Player Matchup

Ra
Ra
Iskan51
Ra
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
King Arthur
King Arthur
Rememberring
King Arthur
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 1L
1,874 Elo+
Party 2
Persephone
Persephone
Silinarite
Persephone
Level 13
God Stats
16W - 8L
1,841 SR
Queue Stats
63W - 50L
1,517 Elo+
Party 2
Ymir
Ymir
SpectralWarlock
Ymir
Level 18
God Stats
12W - 12L
1,556 SR
Queue Stats
43W - 44L
1,485 Elo+
Solo
Da Ji
Da Ji
aErOm1x3
Da Ji
Level 24
God Stats
6W - 3L
1,694 SR
Queue Stats
44W - 44L
1,486 Elo+
Solo
Team Averages
Level 13
1,618 SR
1,565 Elo+

VS

Team Averages
Level 19
1,596 SR
1,488 Elo+
Janus
Janus
FirefoxHex
Janus
Level 29
God Stats
6W - 2L
1,667 SR
Queue Stats
55W - 44L
1,557 Elo+
Solo
Izanami
Izanami
PlanBozhij
Izanami
Level 11
God Stats
4W - 2L
1,554 SR
Queue Stats
12W - 24L
1,500 Elo+
Solo
Scylla
Scylla
Serbo1
Scylla
Level 29
God Stats
3W - 0L
1,759 SR
Queue Stats
17W - 22L
1,504 Elo+
Solo
Medusa
Medusa
killuaself
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 1
Athena
Athena
um-thatha
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 16 / 12
11,363
874
7,457
22,061
9,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Rememberring
King Arthur
20
12 / 6 / 15
16,073
1,236
34,195
36,804
42,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Silinarite
Persephone
19
3 / 9 / 14
12,863
989
7,663
13,340
5,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 8 / 25
15,157
1,166
12,228
34,014
49,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
aErOm1x3
Da Ji
20
18 / 12 / 13
17,341
1,334
33,126
24,955
12,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
6 / 5 / 20
13,690
1,053
23,607
11,530
4,552
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PlanBozhij
Izanami
20
16 / 9 / 14
15,427
1,187
26,957
24,891
14,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Serbo1
Scylla
20
6 / 8 / 25
14,244
1,096
22,562
15,485
5,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
killuaself
Medusa
20
13 / 8 / 24
15,661
1,205
33,572
19,984
9,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
um-thatha
Athena
20
10 / 9 / 24
15,254
1,173
17,767
27,361
24,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
158
39
Kills
51
51
Deaths
39
79
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Janus
6
5
20
3.2
L
0
16
12
0.38
W
Izanami
PlanBozhij
Izanami
16
9
14
2.56
L
King Arthur
Rememberring
King Arthur
12
6
15
3.25
W
Scylla
Serbo1
Scylla
6
8
25
2.31
L
Persephone
Silinarite
Persephone
3
9
14
1.11
L
6
8
25
2.31
L
Da Ji
aErOm1x3
Da Ji
18
12
13
2.04
W
Medusa
killuaself
Medusa
13
8
24
3.13
W
Athena
um-thatha
Athena
10
9
24
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,669
Damage
124,465
131,174
Taken
99,251
119,260
Mitigated
58,219
10,100
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
23,607
1,433
710
1,431
11,530
4,552
0
1,753
9,777
50,204
0
L
7,457
1,357
1,987
1,706
22,061
9,351
0
10,543
11,373
20,915
0
W
Izanami
PlanBozhij
Izanami
26,957
18,688
0
2,913
24,891
14,409
0
6,670
18,221
0
42,434
L
King Arthur
Rememberring
King Arthur
34,195
5,559
0
4,220
36,804
42,785
0
15,260
21,369
483
54,437
W
Scylla
Serbo1
Scylla
22,562
1,876
0
0
15,485
5,750
0
2,879
12,606
42,527
0
L
Persephone
Silinarite
Persephone
7,663
1,714
232
877
13,340
5,205
0
4,771
8,470
35,978
0
L
12,228
3,397
0
0
34,014
49,808
0
17,715
15,974
35,562
0
L
Da Ji
aErOm1x3
Da Ji
33,126
10,425
0
1,078
24,955
12,111
0
15,643
9,162
0
42,776
W
Medusa
killuaself
Medusa
33,572
16,971
0
2,244
19,984
9,376
0
5,139
14,845
0
53,222
W
Athena
um-thatha
Athena
17,767
3,877
0
730
27,361
24,132
0
11,140
16,221
27,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,797
Gold Earned
74,276
200
Minions Killed
203
3
Camps Cleared
6
1,061,585
Distance Traveled
1,086,486
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,690
1,053
67
5
0
215,807
1
L
Ra
11,363
874
28
2
0
165,222
1
W
Izanami
15,427
1,187
32
2
2
206,270
2
L
King Arthur
16,073
1,236
55
4
0
263,303
0
W
Scylla
14,244
1,096
48
4
4
221,384
1
L
Persephone
12,863
989
44
3
1
180,745
0
L
Ymir
15,157
1,166
55
4
1
233,481
0
L
Da Ji
17,341
1,334
18
1
1
218,834
0
W
Medusa
15,661
1,205
44
3
0
231,189
1
W
Athena
15,254
1,173
12
1
0
211,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role