Player Matchup

Arachne
Arachne
COALA_RS
Arachne
Level 26
God Stats
2W - 1L
1,766 SR
Queue Stats
65W - 60L
1,437 Elo+
Solo
Neith
Neith
EmilsGaming
Neith
Level 29
God Stats
5W - 6L
1,424 SR
Queue Stats
332W - 382L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
KbcCarlosM
Sun Wukong
Level 21
God Stats
4W - 5L
1,454 SR
Queue Stats
24W - 17L
1,665 Elo+
Solo
Xing Tian
Xing Tian
MaximumComfy
Xing Tian
Level 29
God Stats
3W - 4L
1,603 SR
Queue Stats
5W - 9L
1,268 Elo+
Solo
Tiamat
Tiamat
Saddboihourz
Tiamat
Level 5
God Stats
2W - 1L
1,526 SR
Queue Stats
14W - 8L
1,629 Elo+
Solo
Team Averages
Level 22
1,555 SR
1,486 Elo+

VS

Team Averages
Level 16
1,544 SR
1,463 Elo+
Tyr
Tyr
N8Qi1-
Tyr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 188L
1,644 Elo+
Solo
Chang'e
Chang'e
RMurnan85
Chang'e
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 36L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnLucky120
Cu Chulainn
Level 23
God Stats
79W - 72L
1,563 SR
Queue Stats
1,192W - 1,294L
1,546 Elo+
Solo
Yemoja
Yemoja
frost_byte84
Yemoja
Level 12
God Stats
2W - 2L
1,873 SR
Queue Stats
41W - 48L
1,494 Elo+
Solo
Cthulhu
Cthulhu
skeletonbucket
Cthulhu
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
COALA_RS
Arachne
19
6 / 2 / 7
12,739
510
13,028
15,414
10,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 4 / 4
12,337
493
15,661
14,376
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KbcCarlosM
Sun Wukong
20
5 / 1 / 9
14,521
581
15,684
20,428
22,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
MaximumComfy
Xing Tian
16
2 / 4 / 8
11,374
455
8,242
24,853
31,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
19
5 / 4 / 8
12,796
512
26,203
14,701
10,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
N8Qi1-
Tyr
19
6 / 4 / 4
11,996
480
9,905
23,546
13,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
RMurnan85
Chang'e
16
3 / 9 / 4
10,015
401
11,498
26,203
8,556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
UnLucky120
Cu Chulainn
18
6 / 4 / 5
11,912
476
23,339
26,435
29,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
15
0 / 5 / 4
8,504
340
7,509
19,420
15,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 0 / 1
6,879
275
552
1,924
812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
22
Kills
15
15
Deaths
22
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
COALA_RS
Arachne
6
2
7
4.75
W
4
4
4
1.5
W
Sun Wukong
KbcCarlosM
Sun Wukong
5
1
9
9.5
W
Xing Tian
MaximumComfy
Xing Tian
2
4
8
1.5
L
Tyr
N8Qi1-
Tyr
6
4
4
2
L
Chang'e
RMurnan85
Chang'e
3
9
4
0.56
W
Tiamat
5
4
8
2.25
L
Cu Chulainn
UnLucky120
Cu Chulainn
6
4
5
2.13
L
Yemoja
0
5
4
0.4
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,818
Damage
52,803
89,772
Taken
97,528
80,831
Mitigated
66,943
21,377
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
COALA_RS
Arachne
13,028
9,439
0
4,776
15,414
10,296
3,092
3,663
11,751
0
84,775
W
15,661
8,048
0
3,221
14,376
6,277
6,217
3,447
10,899
0
68,536
W
Sun Wukong
KbcCarlosM
Sun Wukong
15,684
4,858
0
6,090
20,428
22,334
1,255
6,192
14,236
0
112,364
W
Xing Tian
MaximumComfy
Xing Tian
8,242
846
0
3,245
24,853
31,763
1,677
6,966
17,827
28,269
0
L
Tyr
N8Qi1-
Tyr
9,905
2,198
0
3,737
23,546
13,260
0
9,558
13,626
0
82,411
L
Chang'e
RMurnan85
Chang'e
11,498
1,282
3,327
5,686
26,203
8,556
647
9,649
16,101
52,812
0
W
Tiamat
26,203
2,550
0
4,045
14,701
10,161
3,536
4,092
10,579
86,170
0
L
Cu Chulainn
UnLucky120
Cu Chulainn
23,339
2,888
0
4,035
26,435
29,082
306
6,415
19,743
11,271
81,209
L
Yemoja
7,509
1,110
1,718
1,097
19,420
15,233
0
7,086
11,970
36,787
0
L
552
165
0
162
1,924
812
0
249
1,643
7,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,767
Gold Earned
49,306
617
Minions Killed
462
0
Camps Cleared
0
2,323,309
Distance Traveled
1,807,497
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,739
510
131
5
0
504,127
0
W
Neith
12,337
493
90
4
0
383,468
2
W
Sun Wukong
14,521
581
227
9
0
487,716
0
W
Xing Tian
11,374
455
29
1
0
475,754
2
L
Tyr
11,996
480
133
5
0
494,060
0
L
Chang'e
10,015
401
95
4
0
371,665
3
W
Tiamat
12,796
512
140
6
0
472,244
3
L
Cu Chulainn
11,912
476
179
7
0
443,837
3
L
Yemoja
8,504
340
37
1
0
366,227
0
L
Cthulhu
6,879
275
18
1
0
131,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role