Player Matchup

Nox
Nox
Chopinet
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
FelinoCOD1
Ao Kuang
Level 14
God Stats
1W - 2L
1,542 SR
Queue Stats
32W - 24L
1,558 Elo+
Party 1
Yemoja
Yemoja
kratoswar
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,620 Elo+
Solo
Tyr
Tyr
xabteMachado1497
Tyr
Level 43
God Stats
0W - 2L
1,213 SR
Queue Stats
34W - 50L
1,414 Elo+
Party 1
Janus
Janus
曼珠沙桦
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 88L
1,470 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,500 Elo+

VS

Team Averages
Level 42
1,538 SR
1,522 Elo+
Zeus
Zeus
Aroyoal
Zeus
Level 24
God Stats
4W - 2L
1,677 SR
Queue Stats
149W - 79L
1,745 Elo+
Solo
Baron Samedi
Baron Samedi
Minimatt123
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,614 Elo+
Party 2
Hachiman
Hachiman
Scouta7
Hachiman
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,247 Elo+
Party 2
Persephone
Persephone
SeilaLunasea
Persephone
Level 27
God Stats
16W - 15L
1,511 SR
Queue Stats
53W - 39L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Silveryan21
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
11,163
930
7,489
19,864
7,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
FelinoCOD1
Ao Kuang
18
12 / 11 / 5
14,553
1,213
24,092
32,947
12,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
kratoswar
Yemoja
18
1 / 8 / 12
12,258
1,022
9,825
23,452
24,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 14 / 11
10,876
906
9,757
29,759
32,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 6 / 7
12,154
1,013
9,686
13,474
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aroyoal
Zeus
20
23 / 2 / 15
15,746
1,312
45,479
7,603
3,491
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Minimatt123
Baron Samedi
19
6 / 6 / 26
12,919
1,077
13,384
12,875
6,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Scouta7
Hachiman
20
10 / 5 / 24
13,205
1,100
18,141
13,584
5,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SeilaLunasea
Persephone
19
4 / 2 / 28
12,914
1,076
20,823
9,408
3,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Silveryan21
Cthulhu
20
2 / 5 / 32
12,072
1,006
14,260
21,101
24,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
170
20
Kills
45
45
Deaths
20
42
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aroyoal
Zeus
23
2
15
15.25
L
3
6
7
1.08
L
Ao Kuang
FelinoCOD1
Ao Kuang
12
11
5
1.32
W
Baron Samedi
Minimatt123
Baron Samedi
6
6
26
3.17
W
Hachiman
Scouta7
Hachiman
10
5
24
4.4
W
Persephone
SeilaLunasea
Persephone
4
2
28
9
W
Cthulhu
Silveryan21
Cthulhu
2
5
32
3.6
L
Yemoja
kratoswar
Yemoja
1
8
12
0.88
L
0
14
11
0.39
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,849
Damage
112,087
119,496
Taken
64,571
82,334
Mitigated
44,528
13,863
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aroyoal
Zeus
45,479
5,521
0
369
7,603
3,491
0
5,202
2,401
64,387
0
L
7,489
679
594
881
19,864
7,632
0
15,844
3,816
31,505
0
L
Ao Kuang
FelinoCOD1
Ao Kuang
24,092
5,361
0
8,165
32,947
12,371
0
25,163
7,453
50,065
0
W
Baron Samedi
Minimatt123
Baron Samedi
13,384
1,549
1,175
1,599
12,875
6,502
0
9,925
2,950
22,294
0
W
Hachiman
Scouta7
Hachiman
18,141
9,562
0
2,844
13,584
5,899
0
11,323
2,261
0
43,783
W
Persephone
SeilaLunasea
Persephone
20,823
591
0
798
9,408
3,698
0
8,046
1,360
35,955
0
W
Cthulhu
Silveryan21
Cthulhu
14,260
716
176
1,677
21,101
24,938
0
16,594
4,507
34,305
0
L
Yemoja
kratoswar
Yemoja
9,825
2,027
1,477
1,519
23,452
24,223
0
17,747
5,457
23,014
0
L
9,757
1,198
0
1,227
29,759
32,916
0
22,235
7,118
0
18,784
L
9,686
94
0
0
13,474
5,192
0
11,613
1,706
41,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,004
Gold Earned
66,856
210
Minions Killed
221
5
Camps Cleared
6
1,074,416
Distance Traveled
1,088,473
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,746
1,312
45
4
4
226,760
2
L
Nox
11,163
930
47
4
0
207,075
1
L
Ao Kuang
14,553
1,213
44
4
2
214,608
2
W
Baron Samedi
12,919
1,077
20
2
0
182,579
0
W
Hachiman
13,205
1,100
58
5
0
194,991
1
W
Persephone
12,914
1,076
46
4
1
258,926
0
W
Cthulhu
12,072
1,006
52
4
1
225,217
0
L
Yemoja
12,258
1,022
21
2
1
198,561
1
L
Tyr
10,876
906
13
1
2
243,045
0
L
Janus
12,154
1,013
85
7
0
211,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role