Player Matchup

Chiron
Chiron
BatmanIsTitus
Chiron
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 60L
1,706 Elo+
Solo
Poseidon
Poseidon
LethalityAlways
Poseidon
Level 8
God Stats
2W - 0L
1,712 SR
Queue Stats
36W - 32L
1,688 Elo+
Solo
Ymir
Ymir
MistahClean
Ymir
Level 28
God Stats
1W - 1L
1,518 SR
Queue Stats
56W - 48L
1,568 Elo+
Solo
Nemesis
Nemesis
RedNeckRiverHog
Nemesis
Level 30
God Stats
8W - 8L
1,519 SR
Queue Stats
291W - 274L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Winnabledude
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,367 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,572 Elo+

VS

Team Averages
Level 18
1,624 SR
1,582 Elo+
Jormungandr
Jormungandr
Buddy6584
Jormungandr
Level 30
God Stats
7W - 2L
1,781 SR
Queue Stats
17W - 9L
1,648 Elo+
Solo
Fenrir
Fenrir
Codyodyody
Fenrir
Level 28
God Stats
1W - 1L
1,768 SR
Queue Stats
155W - 83L
1,659 Elo+
Solo
Zeus
Zeus
TylerPr01
Zeus
Level 13
God Stats
1W - 1L
1,765 SR
Queue Stats
12W - 15L
1,527 Elo+
Solo
Hercules
Hercules
pablonchop29
Hercules
Level 8
God Stats
0W - 1L
1,304 SR
Queue Stats
9W - 9L
1,635 Elo+
Solo
Bakasura
Bakasura
wigglydiccley
Bakasura
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 13L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 3
16,600
638
19,061
23,476
10,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
18
8 / 11 / 5
13,525
520
13,605
15,739
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
10 / 3 / 10
15,281
588
23,117
22,715
28,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 7 / 7
15,756
606
13,634
21,009
9,807
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Winnabledude
Cthulhu
18
2 / 7 / 10
12,741
490
9,090
24,095
17,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buddy6584
Jormungandr
18
3 / 9 / 11
11,948
460
17,878
30,709
11,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Codyodyody
Fenrir
20
23 / 4 / 4
15,592
600
36,785
26,396
13,089
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
18
3 / 14 / 9
11,803
454
8,403
18,941
6,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
pablonchop29
Hercules
6
0 / 2 / 0
7,581
292
733
3,901
1,324
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
wigglydiccley
Bakasura
19
4 / 9 / 4
12,038
463
10,107
22,230
10,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
61
38
Kills
33
33
Deaths
38
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
5
3
2.1
L
Jormungandr
Buddy6584
Jormungandr
3
9
11
0.94
L
Fenrir
Codyodyody
Fenrir
23
4
4
6.25
W
Poseidon
8
11
5
0.95
W
10
3
10
5
W
9
7
7
1.79
L
Zeus
3
14
9
0.54
W
Cthulhu
Winnabledude
Cthulhu
2
7
10
1
L
Hercules
pablonchop29
Hercules
0
2
0
0
L
Bakasura
wigglydiccley
Bakasura
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,507
Damage
73,906
107,034
Taken
102,177
74,576
Mitigated
42,986
28,142
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,061
10,455
725
11,501
23,476
10,056
7,032
3,323
19,401
0
154,022
L
Jormungandr
Buddy6584
Jormungandr
17,878
1,384
194
4,939
30,709
11,948
19
13,609
16,990
75,768
0
L
Fenrir
Codyodyody
Fenrir
36,785
11,959
0
8,700
26,396
13,089
0
6,454
19,860
0
111,401
W
Poseidon
13,605
2,835
0
1,020
15,739
8,609
465
6,045
9,614
55,906
0
W
23,117
6,045
232
7,716
22,715
28,314
760
7,698
14,131
79,470
0
W
13,634
8,763
0
3,293
21,009
9,807
1,459
2,581
18,204
0
127,872
L
Zeus
8,403
1,985
0
1,301
18,941
6,414
299
11,884
6,669
52,800
0
W
Cthulhu
Winnabledude
Cthulhu
9,090
884
240
3,415
24,095
17,790
1,971
6,610
16,576
72,965
0
L
Hercules
pablonchop29
Hercules
733
228
0
957
3,901
1,324
0
2,284
1,617
0
11,276
L
Bakasura
wigglydiccley
Bakasura
10,107
6,800
0
2,833
22,230
10,211
4,072
10,823
11,229
0
54,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,903
Gold Earned
58,962
715
Minions Killed
491
0
Camps Cleared
0
2,200,450
Distance Traveled
1,976,028
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,600
638
214
8
0
421,710
0
L
Jormungandr
11,948
460
95
4
0
479,477
1
L
Fenrir
15,592
600
137
5
0
505,843
2
W
Poseidon
13,525
520
98
4
0
378,808
1
W
Ymir
15,281
588
112
4
0
411,189
3
W
Nemesis
15,756
606
175
7
0
534,050
0
L
Zeus
11,803
454
83
3
0
368,452
0
W
Cthulhu
12,741
490
116
4
0
454,693
1
L
Hercules
7,581
292
31
1
0
95,933
0
L
Bakasura
12,038
463
145
6
0
526,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role