Player Matchup

Bellona
Bellona
Arxenfex
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,583 Elo+
Party 2
Jing Wei
Jing Wei
BloodyRed13
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
FaitMainBTW
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
IfunnyAd
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Thanatos
Thanatos
SeriouslyDone
Thanatos
Level 28
God Stats
2W - 1L
1,810 SR
Queue Stats
5W - 2L
1,886 Elo+
Party 2
Team Averages
Level 24
1,562 SR
1,572 Elo+

VS

Team Averages
Level 25
1,486 SR
1,465 Elo+
Mulan
Mulan
DowneyZA
Mulan
Level 28
God Stats
13W - 9L
1,463 SR
Queue Stats
93W - 70L
1,475 Elo+
Party 1
Fenrir
Fenrir
GoingToHell9
Fenrir
Level 21
God Stats
24W - 14L
1,503 SR
Queue Stats
206W - 204L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
Minty43
Cthulhu
Level 23
God Stats
5W - 4L
1,422 SR
Queue Stats
81W - 97L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
SleepyRzrg
Danzaburou
Level 29
God Stats
3W - 2L
1,754 SR
Queue Stats
23W - 23L
1,529 Elo+
Solo
Anubis
Anubis
serialassassin03
Anubis
Level 23
God Stats
17W - 20L
1,290 SR
Queue Stats
68W - 79L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arxenfex
Bellona
17
3 / 10 / 5
11,522
501
13,802
18,094
15,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
BloodyRed13
Jing Wei
13
2 / 12 / 2
9,148
398
9,002
14,093
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FaitMainBTW
Baron Samedi
15
4 / 4 / 2
10,445
454
11,481
8,211
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
IfunnyAd
Khepri
10
0 / 10 / 0
7,103
309
3,410
18,410
17,445
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SeriouslyDone
Thanatos
17
9 / 8 / 4
12,651
550
11,493
18,353
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DowneyZA
Mulan
20
11 / 3 / 2
13,440
584
13,222
15,782
13,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
19
7 / 4 / 10
12,884
560
13,142
17,961
8,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Minty43
Cthulhu
17
4 / 5 / 17
11,838
515
8,387
18,387
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SleepyRzrg
Danzaburou
19
17 / 4 / 8
13,194
574
23,124
16,833
7,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 4 / 4
11,610
505
4,282
14,391
7,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
18
Kills
43
44
Deaths
20
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arxenfex
Bellona
3
10
5
0.55
L
Jing Wei
BloodyRed13
Jing Wei
2
12
2
0.25
W
Mulan
DowneyZA
Mulan
11
3
2
4
L
Baron Samedi
FaitMainBTW
Baron Samedi
4
4
2
1.25
W
Fenrir
7
4
10
3
L
Khepri
IfunnyAd
Khepri
0
10
0
0
W
Cthulhu
Minty43
Cthulhu
4
5
17
2.5
L
Thanatos
SeriouslyDone
Thanatos
9
8
4
1.38
W
Danzaburou
SleepyRzrg
Danzaburou
17
4
8
5.25
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,188
Damage
62,157
77,161
Taken
83,354
47,558
Mitigated
56,112
14,290
Healing
25,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arxenfex
Bellona
13,802
4,546
0
1,321
18,094
15,126
1,408
1,732
16,362
0
44,073
L
Jing Wei
BloodyRed13
Jing Wei
9,002
8,534
0
0
14,093
4,727
968
2,655
11,438
0
44,104
W
Mulan
DowneyZA
Mulan
13,222
2,041
0
5,475
15,782
13,113
936
433
15,345
0
85,007
L
Baron Samedi
FaitMainBTW
Baron Samedi
11,481
656
167
2,156
8,211
3,383
0
3,029
5,182
41,947
0
W
Fenrir
13,142
3,422
0
7,911
17,961
8,440
0
2,274
14,882
0
84,366
L
Khepri
IfunnyAd
Khepri
3,410
461
0
856
18,410
17,445
0
3,686
14,724
15,796
0
W
Cthulhu
Minty43
Cthulhu
8,387
847
40
2,056
18,387
19,886
480
4,720
13,412
34,376
0
L
Thanatos
SeriouslyDone
Thanatos
11,493
4,221
0
9,790
18,353
6,877
0
1,567
16,786
0
48,053
W
Danzaburou
SleepyRzrg
Danzaburou
23,124
13,274
0
5,062
16,833
7,021
4,228
2,653
14,032
0
97,565
W
4,282
413
164
5,021
14,391
7,652
2,754
4,024
9,994
61,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
62,966
358
Minions Killed
546
0
Camps Cleared
0
1,728,560
Distance Traveled
2,002,822
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,522
501
84
4
0
390,279
0
L
Jing Wei
9,148
398
98
4
0
388,368
3
W
Mulan
13,440
584
150
7
0
397,732
3
L
Baron Samedi
10,445
454
85
4
0
311,280
2
W
Fenrir
12,884
560
123
5
0
475,442
0
L
Khepri
7,103
309
20
1
0
289,502
0
W
Cthulhu
11,838
515
51
2
0
406,472
3
L
Thanatos
12,651
550
71
3
0
349,131
0
W
Danzaburou
13,194
574
122
5
0
423,431
2
W
Anubis
11,610
505
100
4
0
299,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role