Player Matchup

Tsukuyomi
Tsukuyomi
Avenain
Tsukuyomi
Level 47
God Stats
29W - 23L
1,562 SR
Queue Stats
203W - 222L
1,384 Elo+
Party 3
Hera
Hera
Emdeez
Hera
Level 125
God Stats
2W - 0L
1,721 SR
Queue Stats
47W - 26L
1,613 Elo+
Party 1
Tiamat
Tiamat
NougatyChan
Tiamat
Level 108
God Stats
29W - 18L
1,634 SR
Queue Stats
146W - 133L
1,574 Elo+
Party 3
Terra
Terra
Straffaren
Terra
Level 42
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 38L
1,546 Elo+
Party 1
Skadi
Skadi
knuxeh
Skadi
Level 158
God Stats
4W - 0L
1,779 SR
Queue Stats
68W - 61L
1,561 Elo+
Party 1
Team Averages
Level 96
1,639 SR
1,536 Elo+

VS

Team Averages
Level 57
1,538 SR
1,480 Elo+
Loki
Loki
Babyapro
Loki
Level 21
God Stats
2W - 6L
1,368 SR
Queue Stats
116W - 133L
1,438 Elo+
Party 4
Anubis
Anubis
Daryl2599
Anubis
Level 73
God Stats
35W - 21L
1,970 SR
Queue Stats
233W - 224L
1,479 Elo+
Party 4
Neith
Neith
MrYoley
Neith
Level 26
God Stats
9W - 9L
1,475 SR
Queue Stats
9W - 17L
1,436 Elo+
Party 2
Bellona
Bellona
TeTeGalvancikoh
Bellona
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 210L
1,462 Elo+
Party 2
Chang'e
Chang'e
Флокирон
Chang'e
Level 39
God Stats
1W - 1L
1,378 SR
Queue Stats
27W - 18L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avenain
Tsukuyomi
20
7 / 6 / 11
12,873
585
13,294
17,153
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Emdeez
Hera
17
4 / 5 / 8
11,180
508
14,509
13,745
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
9 / 2 / 9
12,667
576
18,611
12,522
8,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
16
2 / 1 / 18
11,977
544
4,126
16,296
13,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
knuxeh
Skadi
20
17 / 1 / 6
13,409
610
22,934
13,552
5,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 12 / 1
10,365
471
6,151
17,505
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Daryl2599
Anubis
17
4 / 6 / 1
11,397
518
10,348
21,291
10,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
MrYoley
Neith
17
2 / 8 / 0
11,056
503
7,853
16,674
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 4 / 5
11,558
525
10,622
21,288
20,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 9 / 3
9,299
423
4,804
17,178
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
39
Kills
15
15
Deaths
39
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Avenain
Tsukuyomi
7
6
11
2.08
L
Loki
6
12
1
0.54
L
Anubis
Daryl2599
Anubis
4
6
1
0.75
W
Hera
Emdeez
Hera
4
5
8
1.6
L
Neith
MrYoley
Neith
2
8
0
0.25
W
Tiamat
9
2
9
6.75
W
Terra
2
1
18
11
L
2
4
5
1.13
W
Skadi
knuxeh
Skadi
17
1
6
20
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,474
Damage
39,778
73,268
Taken
93,936
39,432
Mitigated
46,396
20,628
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Avenain
Tsukuyomi
13,294
3,501
0
4,630
17,153
6,836
799
3,479
13,674
0
103,805
L
Loki
6,151
2,186
0
2,525
17,505
5,376
169
6,245
11,102
0
37,872
L
Anubis
Daryl2599
Anubis
10,348
601
0
10,376
21,291
10,617
784
11,737
8,942
90,545
0
W
Hera
Emdeez
Hera
14,509
2,998
0
3,540
13,745
5,408
700
1,199
12,546
67,753
0
L
Neith
MrYoley
Neith
7,853
3,104
0
2,079
16,674
4,329
1,084
2,804
13,820
0
62,162
W
Tiamat
18,611
2,722
194
4,530
12,522
8,265
1,827
4,451
8,071
82,220
0
W
Terra
4,126
326
2,124
2,901
16,296
13,070
269
3,409
12,887
21,762
0
L
10,622
2,969
0
5,193
21,288
20,800
176
9,889
11,319
0
81,056
W
Skadi
knuxeh
Skadi
22,934
9,783
0
2,709
13,552
5,853
3,602
2,777
10,775
0
120,712
L
4,804
660
1,562
4,015
17,178
5,274
106
5,563
11,507
23,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,106
Gold Earned
53,675
615
Minions Killed
556
0
Camps Cleared
0
2,089,193
Distance Traveled
1,849,229
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,873
585
150
7
0
441,009
2
L
Loki
10,365
471
59
3
0
385,613
1
L
Anubis
11,397
518
176
8
0
305,988
2
W
Hera
11,180
508
133
6
0
418,313
5
L
Neith
11,056
503
125
6
0
347,633
0
W
Tiamat
12,667
576
135
6
0
430,173
6
W
Terra
11,977
544
37
2
0
417,891
6
L
Bellona
11,558
525
161
7
0
402,030
5
W
Skadi
13,409
610
160
7
0
381,807
1
L
Chang'e
9,299
423
35
2
0
407,965
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role