Player Matchup

King Arthur
King Arthur
Bronze III
Arimathu
King Arthur
Bronze III
Level 69
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Holmprof
Tsukuyomi
Bronze III
Level 148
God Stats
0W - 2L
1,470 SR
Queue Stats
79W - 63L
1,488 MMR
Party 1
Izanami
Izanami
Gold IV
Murjy
Izanami
Gold IV
Level 144
God Stats
0W - 1L
1,335 SR
Queue Stats
14W - 24L
1,478 MMR
Party 2
Anubis
Anubis
Bronze III
SayianCRO
Anubis
Bronze III
Level 47
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 7L
1,500 MMR
Solo
Ares
Ares
Gold III
ZLoss1
Ares
Gold III
Level 120
God Stats
9W - 13L
1,728 SR
Queue Stats
176W - 190L
1,483 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,458 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,517 SR
1,490 MMR
Fenrir
Fenrir
Bronze III
ElKarmaDB
Fenrir
Bronze III
Level 97
God Stats
2W - 2L
1,307 SR
Queue Stats
223W - 244L
1,500 MMR
Solo
Terra
Terra
Gold III
MASKX
Terra
Gold III
Level 130
God Stats
3W - 6L
1,504 SR
Queue Stats
195W - 198L
1,467 MMR
Solo
Chernobog
Chernobog
Gold III
WeebleWee
Chernobog
Gold III
Level 115
God Stats
1W - 1L
1,278 SR
Queue Stats
122W - 118L
1,476 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Zekebarta
Sun Wukong
Platinum IV
Level 128
God Stats
7W - 0L
1,910 SR
Queue Stats
476W - 478L
1,503 MMR
Solo
Sol
Sol
Gold II
コルドベ氏
Sol
Gold II
Level 132
God Stats
44W - 36L
1,584 SR
Queue Stats
209W - 212L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arimathu
King Arthur
20
1 / 7 / 6
13,141
487
18,172
35,547
26,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Holmprof
Tsukuyomi
20
12 / 3 / 6
16,022
593
26,739
22,456
15,907
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Murjy
Izanami
20
6 / 4 / 9
15,592
577
30,185
29,062
14,048
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
SayianCRO
Anubis
15
1 / 8 / 5
11,324
419
10,868
16,119
7,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
ZLoss1
Ares
18
4 / 6 / 10
13,221
490
14,305
26,963
30,897
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosAthenaFafnirApolloGilgamesh

VS

Bans
JanusDanzaburouEsetHeimdallrSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElKarmaDB
Fenrir
19
4 / 9 / 8
14,030
520
8,078
26,424
13,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
MASKX
Terra
19
2 / 2 / 15
15,186
562
9,865
31,720
43,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
WeebleWee
Chernobog
20
6 / 5 / 8
15,597
578
15,621
20,377
11,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Zekebarta
Sun Wukong
20
7 / 3 / 7
16,875
625
29,490
31,580
46,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 3
16,795
622
27,727
27,051
13,731
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
69
24
Kills
28
28
Deaths
24
36
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arimathu
King Arthur
1
7
6
0.57
W
Fenrir
ElKarmaDB
Fenrir
4
9
8
0.89
L
Tsukuyomi
Holmprof
Tsukuyomi
12
3
6
5
W
Terra
MASKX
Terra
2
2
15
4.75
L
Izanami
Murjy
Izanami
6
4
9
2.63
L
Anubis
SayianCRO
Anubis
1
8
5
0.44
W
Chernobog
WeebleWee
Chernobog
6
5
8
2
L
Ares
ZLoss1
Ares
4
6
10
1.5
W
Sun Wukong
Zekebarta
Sun Wukong
7
3
7
3.5
W
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,269
Damage
90,781
130,147
Taken
137,152
94,918
Mitigated
129,556
34,709
Healing
48,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arimathu
King Arthur
18,172
1,719
0
12,309
35,547
26,547
342
10,572
24,975
689
94,061
W
Fenrir
ElKarmaDB
Fenrir
8,078
1,934
0
5,306
26,424
13,947
182
6,819
19,605
0
60,611
L
Tsukuyomi
Holmprof
Tsukuyomi
26,739
5,915
0
2,040
22,456
15,907
1,132
5,384
17,072
0
140,080
W
Terra
MASKX
Terra
9,865
729
3,734
8,275
31,720
43,517
1,703
6,175
25,545
27,664
0
L
Izanami
Murjy
Izanami
30,185
24,833
0
12,523
29,062
14,048
5,878
9,271
19,791
0
162,116
L
Anubis
SayianCRO
Anubis
10,868
778
0
4,652
16,119
7,519
376
8,513
7,606
53,216
0
W
Chernobog
WeebleWee
Chernobog
15,621
11,331
0
7,750
20,377
11,566
5,920
3,411
16,966
0
118,475
L
Ares
ZLoss1
Ares
14,305
670
0
3,185
26,963
30,897
468
8,579
18,384
49,364
0
W
Sun Wukong
Zekebarta
Sun Wukong
29,490
6,646
0
11,053
31,580
46,795
2,080
3,833
27,747
0
130,381
W
27,727
9,602
0
12,855
27,051
13,731
1,804
6,980
20,071
127,554
7,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,300
Gold Earned
78,483
721
Minions Killed
681
0
Camps Cleared
0
2,341,206
Distance Traveled
2,370,393
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,141
487
138
5
0
529,990
9
W
Fenrir
14,030
520
93
3
0
449,521
3
L
Tsukuyomi
16,022
593
189
7
0
590,839
11
W
Terra
15,186
562
20
1
0
487,117
6
L
Izanami
15,592
577
230
9
0
446,362
9
L
Anubis
11,324
419
106
4
0
306,215
2
W
Chernobog
15,597
578
158
6
0
494,786
8
L
Ares
13,221
490
58
2
0
467,800
9
W
Sun Wukong
16,875
625
223
8
0
511,019
4
W
Sol
16,795
622
187
7
0
427,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role