Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
KingKarl35
Yemoja
Level 160
God Stats
10W - 10L
1,814 SR
Queue Stats
988W - 1,028L
1,459 Elo+
Party 3
Hera
Hera
Ksmith4210
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 2
Ganesha
Ganesha
R4chenKr4cher
Ganesha
Level 125
God Stats
10W - 7L
1,515 SR
Queue Stats
1,253W - 1,230L
1,463 Elo+
Party 3
Chernobog
Chernobog
solersystem
Chernobog
Level 160
God Stats
11W - 20L
1,326 SR
Queue Stats
710W - 699L
1,598 Elo+
Party 2
Team Averages
Level 129
1,531 SR
1,515 Elo+

VS

Team Averages
Level 143
1,552 SR
1,476 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Camaleon_n
Rama
Level 107
God Stats
5W - 4L
1,797 SR
Queue Stats
606W - 628L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
brujitacris
Cthulhu
Level 157
God Stats
2W - 7L
1,220 SR
Queue Stats
589W - 611L
1,456 Elo+
Party 1
Ymir
Ymir
ed-dragon365
Ymir
Level 160
God Stats
12W - 8L
1,665 SR
Queue Stats
897W - 925L
1,464 Elo+
Party 1
Skadi
Skadi
ob1-1-k4n4b15
Skadi
Level 144
God Stats
11W - 8L
1,580 SR
Queue Stats
1,154W - 1,171L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 4 / 12
10,743
826
16,666
9,946
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
KingKarl35
Yemoja
18
5 / 5 / 14
10,801
831
12,349
13,756
14,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 3 / 14
11,082
852
20,937
12,335
6,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
18
0 / 6 / 19
9,972
767
14,144
23,256
23,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
solersystem
Chernobog
17
8 / 3 / 11
10,920
840
17,539
12,527
6,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 4 / 8
10,517
809
9,994
16,459
7,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 5 / 18
10,528
810
13,372
18,969
8,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
brujitacris
Cthulhu
18
4 / 4 / 14
10,699
823
11,813
22,210
12,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 7 / 12
9,963
766
11,305
22,306
24,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 5 / 10
10,577
814
13,808
16,927
7,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
83
24
Kills
21
21
Deaths
25
70
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
4
12
3
L
Hel
 
Hel
6
4
8
2.5
L
2
5
18
2.2
W
Yemoja
KingKarl35
Yemoja
5
5
14
2.4
W
5
3
14
4
W
Ganesha
0
6
19
1.58
L
Cthulhu
brujitacris
Cthulhu
4
4
14
2.75
L
2
7
12
1.14
L
7
5
10
2.4
W
Chernobog
solersystem
Chernobog
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,635
Damage
60,292
71,820
Taken
96,871
55,337
Mitigated
61,088
25,995
Healing
44,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,666
1,484
1,182
990
9,946
4,115
1,654
5,069
4,877
37,924
0
L
Hel
 
Hel
9,994
244
16,442
8,243
16,459
7,842
382
12,136
4,323
19,676
0
L
13,372
10,259
2,515
2,634
18,969
8,737
4,072
13,301
5,668
0
27,786
W
Yemoja
KingKarl35
Yemoja
12,349
2,723
12,483
2,698
13,756
14,309
506
7,259
6,497
22,225
0
W
20,937
6,517
493
759
12,335
6,653
1,369
5,770
6,565
37,908
0
W
Ganesha
14,144
925
798
3,157
23,256
23,930
186
8,554
14,702
23,231
0
L
Cthulhu
brujitacris
Cthulhu
11,813
696
864
6,006
22,210
12,431
406
15,372
6,838
26,395
0
L
11,305
967
1,761
2,034
22,306
24,175
0
13,639
8,667
26,236
0
L
13,808
5,547
1,137
3,181
16,927
7,903
1,591
9,648
7,279
0
30,633
W
Chernobog
solersystem
Chernobog
17,539
11,503
1,102
2,333
12,527
6,330
1,809
6,460
6,067
0
37,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
52,284
133
Minions Killed
134
0
Camps Cleared
0
1,036,174
Distance Traveled
1,142,555
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,743
826
46
4
0
213,094
1
L
Hel
10,517
809
14
1
0
262,451
0
L
Rama
10,528
810
26
2
0
192,145
0
W
Yemoja
10,801
831
10
1
0
173,610
1
W
Hera
11,082
852
44
3
0
217,530
3
W
Ganesha
9,972
767
0
0
0
224,374
2
L
Cthulhu
10,699
823
34
3
0
264,197
1
L
Ymir
9,963
766
26
2
0
203,073
4
L
Skadi
10,577
814
34
3
0
220,689
0
W
Chernobog
10,920
840
33
3
0
207,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role