Player Matchup

Merlin
Merlin
Binabdulaziz
Merlin
Level 8
God Stats
1W - 2L
1,188 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 4
Bellona
Bellona
MagyarWarrior
Bellona
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
SzexSzabi
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bohoctheruler
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
dxbblackwolf
Neith
Level 4
God Stats
1W - 2L
1,387 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 4
Team Averages
Level 9
1,458 SR
1,393 Elo+

VS

Team Averages
Level 15
1,519 SR
1,365 Elo+
Aphrodite
Aphrodite
BellonaCute
Aphrodite
Level 23
God Stats
19W - 23L
1,432 SR
Queue Stats
72W - 88L
1,391 Elo+
Party 1
Bakasura
Bakasura
ElZim
Bakasura
Level 28
God Stats
8W - 6L
1,452 SR
Queue Stats
27W - 19L
1,369 Elo+
Solo
Cthulhu
Cthulhu
ElectroBloom
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ra
Ra
ProLancer
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 3
Artemis
Artemis
bou3o2
Artemis
Level 18
God Stats
2W - 1L
1,710 SR
Queue Stats
62W - 88L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 10 / 2
8,093
450
12,713
11,919
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
4 / 3 / 2
8,850
492
5,691
12,238
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
1 / 8 / 4
6,511
362
1,550
11,672
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
7
0 / 11 / 3
5,688
316
1,536
11,726
3,609
11
4 / 8 / 1
7,828
435
7,806
11,206
3,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BellonaCute
Aphrodite
16
7 / 1 / 7
10,094
561
7,614
12,779
6,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
ElZim
Bakasura
16
11 / 2 / 11
10,754
597
8,712
12,629
4,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
ElectroBloom
Cthulhu
14
7 / 2 / 16
9,333
519
9,275
11,072
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 4 / 13
9,499
528
12,786
9,400
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
bou3o2
Artemis
15
7 / 3 / 9
10,022
557
5,372
7,977
2,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
12
Kills
39
40
Deaths
12
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BellonaCute
Aphrodite
7
1
7
10.5
L
Merlin
3
10
2
0.4
W
Bakasura
ElZim
Bakasura
11
2
11
8.25
W
Cthulhu
ElectroBloom
Cthulhu
7
2
16
7.5
L
Bellona
4
3
2
1.67
W
7
4
13
3.38
L
Thor
1
8
4
0.38
L
Cthulhu
0
11
3
0.14
W
Artemis
bou3o2
Artemis
7
3
9
3.83
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,296
Damage
43,759
58,761
Taken
53,857
20,990
Mitigated
26,460
4,657
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BellonaCute
Aphrodite
7,614
1,337
243
8,724
12,779
6,530
177
1,915
10,742
57,527
0
L
Merlin
12,713
407
0
0
11,919
3,939
134
6,643
4,558
39,460
0
W
Bakasura
ElZim
Bakasura
8,712
6,811
0
5,882
12,629
4,680
2,453
1,205
11,318
0
52,058
W
Cthulhu
ElectroBloom
Cthulhu
9,275
671
0
2,495
11,072
8,860
391
4,340
6,452
23,486
0
L
Bellona
5,691
1,935
0
312
12,238
6,426
252
6,771
4,645
0
29,590
W
12,786
1,994
306
725
9,400
3,501
2,237
2,626
6,488
48,164
0
L
Thor
1,550
262
0
1,752
11,672
3,241
114
3,602
7,425
0
23,323
L
Cthulhu
1,536
252
0
1,326
11,726
3,609
63
4,942
6,433
9,544
0
W
Artemis
bou3o2
Artemis
5,372
1,519
0
246
7,977
2,889
4,350
3,081
4,608
0
47,167
L
7,806
3,809
0
1,267
11,206
3,775
0
6,210
4,420
0
21,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,970
Gold Earned
49,702
219
Minions Killed
408
0
Camps Cleared
0
1,421,592
Distance Traveled
1,674,329
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,094
561
98
5
0
308,624
2
L
Merlin
8,093
450
76
4
0
303,630
0
W
Bakasura
10,754
597
119
7
0
365,047
0
W
Cthulhu
9,333
519
29
2
0
369,199
0
L
Bellona
8,850
492
59
3
0
283,019
0
W
Ra
9,499
528
82
5
0
338,325
0
L
Thor
6,511
362
34
2
0
336,369
0
L
Cthulhu
5,688
316
19
1
0
232,233
0
W
Artemis
10,022
557
80
4
0
293,134
2
L
Neith
7,828
435
31
2
0
266,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role