Player Matchup

Skadi
Skadi
Dayath
Skadi
Level 17
God Stats
7W - 4L
1,650 SR
Queue Stats
58W - 44L
1,625 Elo+
Solo
Loki
Loki
chrisgibarra
Loki
Level 27
God Stats
8W - 9L
1,602 SR
Queue Stats
148W - 160L
1,633 Elo+
Solo
Ymir
Ymir
il_noe
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 37L
1,478 Elo+
Solo
Aphrodite
Aphrodite
jjsmallpepe
Aphrodite
Level 3
God Stats
5W - 2L
1,715 SR
Queue Stats
8W - 7L
1,607 Elo+
Solo
Hun Batz
Hun Batz
ryanbroen
Hun Batz
Level 29
God Stats
18W - 15L
1,511 SR
Queue Stats
182W - 198L
1,448 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,558 Elo+

VS

Team Averages
Level 17
1,471 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
DacoSs2
Tsukuyomi
Level 17
God Stats
1W - 2L
1,355 SR
Queue Stats
10W - 19L
1,529 Elo+
Party 1
Janus
Janus
Milkshake9493
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 154L
1,524 Elo+
Solo
Cthulhu
Cthulhu
TMX D E L A
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
iHav69Ping
Sun Wukong
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 12L
1,409 Elo+
Solo
Ra
Ra
rinokashi
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dayath
Skadi
18
10 / 5 / 6
13,306
579
11,508
13,119
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 2
14,533
632
13,217
16,760
10,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
il_noe
Ymir
17
3 / 0 / 19
13,317
579
11,959
22,331
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
jjsmallpepe
Aphrodite
15
3 / 5 / 6
11,124
484
3,306
17,065
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
ryanbroen
Hun Batz
20
14 / 1 / 7
15,182
660
17,080
12,804
5,191
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DacoSs2
Tsukuyomi
16
7 / 7 / 2
11,182
486
16,676
16,921
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 10 / 0
10,325
449
12,188
14,610
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TMX D E L A
Cthulhu
11
1 / 8 / 5
8,362
364
5,540
16,783
15,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
iHav69Ping
Sun Wukong
18
3 / 7 / 1
11,521
501
8,799
22,027
21,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 5
8,434
367
1,940
11,075
3,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
39
Kills
14
14
Deaths
39
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DacoSs2
Tsukuyomi
7
7
2
1.14
W
Skadi
Dayath
Skadi
10
5
6
2.6
L
3
10
0
0.3
L
Cthulhu
TMX D E L A
Cthulhu
1
8
5
0.44
W
9
3
2
3.33
L
Sun Wukong
iHav69Ping
Sun Wukong
3
7
1
0.5
W
Ymir
il_noe
Ymir
3
0
19
12.5
W
Aphrodite
jjsmallpepe
Aphrodite
3
5
6
1.2
L
0
7
5
0.36
W
Hun Batz
ryanbroen
Hun Batz
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,070
Damage
45,143
82,079
Taken
81,416
43,102
Mitigated
50,914
37,285
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DacoSs2
Tsukuyomi
16,676
3,300
0
3,882
16,921
6,578
0
3,635
13,286
0
68,839
W
Skadi
Dayath
Skadi
11,508
5,632
0
2,326
13,119
5,216
11,891
4,076
8,808
0
81,429
L
12,188
552
0
1,162
14,610
4,371
0
3,319
11,183
62,671
0
L
Cthulhu
TMX D E L A
Cthulhu
5,540
392
0
855
16,783
15,682
0
3,705
13,038
25,532
0
W
13,217
4,405
606
6,483
16,760
10,342
3,152
3,005
13,585
0
93,701
L
Sun Wukong
iHav69Ping
Sun Wukong
8,799
2,229
0
1,837
22,027
21,018
0
1,474
20,553
0
77,757
W
Ymir
il_noe
Ymir
11,959
2,932
299
9,980
22,331
15,049
660
6,730
15,039
43,652
0
W
Aphrodite
jjsmallpepe
Aphrodite
3,306
201
3,266
7,983
17,065
7,304
786
3,843
12,756
35,375
0
L
1,940
245
13
0
11,075
3,265
0
2,942
8,091
19,121
0
W
Hun Batz
ryanbroen
Hun Batz
17,080
5,170
431
5,911
12,804
5,191
1,597
2,246
9,240
0
112,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,462
Gold Earned
49,824
587
Minions Killed
447
0
Camps Cleared
0
2,084,062
Distance Traveled
1,835,899
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,182
486
107
5
0
438,271
1
W
Skadi
13,306
579
132
6
0
379,498
0
L
Janus
10,325
449
132
6
0
343,502
0
L
Cthulhu
8,362
364
38
2
0
315,368
0
W
Loki
14,533
632
162
7
0
420,081
2
L
Sun Wukong
11,521
501
134
6
0
411,619
0
W
Ymir
13,317
579
69
3
0
440,874
0
W
Aphrodite
11,124
484
64
3
0
377,510
2
L
Ra
8,434
367
36
2
0
327,139
1
W
Hun Batz
15,182
660
160
7
0
466,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role