Player Matchup

Nemesis
Nemesis
Connor301
Nemesis
Level 28
God Stats
0W - 1L
1,357 SR
Queue Stats
18W - 13L
1,700 Elo+
Party 2
Zeus
Zeus
kaap
Zeus
Level 18
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 4L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
trolinglol
Cabrakan
Level 47
God Stats
3W - 2L
1,959 SR
Queue Stats
19W - 14L
1,675 Elo+
Party 2
Team Averages
Level 31
1,546 SR
1,634 Elo+

VS

Team Averages
Level 67
1,419 SR
1,575 Elo+
He Bo
He Bo
LuQ1z
He Bo
Level 121
God Stats
2W - 1L
1,256 SR
Queue Stats
302W - 262L
1,553 Elo+
Party 1
Hercules
Hercules
TheLashex
Hercules
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 29L
1,644 Elo+
Party 1
Pele
Pele
gigaDos
Pele
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 43L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Connor301
Nemesis
17
5 / 6 / 5
14,495
630
17,811
18,153
8,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
kaap
Zeus
18
4 / 6 / 7
14,272
621
23,397
14,071
5,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
trolinglol
Cabrakan
17
4 / 5 / 9
14,230
619
23,054
26,076
17,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LuQ1z
He Bo
20
6 / 7 / 7
17,546
763
19,827
20,429
6,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TheLashex
Hercules
18
3 / 2 / 10
16,345
711
12,809
26,760
23,896
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
gigaDos
Pele
20
8 / 4 / 6
17,668
768
15,398
27,350
15,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
13
Kills
17
17
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Connor301
Nemesis
5
6
5
1.25
W
He Bo
LuQ1z
He Bo
6
7
7
1.36
W
Hercules
TheLashex
Hercules
3
2
10
4
W
Pele
gigaDos
Pele
8
4
6
2.75
L
Zeus
kaap
Zeus
4
6
7
1.25
L
Cabrakan
trolinglol
Cabrakan
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,262
Damage
48,034
58,300
Taken
74,539
32,265
Mitigated
45,280
15,502
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Connor301
Nemesis
17,811
8,672
0
3,834
18,153
8,514
1,232
6,808
11,345
0
67,563
W
He Bo
LuQ1z
He Bo
19,827
962
0
5,804
20,429
6,294
1,995
11,957
8,472
91,065
0
W
Hercules
TheLashex
Hercules
12,809
1,527
0
4,712
26,760
23,896
9
16,016
10,744
6,745
46,082
W
Pele
gigaDos
Pele
15,398
3,481
0
4,894
27,350
15,090
106
18,935
8,415
0
84,681
L
Zeus
kaap
Zeus
23,397
3,080
0
3,442
14,071
5,828
868
4,812
9,259
98,229
0
L
Cabrakan
trolinglol
Cabrakan
23,054
2,110
329
7,897
26,076
17,923
760
10,221
15,855
60,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
51,559
261
Minions Killed
271
0
Camps Cleared
0
1,132,717
Distance Traveled
1,229,322
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,495
630
72
3
0
446,687
0
W
He Bo
17,546
763
119
5
0
389,526
3
W
Hercules
16,345
711
50
2
0
442,061
4
W
Pele
17,668
768
102
4
0
397,735
1
L
Zeus
14,272
621
146
6
0
335,938
0
L
Cabrakan
14,230
619
43
2
0
350,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role