Player Matchup

Loki
Loki
FELIPOTTER
Loki
Level 26
God Stats
18W - 8L
1,717 SR
Queue Stats
31W - 25L
1,581 Elo+
Solo
Vamana
Vamana
Pepila
Vamana
Level 20
God Stats
5W - 1L
1,808 SR
Queue Stats
175W - 127L
1,548 Elo+
Solo
Hera
Hera
WoMoraisNoOB1
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,422 Elo+
Solo
Ares
Ares
marcos_ponillaux
Ares
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
110W - 97L
1,356 Elo+
Solo
Neith
Neith
xXTinRoberXx
Neith
Level 8
God Stats
3W - 0L
1,736 SR
Queue Stats
16W - 15L
1,644 Elo+
Solo
Team Averages
Level 16
1,652 SR
1,510 Elo+

VS

Team Averages
Level 19
1,607 SR
1,529 Elo+
Thoth
Thoth
HarlanPlaysBR512
Thoth
Level 29
God Stats
1W - 3L
1,576 SR
Queue Stats
97W - 103L
1,431 Elo+
Party 1
Janus
Janus
Kalyoff
Janus
Level 5
God Stats
2W - 4L
1,681 SR
Queue Stats
6W - 5L
1,686 Elo+
Solo
Yemoja
Yemoja
Trouble2050
Yemoja
Level 16
God Stats
1W - 2L
1,819 SR
Queue Stats
26W - 21L
1,488 Elo+
Solo
Ullr
Ullr
housenetwork1
Ullr
Level 21
God Stats
9W - 12L
1,595 SR
Queue Stats
298W - 313L
1,569 Elo+
Solo
Osiris
Osiris
luisbertucci
Osiris
Level 26
God Stats
3W - 7L
1,363 SR
Queue Stats
289W - 275L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,332
641
5,416
5,983
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Pepila
Vamana
14
1 / 1 / 3
7,782
599
7,635
10,665
6,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 4
8,498
654
6,862
4,236
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 7
7,401
569
6,845
9,095
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 5
6,794
523
4,445
6,221
1,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,696
438
1,728
8,442
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Kalyoff
Janus
8
0 / 3 / 1
5,361
412
2,385
4,661
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
9
0 / 5 / 2
5,496
423
1,750
9,987
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 0
6,679
514
4,166
8,965
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
0 / 1 / 0
5,394
415
2,905
6,524
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
3
3
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
0
8
0
0
L
Janus
Kalyoff
Janus
0
3
1
0.17
W
Vamana
Pepila
Vamana
1
1
3
2.5
L
Yemoja
0
5
2
0.2
W
7
0
4
9
L
3
3
0
1
L
Osiris
0
1
0
0
W
2
0
7
5.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
12,934
36,200
Taken
38,579
16,587
Mitigated
15,600
12,707
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,416
1,299
0
3,127
5,983
1,985
333
686
5,217
0
56,978
L
1,728
167
0
1,120
8,442
2,323
0
3,197
4,919
21,094
0
L
Janus
Kalyoff
Janus
2,385
358
0
567
4,661
1,076
0
1,195
3,392
24,890
0
W
Vamana
Pepila
Vamana
7,635
4,338
0
4,348
10,665
6,499
0
640
9,993
0
57,041
L
Yemoja
1,750
527
1,214
995
9,987
5,640
29
4,615
5,302
7,481
0
W
6,862
1,034
0
1,117
4,236
1,350
2,447
2,097
1,999
46,534
0
L
4,166
1,494
0
545
8,965
3,096
164
3,341
5,598
0
38,363
L
Osiris
2,905
487
0
2,474
6,524
3,465
0
841
5,661
0
19,517
W
6,845
168
0
1,763
9,095
4,932
154
1,322
7,773
28,421
0
W
4,445
1,990
0
2,352
6,221
1,821
1,150
1,040
5,155
0
32,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
28,626
413
Minions Killed
236
0
Camps Cleared
0
1,304,016
Distance Traveled
1,059,001
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,332
641
115
9
0
304,250
6
L
Thoth
5,696
438
52
4
0
229,174
1
L
Janus
5,361
412
62
5
0
148,508
2
W
Vamana
7,782
599
92
7
0
246,658
4
L
Yemoja
5,496
423
9
1
0
238,934
3
W
Hera
8,498
654
97
7
0
270,703
5
L
Ullr
6,679
514
78
6
0
227,730
1
L
Osiris
5,394
415
35
3
0
214,655
1
W
Ares
7,401
569
35
3
0
253,580
1
W
Neith
6,794
523
74
6
0
228,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role