Player Matchup

Fafnir
Fafnir
Blent7
Fafnir
Level 114
God Stats
1W - 0L
1,386 SR
Queue Stats
53W - 22L
1,772 Elo+
Party 1
Susano
Susano
D4sH z KILLERz
Susano
Level 113
God Stats
3W - 1L
1,338 SR
Queue Stats
4W - 1L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
XceL Frzzy
Kukulkan
Level 123
God Stats
7W - 4L
1,594 SR
Queue Stats
104W - 64L
1,539 Elo+
Party 1
Team Averages
Level 117
1,440 SR
1,649 Elo+

VS

Team Averages
Level 123
1,667 SR
1,510 Elo+
Anubis
Anubis
Im_OLD__GR3GG_14
Anubis
Level 132
God Stats
17W - 16L
1,801 SR
Queue Stats
178W - 209L
1,496 Elo+
Solo
Cthulhu
Cthulhu
KRAZY_SPADEZ
Cthulhu
Level 90
God Stats
15W - 18L
1,599 SR
Queue Stats
243W - 258L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
OneTire
Gilgamesh
Level 147
God Stats
19W - 21L
1,601 SR
Queue Stats
176W - 191L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blent7
Fafnir
10
4 / 0 / 8
8,310
831
5,185
8,823
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 1 / 5
8,097
810
12,593
6,492
2,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
XceL Frzzy
Kukulkan
11
2 / 0 / 9
7,205
721
7,604
3,497
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,172
617
1,428
8,361
3,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
KRAZY_SPADEZ
Cthulhu
9
1 / 4 / 0
6,615
662
5,140
10,991
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
OneTire
Gilgamesh
8
0 / 4 / 1
6,765
677
5,306
9,643
4,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Blent7
Fafnir
4
0
8
8
W
7
1
5
9.5
L
0
5
1
0.1
L
Cthulhu
KRAZY_SPADEZ
Cthulhu
1
4
0
0.25
L
Gilgamesh
OneTire
Gilgamesh
0
4
1
0.13
W
Kukulkan
XceL Frzzy
Kukulkan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
11,874
18,812
Taken
28,995
12,664
Mitigated
14,178
5,410
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Blent7
Fafnir
5,185
1,302
0
4,219
8,823
8,961
312
2,971
5,852
11,913
0
W
12,593
3,362
0
500
6,492
2,415
376
1,994
4,498
0
34,556
L
1,428
97
494
1,922
8,361
3,716
0
3,470
4,757
22,422
0
L
Cthulhu
KRAZY_SPADEZ
Cthulhu
5,140
309
211
2,248
10,991
6,061
0
4,145
6,601
18,914
0
L
Gilgamesh
OneTire
Gilgamesh
5,306
1,269
0
231
9,643
4,401
0
4,593
4,828
43
16,892
W
Kukulkan
XceL Frzzy
Kukulkan
7,604
591
0
691
3,497
1,288
276
1,754
1,743
32,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
19,552
108
Minions Killed
111
0
Camps Cleared
0
583,129
Distance Traveled
531,124
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,310
831
5
1
0
183,126
2
W
Susano
8,097
810
39
4
0
210,658
4
L
Anubis
6,172
617
51
5
0
139,054
1
L
Cthulhu
6,615
662
25
3
0
184,046
1
L
Gilgamesh
6,765
677
35
4
0
208,024
2
W
Kukulkan
7,205
721
64
6
0
189,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role