Player Matchup

Kukulkan
Kukulkan
ThePlatinumSoul
Kukulkan
Level 58
God Stats
2W - 0L
1,712 SR
Queue Stats
156W - 235L
1,307 Elo+
Solo
Skadi
Skadi
bhm1997
Skadi
Level 88
God Stats
17W - 25L
1,121 SR
Queue Stats
333W - 357L
1,490 Elo+
Party 2
Khepri
Khepri
caidanfs
Khepri
Level 21
God Stats
4W - 5L
1,459 SR
Queue Stats
17W - 27L
1,380 Elo+
Party 2
Loki
Loki
orange247klm
Loki
Level 148
God Stats
61W - 41L
1,597 SR
Queue Stats
123W - 121L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
rep141
Ne Zha
Level 140
God Stats
70W - 58L
1,596 SR
Queue Stats
350W - 349L
1,501 Elo+
Party 2
Team Averages
Level 91
1,497 SR
1,442 Elo+

VS

Team Averages
Level 44
1,591 SR
1,429 Elo+
Cerberus
Cerberus
AsT Judas
Cerberus
Level 28
God Stats
0W - 3L
1,549 SR
Queue Stats
3W - 9L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
Chrome xx VipeR
Danzaburou
Level 31
God Stats
33W - 24L
1,585 SR
Queue Stats
176W - 180L
1,509 Elo+
Solo
Scylla
Scylla
Gearsmatics
Scylla
Level 46
God Stats
9W - 14L
1,510 SR
Queue Stats
42W - 52L
1,465 Elo+
Party 1
Arachne
Arachne
Sensemann_82
Arachne
Level 37
God Stats
1W - 2L
1,733 SR
Queue Stats
94W - 95L
1,424 Elo+
Party 1
Neith
Neith
ThomyIsBack
Neith
Level 78
God Stats
13W - 15L
1,576 SR
Queue Stats
22W - 18L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 2 / 4
9,871
494
6,576
8,976
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
bhm1997
Skadi
17
1 / 4 / 1
10,578
529
6,641
11,540
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
caidanfs
Khepri
15
2 / 2 / 6
9,928
496
1,954
7,978
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 0 / 6
13,817
691
11,330
12,583
5,408
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ne Zha
rep141
Ne Zha
18
12 / 3 / 3
11,686
584
19,205
16,997
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsT Judas
Cerberus
16
3 / 3 / 0
9,452
473
3,979
11,797
5,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Chrome xx VipeR
Danzaburou
12
1 / 10 / 0
8,134
407
5,257
15,471
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
4 / 6 / 1
9,606
480
8,187
9,898
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Sensemann_82
Arachne
15
2 / 6 / 4
9,133
457
6,226
17,659
9,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 4
8,438
422
5,672
8,776
2,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
28
Kills
11
11
Deaths
28
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AsT Judas
Cerberus
3
3
0
1
L
Danzaburou
Chrome xx VipeR
Danzaburou
1
10
0
0.1
L
Scylla
4
6
1
0.75
L
Arachne
Sensemann_82
Arachne
2
6
4
0.67
W
Kukulkan
1
2
4
1.5
L
1
3
4
1
W
Skadi
bhm1997
Skadi
1
4
1
0.38
W
Khepri
caidanfs
Khepri
2
2
6
2.5
W
12
0
6
15
W
Ne Zha
rep141
Ne Zha
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
29,321
58,074
Taken
63,601
34,286
Mitigated
26,165
17,402
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AsT Judas
Cerberus
3,979
185
333
3,483
11,797
5,241
724
391
11,406
51,876
0
L
Danzaburou
Chrome xx VipeR
Danzaburou
5,257
1,080
0
1,648
15,471
5,728
0
2,116
12,685
0
27,416
L
Scylla
8,187
505
0
1,434
9,898
3,305
0
1,858
7,900
47,470
0
L
Arachne
Sensemann_82
Arachne
6,226
3,672
0
5,233
17,659
9,165
0
3,069
14,320
0
57,562
W
Kukulkan
6,576
296
0
1,568
8,976
3,829
354
2,891
5,891
45,604
0
L
5,672
1,685
0
984
8,776
2,726
0
1,096
7,460
0
37,944
W
Skadi
bhm1997
Skadi
6,641
4,027
234
1,376
11,540
3,219
73
3,942
7,598
0
83,287
W
Khepri
caidanfs
Khepri
1,954
204
0
820
7,978
7,755
827
1,340
6,566
27,553
0
W
11,330
5,165
0
7,199
12,583
5,408
720
354
12,159
0
116,563
W
Ne Zha
rep141
Ne Zha
19,205
4,879
0
6,205
16,997
14,075
2,368
3,123
13,694
0
78,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
44,763
619
Minions Killed
432
0
Camps Cleared
0
1,829,174
Distance Traveled
1,661,870
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,452
473
111
6
0
410,188
6
L
Danzaburou
8,134
407
56
3
0
238,496
3
L
Scylla
9,606
480
97
5
0
326,392
11
L
Arachne
9,133
457
98
5
0
363,374
6
W
Kukulkan
9,871
494
119
6
0
345,640
1
L
Neith
8,438
422
70
4
0
323,420
6
W
Skadi
10,578
529
132
7
0
288,509
8
W
Khepri
9,928
496
42
2
0
405,887
1
W
Loki
13,817
691
200
10
0
473,444
0
W
Ne Zha
11,686
584
126
6
0
315,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role