Player Matchup

Jing Wei
Jing Wei
Firewest
Jing Wei
Level 27
God Stats
38W - 72L
1,360 SR
Queue Stats
198W - 271L
1,387 Elo+
Solo
Izanami
Izanami
Rintop
Izanami
Level 17
God Stats
27W - 26L
1,490 SR
Queue Stats
33W - 46L
1,325 Elo+
Party 2
Ares
Ares
Rxgnxr
Ares
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
53W - 60L
1,345 Elo+
Party 2
Persephone
Persephone
Silinarite
Persephone
Level 13
God Stats
16W - 8L
1,814 SR
Queue Stats
63W - 50L
1,507 Elo+
Solo
Artemis
Artemis
vishnuryn
Artemis
Level 21
God Stats
6W - 5L
1,447 SR
Queue Stats
30W - 28L
1,243 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,362 Elo+

VS

Team Averages
Level 19
1,576 SR
1,306 Elo+
Horus
Horus
Laouni
Horus
Level 29
God Stats
21W - 19L
1,479 SR
Queue Stats
218W - 246L
1,350 Elo+
Solo
Persephone
Persephone
Oxxuella
Persephone
Level 29
God Stats
2W - 2L
1,657 SR
Queue Stats
41W - 46L
1,393 Elo+
Solo
Nu Wa
Nu Wa
SntSiphen
Nu Wa
Level 27
God Stats
6W - 6L
1,745 SR
Queue Stats
58W - 49L
1,409 Elo+
Solo
Sylvanus
Sylvanus
degukke
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
ltMarc
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Firewest
Jing Wei
20
11 / 4 / 26
15,412
1,186
27,152
13,501
4,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
Rintop
Izanami
20
12 / 9 / 26
15,480
1,191
33,155
21,383
7,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Rxgnxr
Ares
20
6 / 4 / 24
14,042
1,080
19,066
22,941
26,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Silinarite
Persephone
20
1 / 6 / 23
12,576
967
13,019
14,467
4,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
vishnuryn
Artemis
20
12 / 7 / 17
15,324
1,179
11,982
14,811
5,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Laouni
Horus
19
10 / 12 / 11
13,994
1,076
21,878
27,515
15,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Oxxuella
Persephone
19
3 / 5 / 14
13,270
1,021
10,599
14,965
6,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SntSiphen
Nu Wa
20
10 / 8 / 15
14,603
1,123
29,259
18,399
8,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
degukke
Sylvanus
20
2 / 7 / 16
12,873
990
9,975
26,037
36,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ltMarc
Danzaburou
19
6 / 10 / 10
13,144
1,011
9,739
21,003
10,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
97
42
Kills
31
30
Deaths
42
116
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Firewest
Jing Wei
11
4
26
6
L
Horus
Laouni
Horus
10
12
11
1.29
L
Persephone
Oxxuella
Persephone
3
5
14
2
W
Izanami
Rintop
Izanami
12
9
26
2.78
W
Ares
Rxgnxr
Ares
6
4
24
4.5
W
Persephone
Silinarite
Persephone
1
6
23
2.08
L
Nu Wa
SntSiphen
Nu Wa
10
8
15
2.19
L
Sylvanus
degukke
Sylvanus
2
7
16
1.43
L
Danzaburou
ltMarc
Danzaburou
6
10
10
1.1
W
Artemis
vishnuryn
Artemis
12
7
17
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,374
Damage
81,450
87,103
Taken
107,919
49,165
Mitigated
77,830
12,202
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Firewest
Jing Wei
27,152
21,929
792
5,084
13,501
4,792
0
7,772
5,729
0
52,293
L
Horus
Laouni
Horus
21,878
12,891
2,772
3,236
27,515
15,930
0
7,181
20,334
0
35,454
L
Persephone
Oxxuella
Persephone
10,599
1,208
410
3,850
14,965
6,536
0
5,605
9,355
49,433
0
W
Izanami
Rintop
Izanami
33,155
26,688
342
3,737
21,383
7,296
0
12,638
8,745
0
81,608
W
Ares
Rxgnxr
Ares
19,066
443
0
0
22,941
26,646
0
15,674
7,267
31,497
0
W
Persephone
Silinarite
Persephone
13,019
1,476
0
2,017
14,467
4,928
0
6,337
8,124
31,362
0
L
Nu Wa
SntSiphen
Nu Wa
29,259
9,161
907
1,374
18,399
8,639
0
6,538
11,861
54,531
0
L
Sylvanus
degukke
Sylvanus
9,975
3,274
4,483
3,877
26,037
36,093
0
6,216
19,821
25,595
0
L
Danzaburou
ltMarc
Danzaburou
9,739
4,349
0
719
21,003
10,632
0
6,543
14,460
0
19,082
W
Artemis
vishnuryn
Artemis
11,982
6,170
0
230
14,811
5,503
0
7,407
7,404
0
38,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,834
Gold Earned
67,884
304
Minions Killed
214
4
Camps Cleared
4
1,117,286
Distance Traveled
994,319
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,412
1,186
58
4
2
221,588
1
L
Horus
13,994
1,076
24
2
2
232,947
1
L
Persephone
13,270
1,021
90
7
0
228,156
0
W
Izanami
15,480
1,191
132
10
0
215,774
1
W
Ares
14,042
1,080
15
1
2
274,984
0
W
Persephone
12,576
967
40
3
0
183,887
0
L
Nu Wa
14,603
1,123
55
4
0
177,450
0
L
Sylvanus
12,873
990
29
2
0
169,213
0
L
Danzaburou
13,144
1,011
16
1
2
186,553
1
W
Artemis
15,324
1,179
59
5
0
221,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role