Player Matchup

Arachne
Arachne
EmEkin29
Arachne
Level 40
God Stats
11W - 13L
1,470 SR
Queue Stats
103W - 139L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
Pilaxman72
Cthulhu
Level 26
God Stats
2W - 3L
1,356 SR
Queue Stats
108W - 101L
1,494 Elo+
Party 2
Odin
Odin
Soufi4ne
Odin
Level 37
God Stats
0W - 3L
1,168 SR
Queue Stats
22W - 40L
1,363 Elo+
Party 2
Zeus
Zeus
Tunedawg
Zeus
Level 62
God Stats
51W - 63L
1,598 SR
Queue Stats
389W - 430L
1,437 Elo+
Party 3
Ah Puch
Ah Puch
davoDON
Ah Puch
Level 89
God Stats
43W - 33L
1,616 SR
Queue Stats
584W - 658L
1,482 Elo+
Party 3
Team Averages
Level 51
1,442 SR
1,443 Elo+

VS

Team Averages
Level 39
1,579 SR
1,364 Elo+
Fenrir
Fenrir
Akajie
Fenrir
Level 46
God Stats
8W - 8L
1,669 SR
Queue Stats
52W - 78L
1,448 Elo+
Party 1
Izanami
Izanami
DREAMS Teddy
Izanami
Level 29
God Stats
2W - 6L
1,619 SR
Queue Stats
31W - 50L
1,224 Elo+
Party 4
Kukulkan
Kukulkan
F1_ParraleX
Kukulkan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,431 Elo+
Solo
Ymir
Ymir
carci-29
Ymir
Level 23
God Stats
15W - 16L
1,594 SR
Queue Stats
60W - 87L
1,461 Elo+
Party 1
Zeus
Zeus
tatave13
Zeus
Level 54
God Stats
3W - 1L
1,515 SR
Queue Stats
46W - 70L
1,255 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EmEkin29
Arachne
20
8 / 14 / 9
14,808
987
19,596
30,382
10,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Pilaxman72
Cthulhu
20
2 / 6 / 16
13,829
922
9,728
22,350
31,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
20
4 / 6 / 17
14,055
937
10,565
25,813
20,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
20
8 / 8 / 11
15,027
1,002
29,693
18,715
5,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
davoDON
Ah Puch
20
5 / 3 / 16
15,554
1,037
30,767
12,247
4,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akajie
Fenrir
20
15 / 7 / 12
16,685
1,112
20,467
20,902
15,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
DREAMS Teddy
Izanami
20
4 / 10 / 21
15,776
1,052
26,328
30,138
17,256
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
F1_ParraleX
Kukulkan
16
0 / 0 / 2
10,889
726
412
1,496
504
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
20
7 / 5 / 17
15,622
1,041
17,351
32,614
49,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
20
11 / 5 / 16
16,800
1,120
39,342
20,528
11,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
105
27
Kills
37
37
Deaths
27
69
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akajie
Fenrir
15
7
12
3
W
Izanami
DREAMS Teddy
Izanami
4
10
21
1.45
L
Arachne
EmEkin29
Arachne
8
14
9
0.89
W
Kukulkan
F1_ParraleX
Kukulkan
0
0
2
1
L
Cthulhu
Pilaxman72
Cthulhu
2
6
16
1.67
L
Odin
4
6
17
2.08
L
Zeus
8
8
11
1.69
W
Ymir
7
5
17
3.1
L
Ah Puch
davoDON
Ah Puch
5
3
16
4.33
W
Zeus
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,349
Damage
103,900
109,507
Taken
105,678
72,555
Mitigated
93,809
12,613
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akajie
Fenrir
20,467
2,204
0
369
20,902
15,239
0
10,728
10,174
0
26,410
W
Izanami
DREAMS Teddy
Izanami
26,328
14,872
689
2,785
30,138
17,256
0
20,806
9,332
0
82,202
L
Arachne
EmEkin29
Arachne
19,596
16,198
0
4,053
30,382
10,698
0
15,914
14,468
0
29,082
W
Kukulkan
F1_ParraleX
Kukulkan
412
83
0
0
1,496
504
0
1,299
197
4,667
0
L
Cthulhu
Pilaxman72
Cthulhu
9,728
544
959
994
22,350
31,155
0
14,062
8,288
37,079
0
L
Odin
10,565
3,486
1,519
2,369
25,813
20,726
0
16,599
9,214
0
19,281
L
Zeus
29,693
1,046
0
723
18,715
5,885
0
6,147
12,568
63,092
0
W
Ymir
17,351
1,948
0
0
32,614
49,015
0
23,142
9,472
28,454
0
L
Ah Puch
davoDON
Ah Puch
30,767
289
0
1,996
12,247
4,091
0
4,383
7,864
76,744
0
W
Zeus
39,342
4,277
1,164
2,261
20,528
11,795
0
14,213
6,315
98,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,273
Gold Earned
75,772
279
Minions Killed
334
8
Camps Cleared
10
1,321,638
Distance Traveled
1,077,421
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,685
1,112
12
1
1
313,433
1
W
Izanami
15,776
1,052
141
9
7
214,764
1
L
Arachne
14,808
987
20
1
5
257,140
0
W
Kukulkan
10,889
726
9
1
0
45,869
0
L
Cthulhu
13,829
922
64
4
0
286,098
1
L
Odin
14,055
937
14
1
0
261,102
0
L
Zeus
15,027
1,002
79
5
2
256,258
0
W
Ymir
15,622
1,041
28
2
1
256,706
0
L
Ah Puch
15,554
1,037
102
7
1
261,040
0
W
Zeus
16,800
1,120
144
10
1
246,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role