Player Matchup

Thor
Thor
AGA1N69
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Barallocas
Zeus
Level 12
God Stats
19W - 13L
1,524 SR
Queue Stats
38W - 41L
1,328 Elo+
Party 2
Sobek
Sobek
FlowMarok1ry
Sobek
Level 33
God Stats
21W - 13L
1,822 SR
Queue Stats
287W - 292L
1,390 Elo+
Party 1
Izanami
Izanami
Helios_Javi
Izanami
Level 28
God Stats
8W - 10L
1,500 SR
Queue Stats
55W - 73L
1,314 Elo+
Party 2
Chaac
Chaac
ZekTV
Chaac
Level 27
God Stats
13W - 10L
1,563 SR
Queue Stats
205W - 233L
1,456 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,398 Elo+

VS

Team Averages
Level 16
1,487 SR
1,261 Elo+
Vamana
Vamana
HYFERR
Vamana
Level 7
God Stats
2W - 2L
1,486 SR
Queue Stats
7W - 15L
1,139 Elo+
Party 3
Ratatoskr
Ratatoskr
MxR43
Ratatoskr
Level 9
God Stats
7W - 12L
1,367 SR
Queue Stats
10W - 19L
1,227 Elo+
Party 3
Zeus
Zeus
Tnsart
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,094 Elo+
Solo
Ymir
Ymir
Zhurto
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,345 Elo+
Solo
Bakasura
Bakasura
aadrii17
Bakasura
Level 30
God Stats
7W - 4L
1,580 SR
Queue Stats
79W - 73L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AGA1N69
Thor
17
1 / 14 / 10
12,649
408
5,918
21,547
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 9
14,487
467
19,659
13,146
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 4 / 11
14,595
471
9,506
32,909
53,953
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Helios_Javi
Izanami
20
2 / 9 / 9
13,908
449
16,990
17,051
7,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
ZekTV
Chaac
20
22 / 5 / 8
17,671
570
38,928
35,562
46,731
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HYFERR
Vamana
20
2 / 4 / 15
14,059
454
9,159
28,997
24,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
MxR43
Ratatoskr
17
2 / 6 / 3
11,748
379
3,634
19,954
10,918
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Tnsart
Zeus
13
3 / 8 / 4
11,132
359
11,415
12,157
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Zhurto
Ymir
15
5 / 3 / 1
11,465
370
13,505
14,319
11,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
aadrii17
Bakasura
20
26 / 13 / 2
17,541
566
48,278
47,361
24,853
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
34
Kills
38
39
Deaths
34
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
AGA1N69
Thor
1
14
10
0.43
W
5
7
9
1.36
W
4
4
11
2.38
L
Vamana
HYFERR
Vamana
2
4
15
2.38
W
Izanami
Helios_Javi
Izanami
2
9
9
0.72
L
Ratatoskr
MxR43
Ratatoskr
2
6
3
0.58
L
Zeus
Tnsart
Zeus
3
8
4
0.63
W
Chaac
ZekTV
Chaac
22
5
8
5.2
L
Ymir
Zhurto
Ymir
5
3
1
1.83
L
Bakasura
aadrii17
Bakasura
26
13
2
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,001
Damage
85,991
120,215
Taken
122,788
123,212
Mitigated
76,580
25,772
Healing
30,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AGA1N69
Thor
5,918
891
0
978
21,547
9,340
652
2,544
17,841
0
38,454
W
19,659
2,425
0
1,320
13,146
5,216
2,223
1,669
10,997
64,881
0
W
9,506
1,405
0
7,309
32,909
53,953
885
9,130
22,588
41,854
0
L
Vamana
HYFERR
Vamana
9,159
4,381
0
7,202
28,997
24,834
817
7,301
21,056
0
71,633
W
Izanami
Helios_Javi
Izanami
16,990
10,675
0
3,365
17,051
7,972
4,522
5,143
11,558
0
94,339
L
Ratatoskr
MxR43
Ratatoskr
3,634
1,291
0
3,756
19,954
10,918
151
2,434
17,288
0
47,499
L
Zeus
Tnsart
Zeus
11,415
3,251
0
1,398
12,157
4,286
1,077
3,462
8,289
33,303
0
W
Chaac
ZekTV
Chaac
38,928
9,748
0
12,800
35,562
46,731
3,474
5,763
27,421
0
117,797
L
Ymir
Zhurto
Ymir
13,505
3,215
0
4,279
14,319
11,689
621
4,328
9,891
49,016
0
L
Bakasura
aadrii17
Bakasura
48,278
40,888
534
13,267
47,361
24,853
0
11,755
34,542
0
126,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,310
Gold Earned
65,945
472
Minions Killed
503
0
Camps Cleared
0
2,600,111
Distance Traveled
2,251,671
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,649
408
57
2
0
508,044
4
W
Zeus
14,487
467
100
3
0
449,256
0
W
Sobek
14,595
471
44
1
0
553,875
0
L
Vamana
14,059
454
116
4
0
604,247
1
W
Izanami
13,908
449
132
4
0
526,387
0
L
Ratatoskr
11,748
379
81
3
0
548,567
0
L
Zeus
11,132
359
62
2
0
283,104
1
W
Chaac
17,671
570
139
4
0
562,549
2
L
Ymir
11,465
370
90
3
0
275,490
1
L
Bakasura
17,541
566
154
5
0
540,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role