Player Matchup

Thoth
Thoth
DER_VAMPIR_PRINZ
Thoth
Level 18
God Stats
2W - 3L
1,576 SR
Queue Stats
43W - 48L
1,372 Elo+
Solo
Loki
Loki
DrQualle316
Loki
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,096 Elo+
Solo
Artemis
Artemis
Gigii69
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Mrmaskarad
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,067 Elo+
Solo
Cthulhu
Cthulhu
Timbakiller
Cthulhu
Level 27
God Stats
38W - 41L
1,247 SR
Queue Stats
162W - 212L
1,279 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,263 Elo+

VS

Team Averages
Level 18
1,425 SR
1,263 Elo+
Ra
Ra
FlotteurNickel
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,313 Elo+
Solo
Guan Yu
Guan Yu
LPGCgenteelyale
Guan Yu
Level 20
God Stats
66W - 64L
1,433 SR
Queue Stats
339W - 376L
1,298 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
STR4436
Ah Muzen Cab
Level 25
God Stats
3W - 2L
1,366 SR
Queue Stats
11W - 14L
1,359 Elo+
Solo
Set
Set
Wolfsword_Hirame
Set
Level 13
God Stats
4W - 2L
1,393 SR
Queue Stats
16W - 24L
1,120 Elo+
Party 1
Ratatoskr
Ratatoskr
r3cos_x
Ratatoskr
Level 15
God Stats
5W - 5L
1,434 SR
Queue Stats
11W - 20L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,767
417
4,717
11,484
2,830
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 6 / 3
11,882
566
10,098
16,827
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
Gigii69
Artemis
16
8 / 7 / 3
10,695
509
9,819
11,716
3,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 14 / 4
8,883
423
8,038
15,077
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Timbakiller
Cthulhu
17
6 / 3 / 8
11,333
540
16,554
20,564
21,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
10,358
493
7,381
13,759
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 4 / 1
12,421
591
14,521
19,438
20,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
STR4436
Ah Muzen Cab
19
10 / 4 / 3
12,974
618
13,733
14,747
6,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 11
10,346
493
9,587
12,357
6,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
r3cos_x
Ratatoskr
16
10 / 6 / 5
11,470
546
10,396
13,516
5,213
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
29
Kills
36
37
Deaths
29
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
12
6
3
2.25
W
1
9
6
0.44
L
Artemis
Gigii69
Artemis
8
7
3
1.36
W
12
4
1
3.13
L
1
14
4
0.21
W
Ah Muzen Cab
STR4436
Ah Muzen Cab
10
4
3
2.88
L
Cthulhu
Timbakiller
Cthulhu
6
3
8
3.33
W
3
6
11
1.42
W
Ratatoskr
r3cos_x
Ratatoskr
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,226
Damage
55,618
75,668
Taken
73,817
38,289
Mitigated
43,292
7,857
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,717
131
525
783
11,484
2,830
755
643
10,543
38,024
0
L
10,098
3,276
0
3,329
16,827
6,246
0
413
16,357
0
55,023
W
7,381
1,580
911
3,277
13,759
5,113
678
5,400
8,281
43,933
0
L
Artemis
Gigii69
Artemis
9,819
6,507
0
1,250
11,716
3,654
3,007
2,224
9,110
0
45,845
W
14,521
1,524
577
7,378
19,438
20,383
1,523
8,046
11,392
0
62,413
L
8,038
1,031
0
678
15,077
4,052
296
464
14,505
38,997
0
W
Ah Muzen Cab
STR4436
Ah Muzen Cab
13,733
8,114
0
6,228
14,747
6,423
5,918
4,156
10,483
0
91,807
L
Cthulhu
Timbakiller
Cthulhu
16,554
1,913
250
1,042
20,564
21,507
190
3,035
16,824
50,682
0
W
9,587
4,631
0
478
12,357
6,160
1,878
5,742
6,441
0
37,659
W
Ratatoskr
r3cos_x
Ratatoskr
10,396
6,097
0
0
13,516
5,213
3,052
5,278
7,911
0
43,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,560
Gold Earned
57,569
383
Minions Killed
466
0
Camps Cleared
0
1,639,136
Distance Traveled
1,904,767
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,767
417
68
3
0
280,231
0
L
Loki
11,882
566
98
5
0
357,525
0
W
Ra
10,358
493
95
5
0
295,545
0
L
Artemis
10,695
509
87
4
0
293,553
1
W
Guan Yu
12,421
591
108
5
0
434,645
4
L
Zeus
8,883
423
71
3
0
267,318
2
W
Ah Muzen Cab
12,974
618
136
6
0
365,638
0
L
Cthulhu
11,333
540
59
3
0
440,509
3
W
Set
10,346
493
42
2
0
388,659
0
W
Ratatoskr
11,470
546
85
4
0
420,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role