Player Matchup

Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
C-Bas_
Sobek
Level 103
God Stats
21W - 20L
1,638 SR
Queue Stats
690W - 648L
1,572 Elo+
Party 2
Nike
Nike
Frijoll
Nike
Level 82
God Stats
14W - 13L
1,491 SR
Queue Stats
574W - 542L
1,583 Elo+
Party 2
Chang'e
Chang'e
XSam666x
Chang'e
Level 122
God Stats
33W - 25L
1,620 SR
Queue Stats
551W - 565L
1,574 Elo+
Solo
Anhur
Anhur
yuvinnster
Anhur
Level 63
God Stats
5W - 6L
1,765 SR
Queue Stats
553W - 501L
1,557 Elo+
Party 2
Team Averages
Level 92
1,603 SR
1,557 Elo+

VS

Team Averages
Level 128
1,533 SR
1,579 Elo+
Guan Yu
Guan Yu
JLimmyLam
Guan Yu
Level 120
God Stats
27W - 8L
1,621 SR
Queue Stats
158W - 110L
1,637 Elo+
Party 1
Hachiman
Hachiman
SHAMMYSENPAI
Hachiman
Level 108
God Stats
3W - 4L
1,312 SR
Queue Stats
378W - 366L
1,509 Elo+
Solo
Aphrodite
Aphrodite
hangjai
Aphrodite
Level 155
God Stats
2W - 1L
1,589 SR
Queue Stats
103W - 88L
1,580 Elo+
Party 1
Janus
Janus
iApexx
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,560 Elo+
Party 1
Sobek
Sobek
ryaNeVIL
Sobek
Level 147
God Stats
5W - 2L
1,641 SR
Queue Stats
135W - 107L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
6 / 6 / 5
12,551
523
12,279
19,461
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
C-Bas_
Sobek
15
1 / 8 / 8
10,916
455
5,299
29,139
24,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
Frijoll
Nike
18
3 / 4 / 6
12,056
502
16,041
21,069
12,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
XSam666x
Chang'e
18
2 / 8 / 5
11,658
486
22,842
23,436
8,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Anhur
16
4 / 7 / 4
10,807
450
9,548
22,108
7,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JLimmyLam
Guan Yu
19
6 / 4 / 19
12,061
503
15,847
28,034
24,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
SHAMMYSENPAI
Hachiman
20
8 / 4 / 9
13,601
567
13,781
15,263
5,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
hangjai
Aphrodite
20
6 / 1 / 17
13,150
548
25,017
16,421
7,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
iApexx
Janus
20
8 / 4 / 4
12,692
529
13,169
18,264
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ryaNeVIL
Sobek
19
5 / 3 / 8
12,451
519
18,733
28,676
42,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
16
Kills
33
33
Deaths
16
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
6
5
1.42
L
Sobek
C-Bas_
Sobek
1
8
8
0.63
L
Nike
Frijoll
Nike
3
4
6
1.5
W
Guan Yu
JLimmyLam
Guan Yu
6
4
19
3.88
W
Hachiman
SHAMMYSENPAI
Hachiman
8
4
9
3.13
L
Chang'e
XSam666x
Chang'e
2
8
5
0.56
W
Aphrodite
hangjai
Aphrodite
6
1
17
14.5
W
Janus
iApexx
Janus
8
4
4
2.5
W
Sobek
ryaNeVIL
Sobek
5
3
8
3
L
Anhur
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,009
Damage
86,547
115,213
Taken
106,658
59,657
Mitigated
87,074
32,456
Healing
50,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,279
3,077
0
1,165
19,461
6,625
512
10,647
8,634
0
75,018
L
Sobek
C-Bas_
Sobek
5,299
339
0
6,268
29,139
24,566
0
14,091
14,591
28,695
0
L
Nike
Frijoll
Nike
16,041
2,668
0
4,152
21,069
12,441
0
13,924
7,044
0
75,499
W
Guan Yu
JLimmyLam
Guan Yu
15,847
1,484
2,185
5,196
28,034
24,871
239
8,440
19,594
12,415
53,365
W
Hachiman
SHAMMYSENPAI
Hachiman
13,781
6,841
0
5,843
15,263
5,413
2,635
3,479
11,784
0
99,079
L
Chang'e
XSam666x
Chang'e
22,842
1,593
3,525
9,372
23,436
8,543
0
11,831
11,090
106,037
0
W
Aphrodite
hangjai
Aphrodite
25,017
1,435
9,853
12,627
16,421
7,182
360
6,242
10,179
99,843
0
W
Janus
iApexx
Janus
13,169
545
0
5,063
18,264
6,852
59
3,324
14,940
97,205
0
W
Sobek
ryaNeVIL
Sobek
18,733
1,839
0
9,503
28,676
42,756
1,122
6,656
22,020
78,790
0
L
Anhur
9,548
2,528
0
7,974
22,108
7,482
0
8,261
13,761
0
55,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,988
Gold Earned
63,955
575
Minions Killed
688
0
Camps Cleared
0
2,207,677
Distance Traveled
2,423,427
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,551
523
127
5
0
451,892
6
L
Sobek
10,916
455
45
2
0
465,088
3
L
Nike
12,056
502
141
6
0
484,855
4
W
Guan Yu
12,061
503
80
3
0
497,493
5
W
Hachiman
13,601
567
146
6
0
451,503
5
L
Chang'e
11,658
486
166
7
0
393,069
2
W
Aphrodite
13,150
548
167
7
0
499,735
6
W
Janus
12,692
529
163
7
0
506,650
1
W
Sobek
12,451
519
132
6
0
468,046
2
L
Anhur
10,807
450
96
4
0
412,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role