Player Matchup

Chang'e
Chang'e
AJHouck
Chang'e
Level 27
God Stats
8W - 9L
1,688 SR
Queue Stats
101W - 95L
1,636 Elo+
Solo
Sun Wukong
Sun Wukong
Chelbb
Sun Wukong
Level 7
God Stats
1W - 2L
1,559 SR
Queue Stats
9W - 8L
1,635 Elo+
Party 2
Kali
Kali
DeusKvlt
Kali
Level 29
God Stats
3W - 2L
1,745 SR
Queue Stats
72W - 46L
1,633 Elo+
Party 1
Khepri
Khepri
Valha11a
Khepri
Level 17
God Stats
7W - 6L
1,635 SR
Queue Stats
32W - 28L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
kClient
Ao Kuang
Level 28
God Stats
5W - 4L
1,582 SR
Queue Stats
84W - 98L
1,453 Elo+
Party 2
Team Averages
Level 22
1,642 SR
1,586 Elo+

VS

Team Averages
Level 26
1,449 SR
1,608 Elo+
Chang'e
Chang'e
Dakota1123
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 83L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
JackPM1
Kumbhakarna
Level 28
God Stats
5W - 7L
1,450 SR
Queue Stats
18W - 15L
1,523 Elo+
Solo
Ymir
Ymir
PoundmyJanus69
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,691 Elo+
Solo
Hercules
Hercules
The3amebros
Hercules
Level 29
God Stats
3W - 2L
1,307 SR
Queue Stats
31W - 20L
1,668 Elo+
Solo
Hachiman
Hachiman
TylerEh
Hachiman
Level 28
God Stats
2W - 1L
1,490 SR
Queue Stats
126W - 107L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJHouck
Chang'e
20
3 / 11 / 6
14,017
425
20,976
27,114
11,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Chelbb
Sun Wukong
20
3 / 5 / 4
15,214
461
15,477
23,049
26,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
20
3 / 10 / 4
16,810
509
20,952
34,572
17,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Valha11a
Khepri
19
1 / 7 / 9
14,010
425
13,726
25,912
27,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
kClient
Ao Kuang
20
9 / 6 / 5
15,970
484
20,724
35,579
16,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dakota1123
Chang'e
20
7 / 7 / 12
18,008
546
23,611
27,353
10,359
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
JackPM1
Kumbhakarna
13
0 / 1 / 7
12,497
379
5,326
9,761
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 3 / 10
20,541
622
27,625
26,697
20,637
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
The3amebros
Hercules
20
6 / 5 / 18
17,508
531
23,299
41,648
50,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
TylerEh
Hachiman
20
13 / 3 / 5
20,058
608
30,688
29,956
10,319
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
19
Kills
39
39
Deaths
19
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AJHouck
Chang'e
3
11
6
0.55
L
Sun Wukong
Chelbb
Sun Wukong
3
5
4
1
W
Chang'e
Dakota1123
Chang'e
7
7
12
1.86
L
Kali
3
10
4
0.5
W
Kumbhakarna
JackPM1
Kumbhakarna
0
1
7
3.5
W
13
3
10
6
W
Hercules
The3amebros
Hercules
6
5
18
3
W
Hachiman
TylerEh
Hachiman
13
3
5
5.17
L
Khepri
Valha11a
Khepri
1
7
9
0.79
L
Ao Kuang
kClient
Ao Kuang
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,855
Damage
110,549
146,226
Taken
135,415
100,311
Mitigated
97,131
37,923
Healing
63,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AJHouck
Chang'e
20,976
2,147
4,180
7,917
27,114
11,747
818
12,807
13,758
92,737
0
L
Sun Wukong
Chelbb
Sun Wukong
15,477
2,442
0
1,440
23,049
26,821
681
6,404
16,446
0
91,098
W
Chang'e
Dakota1123
Chang'e
23,611
1,111
4,564
11,427
27,353
10,359
1,779
14,159
12,836
130,698
0
L
Kali
20,952
10,535
0
14,340
34,572
17,731
2,806
10,816
23,456
0
161,964
W
Kumbhakarna
JackPM1
Kumbhakarna
5,326
612
0
1,032
9,761
5,355
0
5,159
4,576
29,512
0
W
27,625
5,945
0
11,393
26,697
20,637
3,010
10,956
15,383
173,212
0
W
Hercules
The3amebros
Hercules
23,299
6,799
618
17,085
41,648
50,461
1,532
18,501
22,790
0
100,954
W
Hachiman
TylerEh
Hachiman
30,688
22,322
0
17,744
29,956
10,319
5,226
7,426
22,474
0
197,569
L
Khepri
Valha11a
Khepri
13,726
498
0
1,140
25,912
27,232
0
11,690
13,884
34,754
0
L
Ao Kuang
kClient
Ao Kuang
20,724
3,843
0
8,906
35,579
16,780
0
13,515
21,648
123,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,021
Gold Earned
88,612
754
Minions Killed
821
0
Camps Cleared
0
3,001,197
Distance Traveled
2,599,739
33
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,017
425
146
4
0
554,328
7
L
Sun Wukong
15,214
461
185
6
0
615,600
4
W
Chang'e
18,008
546
187
6
0
572,607
3
L
Kali
16,810
509
225
7
0
609,786
9
W
Kumbhakarna
12,497
379
37
1
0
292,416
3
W
Ymir
20,541
622
246
7
0
633,892
2
W
Hercules
17,508
531
141
4
0
520,770
1
W
Hachiman
20,058
608
210
6
0
580,054
0
L
Khepri
14,010
425
30
1
0
599,251
8
L
Ao Kuang
15,970
484
168
5
0
622,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role