Player Matchup

Sol
Sol
IkePrewii
Sol
Level 129
God Stats
6W - 2L
1,844 SR
Queue Stats
327W - 297L
1,658 Elo+
Party 1
Chernobog
Chernobog
Luxordz
Chernobog
Level 158
God Stats
14W - 16L
1,628 SR
Queue Stats
566W - 565L
1,689 Elo+
Solo
Chang'e
Chang'e
Splendy64
Chang'e
Level 126
God Stats
5W - 2L
1,458 SR
Queue Stats
48W - 38L
1,696 Elo+
Solo
Nemesis
Nemesis
doctorcornelius
Nemesis
Level 108
God Stats
14W - 12L
1,575 SR
Queue Stats
229W - 217L
1,577 Elo+
Party 1
Fafnir
Fafnir
moralesmc
Fafnir
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 129L
1,603 Elo+
Solo
Team Averages
Level 135
1,601 SR
1,645 Elo+

VS

Team Averages
Level 112
1,656 SR
1,643 Elo+
Fenrir
Fenrir
Alvalery
Fenrir
Level 85
God Stats
4W - 4L
1,771 SR
Queue Stats
55W - 44L
1,691 Elo+
Solo
Cu Chulainn
Cu Chulainn
Doritoz13
Cu Chulainn
Level 143
God Stats
9W - 13L
1,648 SR
Queue Stats
341W - 302L
1,607 Elo+
Solo
Ullr
Ullr
ISeeYouShowering
Ullr
Level 91
God Stats
12W - 7L
1,574 SR
Queue Stats
341W - 303L
1,579 Elo+
Solo
Merlin
Merlin
Ninjew101
Merlin
Level 126
God Stats
3W - 4L
1,566 SR
Queue Stats
61W - 48L
1,651 Elo+
Solo
Da Ji
Da Ji
Veroniica
Da Ji
Level 113
God Stats
7W - 9L
1,720 SR
Queue Stats
339W - 328L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,366
670
7,606
7,306
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Luxordz
Chernobog
10
4 / 4 / 5
6,738
613
6,332
6,965
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Splendy64
Chang'e
10
1 / 2 / 2
5,886
535
3,697
7,202
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 6
6,202
564
6,798
7,256
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
moralesmc
Fafnir
8
2 / 4 / 7
5,813
528
2,398
7,759
4,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alvalery
Fenrir
8
2 / 6 / 5
5,202
473
3,709
8,949
4,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cu Chulainn
Doritoz13
Cu Chulainn
11
2 / 2 / 2
6,439
585
5,117
9,000
4,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 3 / 2
6,231
566
3,439
7,132
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Ninjew101
Merlin
11
2 / 2 / 6
6,172
561
3,899
4,642
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Veroniica
Da Ji
10
4 / 5 / 2
6,587
599
5,244
8,336
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
18
Kills
13
13
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alvalery
Fenrir
2
6
5
0.75
L
Cu Chulainn
Doritoz13
Cu Chulainn
2
2
2
1.5
L
3
3
2
1.33
W
8
1
1
8.5
W
Chernobog
Luxordz
Chernobog
4
4
5
1.63
L
Merlin
Ninjew101
Merlin
2
2
6
2.5
W
Chang'e
Splendy64
Chang'e
1
2
2
1
L
Da Ji
Veroniica
Da Ji
4
5
2
1
W
3
2
6
3
W
Fafnir
moralesmc
Fafnir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
21,408
36,488
Taken
38,059
13,712
Mitigated
15,145
12,353
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alvalery
Fenrir
3,709
909
0
1,590
8,949
4,756
0
4,374
4,474
0
11,486
L
Cu Chulainn
Doritoz13
Cu Chulainn
5,117
667
0
2,235
9,000
4,608
0
3,016
5,606
0
39,034
L
3,439
1,701
0
366
7,132
2,089
0
3,021
4,021
0
31,319
W
7,606
2,770
0
4,608
7,306
1,930
919
210
7,096
45,981
0
W
Chernobog
Luxordz
Chernobog
6,332
3,786
0
1,904
6,965
2,507
0
2,445
4,520
0
29,521
L
Merlin
Ninjew101
Merlin
3,899
390
0
50
4,642
1,331
0
831
3,811
32,982
0
W
Chang'e
Splendy64
Chang'e
3,697
265
140
2,338
7,202
1,843
288
68
7,134
27,573
0
L
Da Ji
Veroniica
Da Ji
5,244
1,819
0
2,374
8,336
2,361
0
1,850
6,446
0
23,096
W
6,798
2,911
0
1,488
7,256
2,827
0
469
6,787
0
34,811
W
Fafnir
moralesmc
Fafnir
2,398
858
0
1,875
7,759
4,605
0
707
7,052
12,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
30,631
319
Minions Killed
272
0
Camps Cleared
0
1,062,846
Distance Traveled
1,058,482
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,202
473
22
2
0
235,441
3
L
Cu Chulainn
6,439
585
81
7
0
215,597
4
L
Ullr
6,231
566
58
5
0
188,446
5
W
Sol
7,366
670
91
8
0
200,563
3
W
Chernobog
6,738
613
76
7
0
203,755
5
L
Merlin
6,172
561
70
6
0
214,365
2
W
Chang'e
5,886
535
64
6
0
205,625
4
L
Da Ji
6,587
599
41
4
0
204,633
1
W
Nemesis
6,202
564
70
6
0
229,232
3
W
Fafnir
5,813
528
18
2
0
223,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role