Player Matchup

Nu Wa
Nu Wa
AssarasXD
Nu Wa
Level 148
God Stats
3W - 5L
1,412 SR
Queue Stats
101W - 163L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
DeLucius12
Ne Zha
Level 40
God Stats
4W - 10L
1,409 SR
Queue Stats
23W - 35L
1,277 Elo+
Party 1
Khepri
Khepri
The-Last-Saphir
Khepri
Level 98
God Stats
5W - 3L
1,553 SR
Queue Stats
87W - 130L
1,331 Elo+
Party 1
Izanami
Izanami
Tizia196
Izanami
Level 108
God Stats
1W - 0L
1,557 SR
Queue Stats
53W - 111L
1,308 Elo+
Party 1
Achilles
Achilles
murj00n
Achilles
Level 67
God Stats
36W - 43L
1,428 SR
Queue Stats
162W - 210L
1,325 Elo+
Party 1
Team Averages
Level 92
1,472 SR
1,316 Elo+

VS

Team Averages
Level 80
1,488 SR
1,457 Elo+
Gilgamesh
Gilgamesh
Jeepy05
Gilgamesh
Level 61
God Stats
5W - 4L
1,559 SR
Queue Stats
38W - 37L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
Konatowski
Zhong Kui
Level 106
God Stats
33W - 29L
1,550 SR
Queue Stats
437W - 441L
1,470 Elo+
Party 2
King Arthur
King Arthur
RED_DEVILS-DECHA
King Arthur
Level 105
God Stats
11W - 23L
1,426 SR
Queue Stats
463W - 442L
1,474 Elo+
Party 2
Ganesha
Ganesha
Thehiddenduke
Ganesha
Level 25
God Stats
32W - 40L
1,474 SR
Queue Stats
41W - 53L
1,408 Elo+
Party 2
Jing Wei
Jing Wei
Valcry8
Jing Wei
Level 101
God Stats
19W - 25L
1,429 SR
Queue Stats
300W - 289L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AssarasXD
Nu Wa
20
13 / 9 / 12
20,554
571
58,098
25,032
10,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
DeLucius12
Ne Zha
20
6 / 7 / 11
17,589
489
19,779
33,444
22,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 7 / 17
16,683
463
13,265
35,628
38,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Tizia196
Izanami
20
3 / 6 / 8
17,525
487
14,145
25,387
9,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
murj00n
Achilles
20
8 / 2 / 11
18,490
514
31,979
33,708
54,489
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jeepy05
Gilgamesh
20
4 / 6 / 6
14,685
408
14,003
27,266
12,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Konatowski
Zhong Kui
20
17 / 7 / 7
19,089
530
39,297
46,167
30,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
RED_DEVILS-DECHA
King Arthur
20
4 / 8 / 6
17,727
492
22,917
46,702
41,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
20
0 / 6 / 15
15,542
432
10,099
33,040
32,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
Valcry8
Jing Wei
20
6 / 5 / 5
18,898
525
22,528
33,148
11,917
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
70
31
Kills
31
31
Deaths
32
59
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AssarasXD
Nu Wa
13
9
12
2.11
W
Ne Zha
DeLucius12
Ne Zha
6
7
11
1.64
L
Gilgamesh
Jeepy05
Gilgamesh
4
6
6
1.17
L
Zhong Kui
Konatowski
Zhong Kui
17
7
7
2.93
L
King Arthur
RED_DEVILS-DECHA
King Arthur
4
8
6
0.88
W
1
7
17
1.36
L
Ganesha
0
6
15
1.25
W
Izanami
Tizia196
Izanami
3
6
8
1.17
L
Jing Wei
Valcry8
Jing Wei
6
5
5
1.7
W
Achilles
murj00n
Achilles
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,266
Damage
108,844
153,199
Taken
186,323
134,787
Mitigated
129,124
53,123
Healing
61,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AssarasXD
Nu Wa
58,098
14,276
0
3,439
25,032
10,134
1,426
14,936
10,096
173,992
0
W
Ne Zha
DeLucius12
Ne Zha
19,779
4,827
1,343
14,243
33,444
22,460
211
11,496
21,948
478
149,726
L
Gilgamesh
Jeepy05
Gilgamesh
14,003
5,448
0
5,755
27,266
12,737
0
8,747
17,947
0
112,934
L
Zhong Kui
Konatowski
Zhong Kui
39,297
2,573
1,112
22,746
46,167
30,081
2,795
21,875
23,208
149,791
0
L
King Arthur
RED_DEVILS-DECHA
King Arthur
22,917
1,690
0
12,978
46,702
41,436
824
12,120
32,524
408
135,094
W
13,265
1,251
2,030
8,826
35,628
38,285
379
9,576
26,052
43,914
0
L
Ganesha
10,099
317
0
4,514
33,040
32,953
263
12,937
18,417
53,545
0
W
Izanami
Tizia196
Izanami
14,145
10,648
1,167
9,555
25,387
9,419
6,260
8,528
16,859
0
139,838
L
Jing Wei
Valcry8
Jing Wei
22,528
19,037
0
14,544
33,148
11,917
3,602
14,986
17,746
0
193,523
W
Achilles
murj00n
Achilles
31,979
7,244
0
12,520
33,708
54,489
1,274
11,128
22,580
0
119,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,841
Gold Earned
85,941
781
Minions Killed
918
0
Camps Cleared
0
3,200,482
Distance Traveled
3,092,306
35
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
20,554
571
171
5
0
573,879
13
W
Ne Zha
17,589
489
170
5
0
693,312
6
L
Gilgamesh
14,685
408
135
4
0
556,838
0
L
Zhong Kui
19,089
530
222
6
0
627,767
1
L
King Arthur
17,727
492
240
7
0
622,632
1
W
Khepri
16,683
463
38
1
0
644,416
2
L
Ganesha
15,542
432
22
1
0
640,761
0
W
Izanami
17,525
487
238
7
0
599,892
12
L
Jing Wei
18,898
525
299
8
0
644,308
0
W
Achilles
18,490
514
164
5
0
688,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role