Player Matchup

Ah Puch
Ah Puch
CODESOUL90
Ah Puch
Level 159
God Stats
0W - 1L
1,194 SR
Queue Stats
15W - 30L
1,400 Elo+
Solo
Medusa
Medusa
Novundak
Medusa
Level 109
God Stats
14W - 9L
1,662 SR
Queue Stats
614W - 567L
1,460 Elo+
Party 2
Bellona
Bellona
PoB Wolf
Bellona
Level 69
God Stats
4W - 6L
1,634 SR
Queue Stats
409W - 412L
1,445 Elo+
Solo
Athena
Athena
TheJmisterPr085
Athena
Level 83
God Stats
4W - 1L
1,829 SR
Queue Stats
43W - 40L
1,486 Elo+
Solo
Thor
Thor
TheRuloss
Thor
Level 111
God Stats
5W - 7L
1,347 SR
Queue Stats
1,029W - 978L
1,459 Elo+
Party 2
Team Averages
Level 106
1,533 SR
1,450 Elo+

VS

Team Averages
Level 107
1,614 SR
1,502 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Boudda_Sec
Chaac
Level 127
God Stats
3W - 1L
1,480 SR
Queue Stats
247W - 254L
1,488 Elo+
Party 1
Fenrir
Fenrir
FormalChalic
Fenrir
Level 117
God Stats
2W - 1L
1,836 SR
Queue Stats
112W - 105L
1,518 Elo+
Party 3
Hades
Hades
Maytr3637
Hades
Level 67
God Stats
5W - 0L
1,693 SR
Queue Stats
55W - 56L
1,486 Elo+
Solo
Ymir
Ymir
ket_maman51tr4ap
Ymir
Level 99
God Stats
40W - 31L
1,561 SR
Queue Stats
105W - 98L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CODESOUL90
Ah Puch
15
2 / 8 / 2
9,522
433
14,803
16,742
6,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Novundak
Medusa
16
6 / 5 / 5
10,642
484
14,558
13,393
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
PoB Wolf
Bellona
16
1 / 6 / 1
11,065
503
7,981
21,403
15,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 11
9,221
419
8,541
15,067
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
14
3 / 5 / 3
9,461
430
9,729
17,851
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 3 / 3
11,387
518
8,929
15,627
5,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
18
6 / 0 / 5
11,910
541
21,083
19,678
23,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
17
6 / 3 / 7
11,459
521
8,642
19,707
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Maytr3637
Hades
18
9 / 2 / 2
12,271
558
17,372
15,648
9,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 6 / 10
11,359
516
11,644
18,115
10,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
14
Kills
27
27
Deaths
14
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
3
3
1.5
W
Chaac
6
0
5
8.5
L
Ah Puch
CODESOUL90
Ah Puch
2
8
2
0.38
W
Fenrir
6
3
7
3.17
W
Hades
Maytr3637
Hades
9
2
2
5
L
Medusa
Novundak
Medusa
6
5
5
1.7
L
Bellona
PoB Wolf
Bellona
1
6
1
0.25
L
2
3
11
2.5
L
Thor
3
5
3
0.9
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,612
Damage
67,670
84,456
Taken
88,775
50,267
Mitigated
56,753
17,379
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,929
7,768
0
5,989
15,627
5,350
1,978
3,964
11,663
0
82,267
W
Chaac
21,083
2,679
0
8,807
19,678
23,344
1,410
2,901
16,777
0
81,482
L
Ah Puch
CODESOUL90
Ah Puch
14,803
858
0
4,164
16,742
6,515
0
10,359
6,383
60,337
0
W
Fenrir
8,642
2,770
0
7,486
19,707
8,121
110
2,822
16,885
0
77,660
W
Hades
Maytr3637
Hades
17,372
859
237
6,613
15,648
9,049
0
8,601
7,047
71,495
0
L
Medusa
Novundak
Medusa
14,558
6,113
0
1,133
13,393
5,877
0
4,625
8,768
0
77,335
L
Bellona
PoB Wolf
Bellona
7,981
2,108
0
5,080
21,403
15,224
0
3,824
17,579
59
60,124
L
8,541
1,841
879
1,817
15,067
14,299
0
6,660
8,407
23,789
0
L
Thor
9,729
992
0
4,306
17,851
8,352
0
3,548
14,303
0
53,756
W
11,644
2,242
0
390
18,115
10,889
0
5,115
13,000
25,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
58,386
443
Minions Killed
605
0
Camps Cleared
0
1,910,100
Distance Traveled
2,152,037
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,387
518
150
7
0
394,540
4
W
Chaac
11,910
541
155
7
0
475,359
9
L
Ah Puch
9,522
433
94
4
0
357,827
1
W
Fenrir
11,459
521
105
5
0
475,857
0
W
Hades
12,271
558
163
7
0
394,208
1
L
Medusa
10,642
484
123
6
0
370,671
6
L
Bellona
11,065
503
94
4
0
397,524
1
L
Athena
9,221
419
35
2
0
373,503
2
L
Thor
9,461
430
97
4
0
410,575
1
W
Ymir
11,359
516
32
1
0
412,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role