0
40,281
W
Hercules
Gi1bert x
Hercules
3,869
1,250
0
5,526
7,605
3,779
0
1,121
6,382
0
55,694
W
Tiamat
M1h4ly
Tiamat
5,160
244
0
3,600
6,334
2,900
318
4,088
2,048
39,148
0
W
Cthulhu
Smiley20395
Cthulhu
5,041
914
219
1,777
7,749
6,763
240
2,630
5,009
23,348
0
L
Jormungandr
Worats
Jormungandr
4,560
740
0
278
8,255
3,060
0
2,866
5,389
50,661
0
L
Ares
lKadml
Ares
3,061
259
0
1,995
10,111
5,303
0
6,193
3,468
14,427
0
L
Osiris
pilouyojo
Osiris
8,295
2,774
0
2,992
10,941
6,416
0
7,463
2,829
0
40,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
32,901
375
Minions Killed
303
0
Camps Cleared
0
1,276,910
Distance Traveled
1,263,951
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,582
542
67
5
0
253,607
1
L
Nox
6,675
477
63
5
0
281,418
2
L
Nu Wa
6,252
447
45
3
0
254,872
1
W
Anhur
7,938
567
81
6
0
248,601
2
W
Hercules
8,515
608
111
8
0
306,311
5
W
Tiamat
7,729
552
78
6
0
229,737
0
W
Cthulhu
7,709
551
38
3
0
238,654
1
L
Jormungandr
7,224
516
97
7
0
261,694
3
L
Ares
6,089
435
17
1
0
254,080
0
L
Osiris
6,661
476
81
6
0
211,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role