Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Draxaz
Ravana
Level 160
God Stats
2W - 0L
1,801 SR
Queue Stats
390W - 126L
1,834 Elo+
Party 1
Sol
Sol
HeyItssTemplar
Sol
Level 158
God Stats
5W - 4L
1,501 SR
Queue Stats
359W - 336L
1,624 Elo+
Party 1
Arachne
Arachne
UsernameDotCom
Arachne
Level 108
God Stats
18W - 20L
1,610 SR
Queue Stats
226W - 228L
1,481 Elo+
Party 1
Chiron
Chiron
oMr Rampage
Chiron
Level 155
God Stats
2W - 0L
1,810 SR
Queue Stats
16W - 23L
1,506 Elo+
Party 1
Team Averages
Level 122
1,644 SR
1,589 Elo+

VS

Team Averages
Level 72
1,444 SR
1,513 Elo+
Rama
Rama
Eric-PMV
Rama
Level 100
God Stats
8W - 10L
1,201 SR
Queue Stats
440W - 397L
1,520 Elo+
Party 3
Cerberus
Cerberus
L4st_NoLxve
Cerberus
Level 44
God Stats
32W - 40L
1,376 SR
Queue Stats
162W - 148L
1,472 Elo+
Party 3
The Morrigan
The Morrigan
Uchiwa_Pimmouss
The Morrigan
Level 53
God Stats
0W - 2L
1,482 SR
Queue Stats
302W - 312L
1,433 Elo+
Party 3
Vamana
Vamana
XiaoSupremcy
Vamana
Level 118
God Stats
8W - 8L
1,680 SR
Queue Stats
248W - 216L
1,603 Elo+
Party 2
Susano
Susano
hexbluebeam
Susano
Level 46
God Stats
1W - 3L
1,479 SR
Queue Stats
111W - 100L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 2 / 15
11,774
589
16,031
14,636
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Draxaz
Ravana
19
11 / 1 / 5
12,987
649
19,596
17,476
14,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
22 / 1 / 6
14,562
728
39,198
19,080
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 10
11,178
559
9,211
17,452
8,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
19
4 / 2 / 10
12,332
617
13,427
18,327
7,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 11 / 2
9,448
472
6,038
24,290
7,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
L4st_NoLxve
Cerberus
14
2 / 2 / 3
8,622
431
6,070
21,458
14,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Uchiwa_Pimmouss
The Morrigan
13
1 / 13 / 1
8,507
425
4,990
16,591
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
16
2 / 6 / 1
11,130
557
11,927
28,848
14,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
13
3 / 9 / 1
8,660
433
8,994
22,254
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
41
Kills
8
8
Deaths
41
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
15
4.75
W
Ravana
Draxaz
Ravana
11
1
5
13.5
L
Rama
0
11
2
0.09
W
22
1
6
25
L
Cerberus
L4st_NoLxve
Cerberus
2
2
3
1.75
L
The Morrigan
Uchiwa_Pimmouss
The Morrigan
1
13
1
0.12
W
2
2
10
3.5
L
Vamana
2
6
1
0.42
L
Susano
3
9
1
0.39
W
Chiron
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,463
Damage
38,019
86,971
Taken
113,441
49,429
Mitigated
47,527
48,566
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,031
1,100
2,804
5,908
14,636
10,033
1,781
967
13,669
42,192
0
W
Ravana
Draxaz
Ravana
19,596
4,680
0
8,975
17,476
14,872
2,180
1,263
15,696
0
72,094
L
Rama
6,038
4,700
0
2,994
24,290
7,223
1,436
10,916
13,374
0
61,743
W
39,198
13,730
0
13,543
19,080
8,008
7,101
2,662
16,188
137,026
0
L
Cerberus
L4st_NoLxve
Cerberus
6,070
61
0
4,155
21,458
14,013
0
14,469
6,989
23,381
0
L
The Morrigan
Uchiwa_Pimmouss
The Morrigan
4,990
2,488
0
330
16,591
4,913
0
10,387
6,204
39,300
4,254
W
9,211
5,957
0
5,203
17,452
8,613
1,438
2,031
14,096
0
84,494
L
Vamana
11,927
5,308
0
8,907
28,848
14,306
0
9,228
19,620
0
67,206
L
Susano
8,994
1,268
0
3,677
22,254
7,072
0
10,229
12,025
0
46,841
W
Chiron
13,427
4,163
1,438
10,695
18,327
7,903
1,438
1,686
16,615
0
96,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,833
Gold Earned
46,367
627
Minions Killed
473
0
Camps Cleared
0
1,981,744
Distance Traveled
1,719,619
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,774
589
47
2
0
356,940
1
W
Ravana
12,987
649
136
7
0
411,176
3
L
Rama
9,448
472
133
7
0
294,671
3
W
Sol
14,562
728
172
9
0
373,145
0
L
Cerberus
8,622
431
34
2
0
397,465
2
L
The Morrigan
8,507
425
84
4
0
290,556
0
W
Arachne
11,178
559
121
6
0
474,580
1
L
Vamana
11,130
557
133
7
0
374,367
1
L
Susano
8,660
433
89
4
0
362,560
1
W
Chiron
12,332
617
151
8
0
365,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role