Player Matchup

Ganesha
Ganesha
Bronze III
Deeez007
Ganesha
Bronze III
Level 87
God Stats
1W - 0L
1,657 SR
Queue Stats
3W - 2L
1,541 MMR
Solo
Neith
Neith
Gold I
HM IIScoutII
Neith
Gold I
Level 149
God Stats
21W - 14L
1,666 SR
Queue Stats
444W - 454L
1,646 MMR
Solo
Aphrodite
Aphrodite
Gold III
Heat Carbon
Aphrodite
Gold III
Level 104
God Stats
6W - 3L
1,687 SR
Queue Stats
247W - 249L
1,538 MMR
Solo
Janus
Janus
Gold IV
WiLD_BoY_1127
Janus
Gold IV
Level 99
God Stats
1W - 0L
1,466 SR
Queue Stats
68W - 79L
1,587 MMR
Solo
King Arthur
King Arthur
Gold III
boss174043
King Arthur
Gold III
Level 61
God Stats
13W - 19L
1,472 SR
Queue Stats
239W - 248L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,589 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,402 SR
1,562 MMR
Athena
Athena
Gold V
BUTT3RBall55
Athena
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,685 MMR
Solo
Heimdallr
Heimdallr
Gold V
Draiino
Heimdallr
Gold V
Level 134
God Stats
3W - 1L
1,560 SR
Queue Stats
45W - 54L
1,382 MMR
Party 1
Thoth
Thoth
Gold V
JREDRP
Thoth
Gold V
Level 108
God Stats
0W - 1L
1,248 SR
Queue Stats
38W - 42L
1,571 MMR
Solo
Horus
Horus
Gold III
Sylver_Bravewolf
Horus
Gold III
Level 119
God Stats
0W - 3L
1,231 SR
Queue Stats
256W - 273L
1,600 MMR
Solo
Loki
Loki
Gold II
vClutch Godly
Loki
Gold II
Level 75
God Stats
0W - 1L
1,469 SR
Queue Stats
27W - 28L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deeez007
Ganesha
15
0 / 0 / 15
10,914
496
7,099
14,542
13,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 0 / 5
12,209
555
14,698
10,762
3,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Heat Carbon
Aphrodite
18
5 / 3 / 5
11,535
524
9,758
19,610
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 4
11,279
513
8,425
15,841
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
boss174043
King Arthur
20
4 / 0 / 5
13,635
620
15,302
23,593
21,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetMerlinGilgameshTiamat

VS

Bans
ChironThorArachneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
0 / 2 / 4
10,913
496
9,660
21,763
20,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Draiino
Heimdallr
13
0 / 2 / 0
8,435
383
3,199
7,332
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
JREDRP
Thoth
16
3 / 4 / 4
9,795
445
17,581
10,641
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 3
7,411
337
3,345
21,134
12,247
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 2
9,921
451
9,406
16,273
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
20
Kills
8
9
Deaths
20
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
4
1
W
Ganesha
Deeez007
Ganesha
0
0
15
7.5
L
Heimdallr
Draiino
Heimdallr
0
2
0
0
W
6
0
5
8.5
W
Aphrodite
Heat Carbon
Aphrodite
5
3
5
2.5
L
Thoth
JREDRP
Thoth
3
4
4
1.25
L
0
7
3
0.21
W
5
6
4
1.17
W
King Arthur
boss174043
King Arthur
4
0
5
6.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,282
Damage
43,191
84,348
Taken
77,143
52,811
Mitigated
45,834
40,574
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
9,660
2,151
0
3,891
21,763
20,929
812
4,969
16,794
84,524
5,314
W
Ganesha
Deeez007
Ganesha
7,099
676
0
2,789
14,542
13,617
554
3,658
10,606
29,049
0
L
Heimdallr
Draiino
Heimdallr
3,199
2,201
0
1,799
7,332
2,821
0
1,346
5,986
0
39,772
W
14,698
6,856
0
4,818
10,762
3,651
5,041
3,866
6,736
0
81,002
W
Aphrodite
Heat Carbon
Aphrodite
9,758
1,421
6,686
12,912
19,610
8,674
1,030
7,853
11,197
78,068
0
L
Thoth
JREDRP
Thoth
17,581
733
0
250
10,641
3,921
0
5,076
5,565
64,691
0
L
3,345
1,374
1,192
4,244
21,134
12,247
0
7,703
13,431
0
24,432
W
8,425
634
0
3,433
15,841
5,081
1,074
4,454
11,133
71,703
0
W
King Arthur
boss174043
King Arthur
15,302
920
0
9,936
23,593
21,788
355
9,544
13,839
0
112,373
L
9,406
2,795
0
4,900
16,273
5,916
0
6,188
10,085
0
64,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,572
Gold Earned
46,475
636
Minions Killed
503
0
Camps Cleared
0
2,027,248
Distance Traveled
1,797,880
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,913
496
172
8
0
431,433
8
W
Ganesha
10,914
496
5
0
0
422,014
3
L
Heimdallr
8,435
383
89
4
0
223,545
0
W
Neith
12,209
555
148
7
0
402,628
7
W
Aphrodite
11,535
524
148
7
0
399,412
0
L
Thoth
9,795
445
100
5
0
401,860
3
L
Horus
7,411
337
34
2
0
366,799
2
W
Janus
11,279
513
109
5
0
367,452
3
W
King Arthur
13,635
620
226
10
0
435,742
5
L
Loki
9,921
451
108
5
0
374,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role