Player Matchup

Ymir
Ymir
AGP X PrOd1gYz
Ymir
Level 29
God Stats
6W - 4L
1,660 SR
Queue Stats
79W - 80L
1,459 Elo+
Party 2
Anhur
Anhur
Coleykinsss
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,068 Elo+
Solo
Susano
Susano
LashedCarton912
Susano
Level 61
God Stats
2W - 4L
1,399 SR
Queue Stats
116W - 139L
1,404 Elo+
Party 2
Team Averages
Level 32
1,520 SR
1,310 Elo+

VS

Team Averages
Level 91
1,502 SR
1,338 Elo+
Hercules
Hercules
FAYSOVIC 76
Hercules
Level 105
God Stats
6W - 8L
1,500 SR
Queue Stats
83W - 116L
1,280 Elo+
Party 1
Neith
Neith
MceIht76
Neith
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
39W - 70L
1,232 Elo+
Party 1
Scylla
Scylla
hunterX974X
Scylla
Level 146
God Stats
10W - 11L
1,506 SR
Queue Stats
344W - 315L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,531
628
1,470
11,711
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
7,722
644
3,438
6,540
2,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 4 / 1
8,071
673
6,524
11,125
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FAYSOVIC 76
Hercules
11
2 / 1 / 7
8,329
694
4,282
9,075
5,501
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MceIht76
Neith
11
2 / 1 / 4
8,361
697
6,181
3,736
1,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
12
5 / 2 / 4
8,862
739
12,703
4,666
1,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
9
9
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
2
1
1.25
W
Hercules
FAYSOVIC 76
Hercules
2
1
7
5.5
L
2
4
1
0.63
W
Neith
MceIht76
Neith
2
1
4
4
W
Scylla
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,432
Damage
23,166
29,376
Taken
17,477
16,345
Mitigated
8,000
3,471
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,470
0
0
1,062
11,711
10,024
0
5,232
6,024
12,179
0
L
3,438
1,212
0
1,379
6,540
2,146
0
4,001
2,261
0
13,412
W
Hercules
FAYSOVIC 76
Hercules
4,282
856
0
3,448
9,075
5,501
284
1,391
7,684
0
12,609
L
6,524
991
0
1,030
11,125
4,175
0
2,485
8,376
0
33,500
W
Neith
MceIht76
Neith
6,181
3,363
0
1,714
3,736
1,292
434
0
3,736
0
31,682
W
Scylla
12,703
599
0
233
4,666
1,207
265
195
4,471
29,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,324
Gold Earned
25,552
95
Minions Killed
106
0
Camps Cleared
0
605,930
Distance Traveled
647,700
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,531
628
12
1
0
189,797
0
L
Anhur
7,722
644
36
3
0
190,747
0
W
Hercules
8,329
694
10
1
0
217,402
5
L
Susano
8,071
673
47
4
0
225,386
0
W
Neith
8,361
697
55
5
0
206,360
2
W
Scylla
8,862
739
41
3
0
223,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role