Player Matchup

Gilgamesh
Gilgamesh
Broad Vibes
Gilgamesh
Level 143
God Stats
7W - 6L
1,708 SR
Queue Stats
40W - 54L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
DessyrB3ll0m
Heimdallr
Level 69
God Stats
20W - 27L
1,321 SR
Queue Stats
254W - 240L
1,545 Elo+
Party 1
Achilles
Achilles
JinTheSavage
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,366 Elo+
Party 1
Ra
Ra
KINGCOOKIEBABY
Ra
Level 122
God Stats
2W - 4L
1,783 SR
Queue Stats
249W - 247L
1,465 Elo+
Party 1
Janus
Janus
whereurmomat313
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,480 Elo+
Party 1
Team Averages
Level 72
1,562 SR
1,443 Elo+

VS

Team Averages
Level 50
1,560 SR
1,504 Elo+
Mercury
Mercury
AAbeyxs
Mercury
Level 83
God Stats
5W - 4L
1,528 SR
Queue Stats
136W - 120L
1,471 Elo+
Party 2
Ymir
Ymir
Babyloth2
Ymir
Level 28
God Stats
5W - 4L
1,322 SR
Queue Stats
82W - 81L
1,547 Elo+
Party 2
Scylla
Scylla
Bay Powerr
Scylla
Level 25
God Stats
11W - 5L
1,741 SR
Queue Stats
100W - 95L
1,524 Elo+
Party 2
King Arthur
King Arthur
CH 7 NEWS AT 9
King Arthur
Level 73
God Stats
27W - 17L
1,645 SR
Queue Stats
172W - 160L
1,538 Elo+
Party 2
Izanami
Izanami
luis210415
Izanami
Level 43
God Stats
30W - 16L
1,566 SR
Queue Stats
127W - 117L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Broad Vibes
Gilgamesh
11
1 / 4 / 0
5,968
497
3,132
8,071
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
DessyrB3ll0m
Heimdallr
1
0 / 0 / 0
3,852
321
0
0
0
Achilles
JinTheSavage
Achilles
9
1 / 4 / 1
5,694
475
5,366
8,816
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 2 / 2
5,962
497
3,809
6,209
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 4 / 0
7,045
587
5,825
6,599
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AAbeyxs
Mercury
13
5 / 0 / 1
7,288
607
4,699
6,143
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
3 / 2 / 3
6,248
521
3,136
9,690
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
Bay Powerr
Scylla
10
2 / 4 / 3
5,906
492
3,315
6,253
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
CH 7 NEWS AT 9
King Arthur
13
3 / 1 / 3
7,322
610
6,118
7,333
3,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
luis210415
Izanami
12
1 / 1 / 3
6,832
569
1,808
6,510
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
14
14
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
AAbeyxs
Mercury
5
0
1
5.5
W
Ymir
3
2
3
2.25
W
Scylla
Bay Powerr
Scylla
2
4
3
0.88
L
Gilgamesh
Broad Vibes
Gilgamesh
1
4
0
0.25
W
King Arthur
CH 7 NEWS AT 9
King Arthur
3
1
3
4.5
L
Heimdallr
DessyrB3ll0m
Heimdallr
0
0
0
0
L
Achilles
JinTheSavage
Achilles
1
4
1
0.38
L
1
2
2
1
W
Izanami
luis210415
Izanami
1
1
3
2.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
19,076
29,695
Taken
35,929
12,429
Mitigated
14,739
8,069
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AAbeyxs
Mercury
4,699
2,062
0
1,562
6,143
1,985
687
1,088
5,051
0
38,613
W
Ymir
3,136
1,034
0
1,070
9,690
5,330
0
2,841
6,843
19,285
0
W
Scylla
Bay Powerr
Scylla
3,315
440
0
361
6,253
1,916
0
3,876
2,035
22,448
0
L
Gilgamesh
Broad Vibes
Gilgamesh
3,132
882
0
1,063
8,071
4,951
334
804
7,267
0
28,836
W
King Arthur
CH 7 NEWS AT 9
King Arthur
6,118
1,195
0
2,389
7,333
3,466
299
367
6,949
0
43,426
L
Heimdallr
DessyrB3ll0m
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
JinTheSavage
Achilles
5,366
2,601
0
1,544
8,816
3,357
0
3,129
5,687
0
24,489
L
3,809
373
818
3,041
6,209
2,172
0
1,091
5,118
30,223
0
W
Izanami
luis210415
Izanami
1,808
1,139
0
2,520
6,510
2,042
782
1,093
5,417
0
50,466
L
5,825
61
0
1,603
6,599
1,949
0
1,427
5,172
37,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
33,596
223
Minions Killed
348
0
Camps Cleared
0
906,034
Distance Traveled
1,168,540
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,288
607
82
7
0
284,944
1
W
Ymir
6,248
521
32
3
0
214,916
3
W
Scylla
5,906
492
39
3
0
222,834
0
L
Gilgamesh
5,968
497
61
5
0
220,684
0
W
King Arthur
7,322
610
92
8
0
251,272
3
L
Heimdallr
3,852
321
0
0
0
0
0
L
Achilles
5,694
475
52
4
0
245,618
3
L
Ra
5,962
497
47
4
0
215,203
2
W
Izanami
6,832
569
103
9
0
194,574
1
L
Janus
7,045
587
63
5
0
224,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role