Player Matchup

Hera
Hera
Aphrodizziac
Hera
Level 126
God Stats
2W - 5L
1,623 SR
Queue Stats
61W - 58L
1,428 Elo+
Party 1
Loki
Loki
ItsJuicyJimmy
Loki
Level 157
God Stats
10W - 8L
1,682 SR
Queue Stats
395W - 355L
1,717 Elo+
Party 1
Ullr
Ullr
KittensPanda
Ullr
Level 155
God Stats
1W - 4L
1,569 SR
Queue Stats
337W - 292L
1,662 Elo+
Party 1
Ratatoskr
Ratatoskr
Rei bm
Ratatoskr
Level 125
God Stats
0W - 2L
1,421 SR
Queue Stats
37W - 41L
1,684 Elo+
Party 1
Chronos
Chronos
spectatebot69
Chronos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 159L
1,581 Elo+
Party 1
Team Averages
Level 142
1,559 SR
1,614 Elo+

VS

Team Averages
Level 132
1,588 SR
1,593 Elo+
Rama
Rama
 
Rama
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Archon Teej
Thanatos
Level 141
God Stats
45W - 40L
1,733 SR
Queue Stats
596W - 542L
1,569 Elo+
Solo
Artio
Artio
NimeTakanashii
Artio
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 203L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
SpiritCabbage
Sun Wukong
Level 126
God Stats
3W - 3L
1,486 SR
Queue Stats
87W - 83L
1,616 Elo+
Solo
Anubis
Anubis
WHJ Donny
Anubis
Level 114
God Stats
8W - 6L
1,719 SR
Queue Stats
690W - 647L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,244
416
3,442
8,082
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
7,390
493
3,001
8,931
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 0
7,895
526
3,914
8,838
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Rei bm
Ratatoskr
14
0 / 1 / 0
7,559
504
4,859
9,077
5,027
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
11
0 / 2 / 1
7,401
493
2,247
6,424
2,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 0 / 3
8,687
579
2,205
5,543
1,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Archon Teej
Thanatos
13
2 / 1 / 3
8,354
557
3,226
7,597
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 4
9,044
603
3,136
11,324
5,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SpiritCabbage
Sun Wukong
14
0 / 0 / 3
8,825
588
5,782
8,534
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
WHJ Donny
Anubis
16
7 / 0 / 4
9,853
657
10,157
6,802
3,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
3
1.5
L
1
5
0
0.2
W
Thanatos
Archon Teej
Thanatos
2
1
3
3.5
L
0
3
1
0.17
L
0
1
0
0
W
3
0
4
5
L
Ratatoskr
Rei bm
Ratatoskr
0
1
0
0
W
Sun Wukong
SpiritCabbage
Sun Wukong
0
0
3
1.5
W
Anubis
WHJ Donny
Anubis
7
0
4
9
L
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
24,506
41,352
Taken
39,800
14,005
Mitigated
17,457
12,542
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,205
1,855
0
3,094
5,543
1,702
56
175
5,368
0
63,544
L
3,442
604
0
1,186
8,082
1,625
0
5,098
2,984
29,857
0
W
Thanatos
Archon Teej
Thanatos
3,226
976
0
7,079
7,597
2,957
222
622
6,975
0
59,661
L
3,001
897
0
3,514
8,931
2,251
0
4,364
4,567
0
52,437
L
3,914
2,259
0
4,212
8,838
3,033
0
771
8,067
0
67,909
W
3,136
459
810
4,848
11,324
5,177
38
2,092
9,150
24,826
0
L
Ratatoskr
Rei bm
Ratatoskr
4,859
1,127
0
2,917
9,077
5,027
0
550
8,527
0
48,770
W
Sun Wukong
SpiritCabbage
Sun Wukong
5,782
1,823
0
2,942
8,534
3,882
224
162
8,372
0
54,749
W
Anubis
WHJ Donny
Anubis
10,157
301
0
5,043
6,802
3,739
0
2,556
4,246
72,976
0
L
Chronos
2,247
418
0
713
6,424
2,069
0
2,510
3,914
24,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
44,763
466
Minions Killed
545
0
Camps Cleared
0
1,534,389
Distance Traveled
1,580,303
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,687
579
142
9
0
299,445
6
L
Hera
6,244
416
56
4
0
270,211
4
W
Thanatos
8,354
557
98
7
0
340,717
4
L
Loki
7,390
493
108
7
0
325,213
7
L
Ullr
7,895
526
125
8
0
288,365
4
W
Artio
9,044
603
40
3
0
327,141
2
L
Ratatoskr
7,559
504
118
8
0
324,382
4
W
Sun Wukong
8,825
588
128
9
0
316,503
7
W
Anubis
9,853
657
137
9
0
296,497
6
L
Chronos
7,401
493
59
4
0
326,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role