Player Matchup

Anhur
Anhur
Lil_Thani
Anhur
Level 104
God Stats
5W - 7L
1,467 SR
Queue Stats
361W - 328L
1,562 Elo+
Solo
Discordia
Discordia
exigent-repair2
Discordia
Level 58
God Stats
7W - 6L
1,576 SR
Queue Stats
46W - 45L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
x-TimExUp-x
Gilgamesh
Level 86
God Stats
4W - 2L
1,557 SR
Queue Stats
10W - 14L
1,304 Elo+
Solo
Team Averages
Level 83
1,533 SR
1,490 Elo+

VS

Team Averages
Level 97
1,431 SR
1,546 Elo+
Izanami
Izanami
Einareinar1
Izanami
Level 88
God Stats
15W - 20L
1,512 SR
Queue Stats
117W - 158L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Liamnm
Cthulhu
Level 125
God Stats
1W - 3L
1,280 SR
Queue Stats
256W - 248L
1,597 Elo+
Solo
Nox
Nox
PXKXRSKI
Nox
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 43L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lil_Thani
Anhur
20
2 / 13 / 10
16,819
601
17,286
34,671
13,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
exigent-repair2
Discordia
20
14 / 2 / 7
19,789
707
42,646
27,860
12,095
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilgamesh
x-TimExUp-x
Gilgamesh
20
6 / 3 / 14
18,873
674
20,339
27,947
40,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Einareinar1
Izanami
20
8 / 4 / 8
18,092
646
22,646
24,707
11,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Liamnm
Cthulhu
19
6 / 9 / 9
17,672
631
24,077
38,774
58,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 9 / 10
16,561
591
25,208
28,360
13,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
22
Kills
18
18
Deaths
22
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Einareinar1
Izanami
8
4
8
3
L
Cthulhu
Liamnm
Cthulhu
6
9
9
1.17
W
Anhur
Lil_Thani
Anhur
2
13
10
0.54
L
4
9
10
1
W
Discordia
exigent-repair2
Discordia
14
2
7
8.75
W
Gilgamesh
x-TimExUp-x
Gilgamesh
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,271
Damage
71,931
90,478
Taken
91,841
66,298
Mitigated
82,492
21,410
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Einareinar1
Izanami
22,646
16,703
0
7,037
24,707
11,094
2,795
13,302
11,405
0
111,965
L
Cthulhu
Liamnm
Cthulhu
24,077
1,388
494
2,017
38,774
58,348
22
14,451
24,323
63,488
0
W
Anhur
Lil_Thani
Anhur
17,286
13,260
0
10,257
34,671
13,839
858
19,882
14,655
0
135,368
L
25,208
2,977
881
5,102
28,360
13,050
1,154
15,136
13,224
88,657
0
W
Discordia
exigent-repair2
Discordia
42,646
1,649
624
9,160
27,860
12,095
390
17,546
10,192
130,475
0
W
Gilgamesh
x-TimExUp-x
Gilgamesh
20,339
6,366
0
1,369
27,947
40,364
510
12,068
15,879
0
75,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,481
Gold Earned
52,325
352
Minions Killed
304
0
Camps Cleared
0
1,503,097
Distance Traveled
1,388,888
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
18,092
646
136
5
0
521,201
5
L
Cthulhu
17,672
631
75
3
0
440,934
5
W
Anhur
16,819
601
135
5
0
389,040
4
L
Nox
16,561
591
93
3
0
426,753
1
W
Discordia
19,789
707
151
5
0
561,680
2
W
Gilgamesh
18,873
674
66
2
0
552,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role